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Searched defs:NEAR_CLIP (Results 1 – 22 of 22) sorted by relevance

/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMax/include/
H A DCOLLADAMaxCameraExporter.h51 const unsigned int NEAR_CLIP = 2; //float variable
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dr_local.h148 #define NEAR_CLIP 0.01 macro
/dports/games/tenebrae/tenebrae_0/
H A Dr_local.h187 #define NEAR_CLIP 0.01 macro
H A Dasm_draw.h32 #define NEAR_CLIP 0.01 macro
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dr_local.h186 #define NEAR_CLIP 0.01 macro
H A Dasm_draw.h32 #define NEAR_CLIP 0.01 macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dr_local.h228 #define NEAR_CLIP 0.01 macro
/dports/games/quakeforge/quakeforge-0.7.2/include/
H A Dr_local.h201 #define NEAR_CLIP 0.01 macro
H A Dasm_draw.h34 #define NEAR_CLIP 0.01 macro
/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/
H A Dasm_draw.h13 #define NEAR_CLIP 0.01 macro
H A Dr_local.h223 #define NEAR_CLIP 0.01 macro
/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/
H A Dasm_draw.h13 #define NEAR_CLIP 0.01 macro
H A Dr_local.h223 #define NEAR_CLIP 0.01 macro
/dports/x11-toolkits/gtkglextmm/gtkglextmm-1.2.0/examples/
H A Dlogo.cc152 const float View::NEAR_CLIP = 2.0; member in Logo::View
H A Dshapes.cc145 const float View::NEAR_CLIP = 5.0; member in Shapes::View
/dports/games/quake2lnx/quake2-r0.16.2/src/linux/
H A Dqasm.h358 #define NEAR_CLIP 0.01 macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/unix/
H A Dqasm.h358 #define NEAR_CLIP 0.01 macro
/dports/games/quake2-source/quake2-r0.16.2/src/linux/
H A Dqasm.h358 #define NEAR_CLIP 0.01 macro
/dports/games/qudos/QuDos-0.40.1-src/src/unix/
H A Dqasm.h360 #define NEAR_CLIP 0.01 macro
/dports/games/q2pro/q2pro/asm/
H A Dqasm.h356 #define NEAR_CLIP 0.01 macro
/dports/games/r1q2/r1q2-8012_5/linux/
H A Dqasm.h339 #define NEAR_CLIP 0.01 macro
/dports/games/q2pro/q2pro/ref_soft/
H A Dsw_local.h166 #define NEAR_CLIP 0.01 macro