Searched defs:MinPitch (Results 1 – 11 of 11) sorted by relevance
78 const uint32_t MinPitch = 32; in TEST_F() local149 const uint32_t MinPitch = 32; in TEST_F() local193 const uint32_t MinPitch = 32; in TEST_F() local289 const uint32_t MinPitch = 32; in TEST_F() local333 const uint32_t MinPitch = 32; in TEST_F() local699 const uint32_t MinPitch = 32; in TEST_F() local728 const uint32_t MinPitch = 32; in TEST_F() local855 const uint32_t MinPitch = 32; in TEST_F() local886 const uint32_t MinPitch = 32; in TEST_F() local917 const uint32_t MinPitch = 32; in TEST_F() local[all …]
96 uint32_t MinPitch = 32; in TEST_F() local
1940 const uint32_t MinPitch = 32; in TEST_F() local1971 const uint32_t MinPitch = 32; in TEST_F() local2128 const uint32_t MinPitch = 32; in TEST_F() local2159 const uint32_t MinPitch = 32; in TEST_F() local2190 const uint32_t MinPitch = 32; in TEST_F() local2221 const uint32_t MinPitch = 32; in TEST_F() local
2098 const uint32_t MinPitch = 32; in TEST_F() local2677 uint32_t MinPitch = 32; in TEST_F() local
2566 const uint32_t MinPitch = 32; in TEST_F() local3142 uint32_t MinPitch = 32; in TEST_F() local
52 internal ReactiveProperty<string> MinPitch property in TrainEditor2.ViewModels.Trains.MotorViewModel
222 enum { MinPitch = 0, MaxPitch = 127 }; enumerator
318 double MinPitch; variable
718 internal double MinPitch property in TrainEditor2.Models.Trains.Motor
469 int MinPitch; // Viewpitch limits (negative is up, positive is down) variable
347 uint32_t MinPitch; // Minimum pitch member