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Searched defs:NUM_CURSOR_FRAMES (Results 1 – 10 of 10) sorted by relevance

/dports/games/freeciv/freeciv-2.6.6/client/
H A Dtilespec.h258 #define NUM_CURSOR_FRAMES 6 macro
/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dtilespec.h258 #define NUM_CURSOR_FRAMES 6 macro
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dqmenu.h175 #define NUM_CURSOR_FRAMES 15 macro
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dqmenu.h175 #define NUM_CURSOR_FRAMES 15 macro
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dmenu.c29 #define NUM_CURSOR_FRAMES 15 macro
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dmenu.c29 #define NUM_CURSOR_FRAMES 15 macro
/dports/games/r1q2/r1q2-8012_5/client/
H A Dmenu.c29 #define NUM_CURSOR_FRAMES 15 macro
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dmenu.c29 #define NUM_CURSOR_FRAMES 15 macro
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dmenu.c23 #define NUM_CURSOR_FRAMES 15 macro
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dmenu.c29 #define NUM_CURSOR_FRAMES 15 macro