Searched defs:Menu_AdjustCursor (Results 1 – 11 of 11) sorted by relevance
/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | qmenu.c | 292 void Menu_AdjustCursor( menuframework_s *m, int dir ) in Menu_AdjustCursor() function
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | qmenu.c | 292 void Menu_AdjustCursor( menuframework_s *m, int dir ) in Menu_AdjustCursor() function
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | qmenu.c | 284 void Menu_AdjustCursor( menuframework_s *m, int dir ) in Menu_AdjustCursor() function
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | qmenu.c | 291 Menu_AdjustCursor(menuframework_s * m, int dir) in Menu_AdjustCursor() function
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | qmenu.c | 331 void Menu_AdjustCursor( menuframework_s *m, int dir ) in Menu_AdjustCursor() function
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | qmenu.c | 427 void Menu_AdjustCursor( menuframework_s *m, int dir ) in Menu_AdjustCursor() function
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/dports/games/q2pro/q2pro/ui/ |
H A D | qmenu.c | 1367 int Menu_AdjustCursor( menuFrameWork_t *m, int dir ) { in Menu_AdjustCursor() function
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_qmenu.c | 1403 void Menu_AdjustCursor( menuframework_s *m, int dir ) { in Menu_AdjustCursor() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_qmenu.c | 1403 void Menu_AdjustCursor( menuframework_s *m, int dir ) { in Menu_AdjustCursor() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_qmenu.c | 1403 void Menu_AdjustCursor( menuframework_s *m, int dir ) { in Menu_AdjustCursor() function
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_qmenu.c | 1403 void Menu_AdjustCursor( menuframework_s *m, int dir ) { in Menu_AdjustCursor() function
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