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Searched defs:NES_PEEK_A (Results 1 – 25 of 29) sorted by relevance

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/dports/emulators/nestopia/nestopia-1.51.1/source/core/
H A DNstHomebrew.cpp217 NES_PEEK_A(Homebrew,Exit) in NES_PEEK_A() function
227 NES_PEEK_A(Homebrew,StdOut) in NES_PEEK_A() function
240 NES_PEEK_A(Homebrew,StdErr) in NES_PEEK_A() function
H A DNstNsf.cpp868 NES_PEEK_A (Nsf,Nop) { return address >> 8; } in NES_PEEK_A() function
871 NES_PEEK_A (Nsf,Prg_8) { return prg[0][address - 0x8000]; } in NES_PEEK_A() function
872 NES_PEEK_A (Nsf,Prg_9) { return prg[1][address - 0x9000]; } in NES_PEEK_A() function
873 NES_PEEK_A (Nsf,Prg_A) { return prg[2][address - 0xA000]; } in NES_PEEK_A() function
874 NES_PEEK_A (Nsf,Prg_B) { return prg[3][address - 0xB000]; } in NES_PEEK_A() function
875 NES_PEEK_A (Nsf,Prg_C) { return prg[4][address - 0xC000]; } in NES_PEEK_A() function
876 NES_PEEK_A (Nsf,Prg_D) { return prg[5][address - 0xD000]; } in NES_PEEK_A() function
877 NES_PEEK_A (Nsf,Prg_E) { return prg[6][address - 0xE000]; } in NES_PEEK_A() function
878 NES_PEEK_A (Nsf,Prg_F) { return prg[7][address - 0xF000]; } in NES_PEEK_A() function
880 NES_PEEK_A (Nsf,Wrk) { return wrk[address - 0x6000]; } in NES_PEEK_A() function
[all …]
H A DNstTrackerMovie.cpp246 NES_PEEK_A(Tracker::Movie::Player,Port) in NES_PEEK_A() function
419 NES_PEEK_A(Tracker::Movie::Recorder,Port) in NES_PEEK_A() function
H A DNstCpu.cpp792 NES_PEEK_A(Cpu::Ram,Ram_0) { return mem[address - 0x0000]; } in NES_PEEK_A() function
793 NES_PEEK_A(Cpu::Ram,Ram_1) { return mem[address - 0x0800]; } in NES_PEEK_A() function
794 NES_PEEK_A(Cpu::Ram,Ram_2) { return mem[address - 0x1000]; } in NES_PEEK_A() function
795 NES_PEEK_A(Cpu::Ram,Ram_3) { return mem[address - 0x1800]; } in NES_PEEK_A() function
802 NES_PEEK_A(Cpu,Nop) in NES_PEEK_A() function
811 NES_PEEK_A(Cpu,Overflow) in NES_PEEK_A() function
H A DNstCheats.cpp243 NES_PEEK_A(Cheats,Wizard) in NES_PEEK_A() function
H A DNstIoPort.hpp126 #define NES_PEEK_A(o_,a_) Data NST_FASTCALL o_::Peek_##a_(Address address) macro
H A DNstFds.cpp139 NES_PEEK_A(Fds::Bios,Rom) in NES_PEEK_A() function
1491 NES_PEEK_A(Fds::Ram,Ram) in NES_PEEK_A() function
/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/
H A DNstHomebrew.cpp217 NES_PEEK_A(Homebrew,Exit) in NES_PEEK_A() function
227 NES_PEEK_A(Homebrew,StdOut) in NES_PEEK_A() function
240 NES_PEEK_A(Homebrew,StdErr) in NES_PEEK_A() function
H A DNstNsf.cpp868 NES_PEEK_A (Nsf,Nop) { return address >> 8; } in NES_PEEK_A() function
871 NES_PEEK_A (Nsf,Prg_8) { return prg[0][address - 0x8000]; } in NES_PEEK_A() function
872 NES_PEEK_A (Nsf,Prg_9) { return prg[1][address - 0x9000]; } in NES_PEEK_A() function
873 NES_PEEK_A (Nsf,Prg_A) { return prg[2][address - 0xA000]; } in NES_PEEK_A() function
874 NES_PEEK_A (Nsf,Prg_B) { return prg[3][address - 0xB000]; } in NES_PEEK_A() function
875 NES_PEEK_A (Nsf,Prg_C) { return prg[4][address - 0xC000]; } in NES_PEEK_A() function
876 NES_PEEK_A (Nsf,Prg_D) { return prg[5][address - 0xD000]; } in NES_PEEK_A() function
877 NES_PEEK_A (Nsf,Prg_E) { return prg[6][address - 0xE000]; } in NES_PEEK_A() function
878 NES_PEEK_A (Nsf,Prg_F) { return prg[7][address - 0xF000]; } in NES_PEEK_A() function
880 NES_PEEK_A (Nsf,Wrk) { return wrk[address - 0x6000]; } in NES_PEEK_A() function
