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Searched defs:MOVETYPE_NOCLIP (Results 1 – 25 of 46) sorted by path

12

/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_local.h228 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_local.h228 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/darkplaces/darkplaces/
H A Dserver.h330 #define MOVETYPE_NOCLIP 8 macro
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_local.h181 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/
H A Dserver.h267 #define MOVETYPE_NOCLIP 8 macro
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dserver.h127 #define MOVETYPE_NOCLIP 8 macro
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dserver.h638 #define MOVETYPE_NOCLIP 8 macro
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dserver.h125 #define MOVETYPE_NOCLIP 8 macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dserver.h307 #define MOVETYPE_NOCLIP 8 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_local.h192 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_local.h189 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/q2pro/q2pro/game/
H A Dg_local.h194 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dg_local.h186 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_local.h192 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_local.h170 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_local.h193 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_local.h174 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_local.h188 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_local.h221 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_local.h192 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_local.h189 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_local.h173 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_local.h192 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_local.h189 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_local.h189 MOVETYPE_NOCLIP, // origin and angles change with no interaction enumerator

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