1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #include <graph/ModelRendererStore.h>
22 #include <graph/ModelRendererMesh.h>
23 #include <graph/ModelRendererTree.h>
24 #include <3dsparse/ModelStore.h>
25 #include <common/Defines.h>
26 
27 ModelRendererStore *ModelRendererStore::instance_ = 0;
28 
instance()29 ModelRendererStore *ModelRendererStore::instance()
30 {
31 	if (!instance_)
32 	{
33 		instance_ = new ModelRendererStore;
34 	}
35 	return instance_;
36 }
37 
ModelRendererStore()38 ModelRendererStore::ModelRendererStore()
39 {
40 }
41 
~ModelRendererStore()42 ModelRendererStore::~ModelRendererStore()
43 {
44 }
45 
loadModel(ModelID & modelId)46 ModelRenderer *ModelRendererStore::loadModel(ModelID &modelId)
47 {
48 	std::map<std::string, ModelRenderer *>::iterator findItor =
49 		fileMap_.find(modelId.getStringHash());
50 	if (findItor == fileMap_.end())
51 	{
52 		ModelRenderer *model = getModel(modelId);
53 		fileMap_[modelId.getStringHash()] = model;
54 		return model;
55 	}
56 	return (*findItor).second;
57 }
58 
getModel(ModelID & id)59 ModelRenderer *ModelRendererStore::getModel(ModelID &id)
60 {
61 	Model *model = ModelStore::instance()->loadModel(id);
62 	ModelRenderer *modelRenderer = 0;
63 	if (0 == strcmp("Tree", id.getType()))
64 	{
65 		modelRenderer = new ModelRendererTree(model, id);
66 	}
67 	else
68 	{
69 		modelRenderer = new ModelRendererMesh(model);
70 	}
71 	return modelRenderer;
72 }
73