/dports/audio/mumble/mumble-1.3.3/src/mumble/ |
H A D | GlobalShortcut_unix.h | 25 #define NUM_BUTTONS 0x2ff macro
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/dports/audio/murmur/mumble-1.3.3/src/mumble/ |
H A D | GlobalShortcut_unix.h | 25 #define NUM_BUTTONS 0x2ff macro
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/dports/games/powder/powder118_src/ |
H A D | control.h | 44 NUM_BUTTONS enumerator
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/dports/devel/allegro5/allegro5-5.2.7.0/examples/ |
H A D | ex_mouse.c | 7 #define NUM_BUTTONS 3 macro
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H A D | ex_mouse_events.c | 8 #define NUM_BUTTONS 5 macro
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/dports/math/mbasecalc/mbasecalc/ |
H A D | callbacks.h | 19 #define NUM_BUTTONS 2 macro
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/dports/games/lincity/lincity-1.13.1/ |
H A D | mouse.h | 11 #define NUM_BUTTONS 3 macro
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/dports/x11/imwheel/imwheel-1.0.0pre12/ |
H A D | util.h | 13 #define NUM_BUTTONS 6 macro
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/dports/games/spring/spring_98.0/rts/Game/UI/ |
H A D | MouseHandler.h | 14 static const int NUM_BUTTONS = 10; variable
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/ |
H A D | biohelp.c | 85 #define NUM_BUTTONS 4 macro
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H A D | viewhelp.c | 75 #define NUM_BUTTONS 4 macro
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/dports/games/retroarch/RetroArch-1.9.7/input/drivers_joypad/ |
H A D | linuxraw_joypad.c | 39 #define NUM_BUTTONS 32 macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/opengl/ |
H A D | MouseEventQueue.java | 53 public static final int NUM_BUTTONS = 3; field in MouseEventQueue
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H A D | MacOSXNativeMouse.java | 54 private static final int NUM_BUTTONS = 3; field in MacOSXNativeMouse
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/cutscene/ |
H A D | cutscenes.cpp | 164 #define NUM_BUTTONS 8 macro
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamehelp/ |
H A D | gameplayhelp.cpp | 53 #define NUM_BUTTONS 3 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/cutscene/ |
H A D | cutscenes.cpp | 160 #define NUM_BUTTONS 8 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/gamehelp/ |
H A D | gameplayhelp.cpp | 53 #define NUM_BUTTONS 3 macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/ |
H A D | gamescreen.cpp | 55 NUM_BUTTONS enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/ |
H A D | gamescreen.cpp | 55 NUM_BUTTONS enumerator
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/menuui/ |
H A D | credits.cpp | 115 #define NUM_BUTTONS 5 macro
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/menuui/ |
H A D | credits.cpp | 120 #define NUM_BUTTONS 5 macro
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/ |
H A D | redalert.cpp | 92 #define NUM_BUTTONS 2 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/ |
H A D | redalert.cpp | 86 #define NUM_BUTTONS 2 macro
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/dports/graphics/sane-backends/sane-backends-1.0.32/backend/genesys/ |
H A D | genesys.h | 147 NUM_BUTTONS enumerator
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