[all …]
H A DNstTrackerMovie.cpp246 NES_PEEK_A(Tracker::Movie::Player,Port) in NES_PEEK_A() function
419 NES_PEEK_A(Tracker::Movie::Recorder,Port) in NES_PEEK_A() function
H A DNstCpu.cpp789 NES_PEEK_A(Cpu::Ram,Ram_0) { return mem[address - 0x0000]; } in NES_PEEK_A() function
790 NES_PEEK_A(Cpu::Ram,Ram_1) { return mem[address - 0x0800]; } in NES_PEEK_A() function
791 NES_PEEK_A(Cpu::Ram,Ram_2) { return mem[address - 0x1000]; } in NES_PEEK_A() function
792 NES_PEEK_A(Cpu::Ram,Ram_3) { return mem[address - 0x1800]; } in NES_PEEK_A() function
799 NES_PEEK_A(Cpu,Nop) in NES_PEEK_A() function
808 NES_PEEK_A(Cpu,Overflow) in NES_PEEK_A() function
H A DNstCheats.cpp243 NES_PEEK_A(Cheats,Wizard) in NES_PEEK_A() function
H A DNstIoPort.hpp126 #define NES_PEEK_A(o_,a_) Data NST_FASTCALL o_::Peek_##a_(Address address) macro
H A DNstFds.cpp139 NES_PEEK_A(Fds::Bios,Rom) in NES_PEEK_A() function
1466 NES_PEEK_A(Fds::Ram,Ram) in NES_PEEK_A() function
/dports/emulators/nestopia/nestopia-1.51.1/source/core/board/
H A DNstBoardBtl2708.cpp97 NES_PEEK_A(B2708,B800) in NES_PEEK_A() function
107 NES_PEEK_A(B2708,C000) in NES_PEEK_A() function
H A DNstBoardAveD1012.cpp98 NES_PEEK_A(D1012,FF80) in NES_PEEK_A() function
112 NES_PEEK_A(D1012,FFE8) in NES_PEEK_A() function
H A DNstBoardKaiser.cpp530 NES_PEEK_A(Ks7010,FFFC) in NES_PEEK_A() function
648 NES_PEEK_A(Ks7037,A000) in NES_PEEK_A() function
653 NES_PEEK_A(Ks7037,B000) in NES_PEEK_A() function
667 NES_PEEK_A(Ks7037,C000) in NES_PEEK_A() function
672 NES_PEEK_A(Ks7037,E000) in NES_PEEK_A() function
H A DNstBoardFb.cpp150 NES_PEEK_A(Fb,Wrk_6) in NES_PEEK_A() function
163 NES_PEEK_A(Fb,Wrk_7) in NES_PEEK_A() function
H A DNstBoard.cpp588 NES_PEEK_A(Board,Prg_8) { return prg[0][address - 0x8000]; } in NES_PEEK_A() function
589 NES_PEEK_A(Board,Prg_A) { return prg[1][address - 0xA000]; } in NES_PEEK_A() function
590 NES_PEEK_A(Board,Prg_C) { return prg[2][address - 0xC000]; } in NES_PEEK_A() function
591 NES_PEEK_A(Board,Prg_E) { return prg[3][address - 0xE000]; } in NES_PEEK_A() function
658 NES_PEEK_A(Board,Wram_6) in NES_PEEK_A() function
711 NES_PEEK_A(Board,Nop) in NES_PEEK_A() function
H A DNstBoardMmc5.cpp1505 NES_PEEK_A(Mmc5,A000) in NES_PEEK_A() function
1511 NES_PEEK_A(Mmc5,C000) in NES_PEEK_A() function
/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/board/
H A DNstBoardBtl2708.cpp97 NES_PEEK_A(B2708,B800) in NES_PEEK_A() function
107 NES_PEEK_A(B2708,C000) in NES_PEEK_A() function
H A DNstBoardAveD1012.cpp98 NES_PEEK_A(D1012,FF80) in NES_PEEK_A() function
112 NES_PEEK_A(D1012,FFE8) in NES_PEEK_A() function
H A DNstBoardFb.cpp150 NES_PEEK_A(Fb,Wrk_6) in NES_PEEK_A() function
163 NES_PEEK_A(Fb,Wrk_7) in NES_PEEK_A() function
H A DNstBoard.cpp579 NES_PEEK_A(Board,Prg_8) { return prg[0][address - 0x8000]; } in NES_PEEK_A() function
580 NES_PEEK_A(Board,Prg_A) { return prg[1][address - 0xA000]; } in NES_PEEK_A() function
581 NES_PEEK_A(Board,Prg_C) { return prg[2][address - 0xC000]; } in NES_PEEK_A() function
582 NES_PEEK_A(Board,Prg_E) { return prg[3][address - 0xE000]; } in NES_PEEK_A() function
649 NES_PEEK_A(Board,Wram_6) in NES_PEEK_A() function
702 NES_PEEK_A(Board,Nop) in NES_PEEK_A() function
H A DNstBoardMmc5.cpp1506 NES_PEEK_A(Mmc5,A000) in NES_PEEK_A() function
1512 NES_PEEK_A(Mmc5,C000) in NES_PEEK_A() function

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