1 ////////////////////////////////////////////////////////////////////////////////
2 // Scorched3D (c) 2000-2011
3 //
4 // This file is part of Scorched3D.
5 //
6 // Scorched3D is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 2 of the License, or
9 // (at your option) any later version.
10 //
11 // Scorched3D is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License along
17 // with this program; if not, write to the Free Software Foundation, Inc.,
18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20
21 #include <graph/ModelRendererStore.h>
22 #include <graph/ModelRendererMesh.h>
23 #include <graph/ModelRendererTree.h>
24 #include <3dsparse/ModelStore.h>
25 #include <common/Defines.h>
26
27 ModelRendererStore *ModelRendererStore::instance_ = 0;
28
instance()29 ModelRendererStore *ModelRendererStore::instance()
30 {
31 if (!instance_)
32 {
33 instance_ = new ModelRendererStore;
34 }
35 return instance_;
36 }
37
ModelRendererStore()38 ModelRendererStore::ModelRendererStore()
39 {
40 }
41
~ModelRendererStore()42 ModelRendererStore::~ModelRendererStore()
43 {
44 }
45
loadModel(ModelID & modelId)46 ModelRenderer *ModelRendererStore::loadModel(ModelID &modelId)
47 {
48 std::map<std::string, ModelRenderer *>::iterator findItor =
49 fileMap_.find(modelId.getStringHash());
50 if (findItor == fileMap_.end())
51 {
52 ModelRenderer *model = getModel(modelId);
53 fileMap_[modelId.getStringHash()] = model;
54 return model;
55 }
56 return (*findItor).second;
57 }
58
getModel(ModelID & id)59 ModelRenderer *ModelRendererStore::getModel(ModelID &id)
60 {
61 Model *model = ModelStore::instance()->loadModel(id);
62 ModelRenderer *modelRenderer = 0;
63 if (0 == strcmp("Tree", id.getType()))
64 {
65 modelRenderer = new ModelRendererTree(model, id);
66 }
67 else
68 {
69 modelRenderer = new ModelRendererMesh(model);
70 }
71 return modelRenderer;
72 }
73