/dports/emulators/nestopia/nestopia-1.51.1/source/core/ |
H A D | NstHomebrew.cpp | 217 NES_PEEK_A(Homebrew,Exit) in NES_PEEK_A() function 227 NES_PEEK_A(Homebrew,StdOut) in NES_PEEK_A() function 240 NES_PEEK_A(Homebrew,StdErr) in NES_PEEK_A() function
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H A D | NstNsf.cpp | 868 NES_PEEK_A (Nsf,Nop) { return address >> 8; } in NES_PEEK_A() function 871 NES_PEEK_A (Nsf,Prg_8) { return prg[0][address - 0x8000]; } in NES_PEEK_A() function 872 NES_PEEK_A (Nsf,Prg_9) { return prg[1][address - 0x9000]; } in NES_PEEK_A() function 873 NES_PEEK_A (Nsf,Prg_A) { return prg[2][address - 0xA000]; } in NES_PEEK_A() function 874 NES_PEEK_A (Nsf,Prg_B) { return prg[3][address - 0xB000]; } in NES_PEEK_A() function 875 NES_PEEK_A (Nsf,Prg_C) { return prg[4][address - 0xC000]; } in NES_PEEK_A() function 876 NES_PEEK_A (Nsf,Prg_D) { return prg[5][address - 0xD000]; } in NES_PEEK_A() function 877 NES_PEEK_A (Nsf,Prg_E) { return prg[6][address - 0xE000]; } in NES_PEEK_A() function 878 NES_PEEK_A (Nsf,Prg_F) { return prg[7][address - 0xF000]; } in NES_PEEK_A() function 880 NES_PEEK_A (Nsf,Wrk) { return wrk[address - 0x6000]; } in NES_PEEK_A() function [all …]
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H A D | NstTrackerMovie.cpp | 246 NES_PEEK_A(Tracker::Movie::Player,Port) in NES_PEEK_A() function 419 NES_PEEK_A(Tracker::Movie::Recorder,Port) in NES_PEEK_A() function
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H A D | NstCpu.cpp | 792 NES_PEEK_A(Cpu::Ram,Ram_0) { return mem[address - 0x0000]; } in NES_PEEK_A() function 793 NES_PEEK_A(Cpu::Ram,Ram_1) { return mem[address - 0x0800]; } in NES_PEEK_A() function 794 NES_PEEK_A(Cpu::Ram,Ram_2) { return mem[address - 0x1000]; } in NES_PEEK_A() function 795 NES_PEEK_A(Cpu::Ram,Ram_3) { return mem[address - 0x1800]; } in NES_PEEK_A() function 802 NES_PEEK_A(Cpu,Nop) in NES_PEEK_A() function 811 NES_PEEK_A(Cpu,Overflow) in NES_PEEK_A() function
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H A D | NstCheats.cpp | 243 NES_PEEK_A(Cheats,Wizard) in NES_PEEK_A() function
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H A D | NstIoPort.hpp | 126 #define NES_PEEK_A(o_,a_) Data NST_FASTCALL o_::Peek_##a_(Address address) macro
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H A D | NstFds.cpp | 139 NES_PEEK_A(Fds::Bios,Rom) in NES_PEEK_A() function 1491 NES_PEEK_A(Fds::Ram,Ram) in NES_PEEK_A() function
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/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/ |
H A D | NstHomebrew.cpp | 217 NES_PEEK_A(Homebrew,Exit) in NES_PEEK_A() function 227 NES_PEEK_A(Homebrew,StdOut) in NES_PEEK_A() function 240 NES_PEEK_A(Homebrew,StdErr) in NES_PEEK_A() function
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H A D | NstNsf.cpp | 868 NES_PEEK_A (Nsf,Nop) { return address >> 8; } in NES_PEEK_A() function 871 NES_PEEK_A (Nsf,Prg_8) { return prg[0][address - 0x8000]; } in NES_PEEK_A() function 872 NES_PEEK_A (Nsf,Prg_9) { return prg[1][address - 0x9000]; } in NES_PEEK_A() function 873 NES_PEEK_A (Nsf,Prg_A) { return prg[2][address - 0xA000]; } in NES_PEEK_A() function 874 NES_PEEK_A (Nsf,Prg_B) { return prg[3][address - 0xB000]; } in NES_PEEK_A() function 875 NES_PEEK_A (Nsf,Prg_C) { return prg[4][address - 0xC000]; } in NES_PEEK_A() function 876 NES_PEEK_A (Nsf,Prg_D) { return prg[5][address - 0xD000]; } in NES_PEEK_A() function 877 NES_PEEK_A (Nsf,Prg_E) { return prg[6][address - 0xE000]; } in NES_PEEK_A() function 878 NES_PEEK_A (Nsf,Prg_F) { return prg[7][address - 0xF000]; } in NES_PEEK_A() function 880 NES_PEEK_A (Nsf,Wrk) { return wrk[address - 0x6000]; } in NES_PEEK_A() function [all …]
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H A D | NstTrackerMovie.cpp | 246 NES_PEEK_A(Tracker::Movie::Player,Port) in NES_PEEK_A() function 419 NES_PEEK_A(Tracker::Movie::Recorder,Port) in NES_PEEK_A() function
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H A D | NstCpu.cpp | 789 NES_PEEK_A(Cpu::Ram,Ram_0) { return mem[address - 0x0000]; } in NES_PEEK_A() function 790 NES_PEEK_A(Cpu::Ram,Ram_1) { return mem[address - 0x0800]; } in NES_PEEK_A() function 791 NES_PEEK_A(Cpu::Ram,Ram_2) { return mem[address - 0x1000]; } in NES_PEEK_A() function 792 NES_PEEK_A(Cpu::Ram,Ram_3) { return mem[address - 0x1800]; } in NES_PEEK_A() function 799 NES_PEEK_A(Cpu,Nop) in NES_PEEK_A() function 808 NES_PEEK_A(Cpu,Overflow) in NES_PEEK_A() function
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H A D | NstCheats.cpp | 243 NES_PEEK_A(Cheats,Wizard) in NES_PEEK_A() function
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H A D | NstIoPort.hpp | 126 #define NES_PEEK_A(o_,a_) Data NST_FASTCALL o_::Peek_##a_(Address address) macro
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H A D | NstFds.cpp | 139 NES_PEEK_A(Fds::Bios,Rom) in NES_PEEK_A() function 1466 NES_PEEK_A(Fds::Ram,Ram) in NES_PEEK_A() function
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/dports/emulators/nestopia/nestopia-1.51.1/source/core/board/ |
H A D | NstBoardBtl2708.cpp | 97 NES_PEEK_A(B2708,B800) in NES_PEEK_A() function 107 NES_PEEK_A(B2708,C000) in NES_PEEK_A() function
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H A D | NstBoardAveD1012.cpp | 98 NES_PEEK_A(D1012,FF80) in NES_PEEK_A() function 112 NES_PEEK_A(D1012,FFE8) in NES_PEEK_A() function
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H A D | NstBoardKaiser.cpp | 530 NES_PEEK_A(Ks7010,FFFC) in NES_PEEK_A() function 648 NES_PEEK_A(Ks7037,A000) in NES_PEEK_A() function 653 NES_PEEK_A(Ks7037,B000) in NES_PEEK_A() function 667 NES_PEEK_A(Ks7037,C000) in NES_PEEK_A() function 672 NES_PEEK_A(Ks7037,E000) in NES_PEEK_A() function
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H A D | NstBoardFb.cpp | 150 NES_PEEK_A(Fb,Wrk_6) in NES_PEEK_A() function 163 NES_PEEK_A(Fb,Wrk_7) in NES_PEEK_A() function
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H A D | NstBoard.cpp | 588 NES_PEEK_A(Board,Prg_8) { return prg[0][address - 0x8000]; } in NES_PEEK_A() function 589 NES_PEEK_A(Board,Prg_A) { return prg[1][address - 0xA000]; } in NES_PEEK_A() function 590 NES_PEEK_A(Board,Prg_C) { return prg[2][address - 0xC000]; } in NES_PEEK_A() function 591 NES_PEEK_A(Board,Prg_E) { return prg[3][address - 0xE000]; } in NES_PEEK_A() function 658 NES_PEEK_A(Board,Wram_6) in NES_PEEK_A() function 711 NES_PEEK_A(Board,Nop) in NES_PEEK_A() function
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H A D | NstBoardMmc5.cpp | 1505 NES_PEEK_A(Mmc5,A000) in NES_PEEK_A() function 1511 NES_PEEK_A(Mmc5,C000) in NES_PEEK_A() function
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/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/board/ |
H A D | NstBoardBtl2708.cpp | 97 NES_PEEK_A(B2708,B800) in NES_PEEK_A() function 107 NES_PEEK_A(B2708,C000) in NES_PEEK_A() function
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H A D | NstBoardAveD1012.cpp | 98 NES_PEEK_A(D1012,FF80) in NES_PEEK_A() function 112 NES_PEEK_A(D1012,FFE8) in NES_PEEK_A() function
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H A D | NstBoardFb.cpp | 150 NES_PEEK_A(Fb,Wrk_6) in NES_PEEK_A() function 163 NES_PEEK_A(Fb,Wrk_7) in NES_PEEK_A() function
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H A D | NstBoard.cpp | 579 NES_PEEK_A(Board,Prg_8) { return prg[0][address - 0x8000]; } in NES_PEEK_A() function 580 NES_PEEK_A(Board,Prg_A) { return prg[1][address - 0xA000]; } in NES_PEEK_A() function 581 NES_PEEK_A(Board,Prg_C) { return prg[2][address - 0xC000]; } in NES_PEEK_A() function 582 NES_PEEK_A(Board,Prg_E) { return prg[3][address - 0xE000]; } in NES_PEEK_A() function 649 NES_PEEK_A(Board,Wram_6) in NES_PEEK_A() function 702 NES_PEEK_A(Board,Nop) in NES_PEEK_A() function
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H A D | NstBoardMmc5.cpp | 1506 NES_PEEK_A(Mmc5,A000) in NES_PEEK_A() function 1512 NES_PEEK_A(Mmc5,C000) in NES_PEEK_A() function
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