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Searched defs:NilPolicy (Results 1 – 15 of 15) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/BroadPhaseCollision/
H A Db3DynamicBvh.cpp745 struct NilPolicy : b3DynamicBvh::ICollide struct
747 NilPolicy() : m_pcount(0), m_depth(-B3_INFINITY), m_checksort(true) {} in NilPolicy() argument
748 void Process(const b3DbvtNode*, const b3DbvtNode*) { ++m_pcount; } in Process()
749 void Process(const b3DbvtNode*) { ++m_pcount; } in Process()
750 void Process(const b3DbvtNode*, b3Scalar depth) in Process()
761 int m_pcount;
762 b3Scalar m_depth;
763 bool m_checksort;
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp750 struct NilPolicy : btDbvt::ICollide struct
752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() function
753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process()
754 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
755 void Process(const btDbvtNode*, btScalar depth) in Process()
766 int m_pcount;
767 btScalar m_depth;
768 bool m_checksort;
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp750 struct NilPolicy : btDbvt::ICollide struct
752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() argument
753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process()
754 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
755 void Process(const btDbvtNode*, btScalar depth) in Process()
766 int m_pcount;
767 btScalar m_depth;
768 bool m_checksort;
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp693 struct NilPolicy : btDbvt::ICollide struct
695 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() function
696 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process()
697 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
698 void Process(const btDbvtNode*,btScalar depth) in Process()
704 int m_pcount;
705 btScalar m_depth;
706 bool m_checksort;
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp693 struct NilPolicy : btDbvt::ICollide struct
695 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() argument
696 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process()
697 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
698 void Process(const btDbvtNode*,btScalar depth) in Process()
704 int m_pcount;
705 btScalar m_depth;
706 bool m_checksort;
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp750 struct NilPolicy : btDbvt::ICollide struct
752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() argument
753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process()
754 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
755 void Process(const btDbvtNode*, btScalar depth) in Process()
766 int m_pcount;
767 btScalar m_depth;
768 bool m_checksort;
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/
H A Db3DynamicBvh.cpp745 struct NilPolicy : b3DynamicBvh::ICollide struct
747 NilPolicy() : m_pcount(0), m_depth(-B3_INFINITY), m_checksort(true) {} in NilPolicy() function
748 void Process(const b3DbvtNode*, const b3DbvtNode*) { ++m_pcount; } in Process()
749 void Process(const b3DbvtNode*) { ++m_pcount; } in Process()
750 void Process(const b3DbvtNode*, b3Scalar depth) in Process()
761 int m_pcount;
762 b3Scalar m_depth;
763 bool m_checksort;
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp695 struct NilPolicy : btDbvt::ICollide struct
697 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() function
698 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process()
699 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
700 void Process(const btDbvtNode*,btScalar depth) in Process()
706 int m_pcount;
707 btScalar m_depth;
708 bool m_checksort;
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp750 struct NilPolicy : btDbvt::ICollide struct
752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() argument
753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process()
754 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
755 void Process(const btDbvtNode*, btScalar depth) in Process()
766 int m_pcount;
767 btScalar m_depth;
768 bool m_checksort;
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/BroadPhaseCollision/
H A Db3DynamicBvh.cpp745 struct NilPolicy : b3DynamicBvh::ICollide struct
747 NilPolicy() : m_pcount(0), m_depth(-B3_INFINITY), m_checksort(true) {} in NilPolicy() function
748 void Process(const b3DbvtNode*, const b3DbvtNode*) { ++m_pcount; } in Process()
749 void Process(const b3DbvtNode*) { ++m_pcount; } in Process()
750 void Process(const b3DbvtNode*, b3Scalar depth) in Process()
761 int m_pcount;
762 b3Scalar m_depth;
763 bool m_checksort;
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp695 struct NilPolicy : btDbvt::ICollide struct
697 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() argument
698 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process()
699 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
700 void Process(const btDbvtNode*,btScalar depth) in Process()
706 int m_pcount;
707 btScalar m_depth;
708 bool m_checksort;
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp693 struct NilPolicy : btDbvt::ICollide struct
695 NilPolicy() : m_pcount(0),m_depth(-SIMD_INFINITY),m_checksort(true) {} in NilPolicy() function
696 void Process(const btDbvtNode*,const btDbvtNode*) { ++m_pcount; } in Process()
697 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
698 void Process(const btDbvtNode*,btScalar depth) in Process()
704 int m_pcount;
705 btScalar m_depth;
706 bool m_checksort;
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/
H A Db3DynamicBvh.cpp745 struct NilPolicy : b3DynamicBvh::ICollide struct
747 NilPolicy() : m_pcount(0), m_depth(-B3_INFINITY), m_checksort(true) {} in NilPolicy() function
748 void Process(const b3DbvtNode*, const b3DbvtNode*) { ++m_pcount; } in Process()
749 void Process(const b3DbvtNode*) { ++m_pcount; } in Process()
750 void Process(const b3DbvtNode*, b3Scalar depth) in Process()
761 int m_pcount;
762 b3Scalar m_depth;
763 bool m_checksort;
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp750 struct NilPolicy : btDbvt::ICollide struct
752 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() argument
753 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process()
754 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
755 void Process(const btDbvtNode*, btScalar depth) in Process()
766 int m_pcount;
767 btScalar m_depth;
768 bool m_checksort;
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/BroadphaseCollision/
H A DbtDbvt.cpp749 struct NilPolicy : btDbvt::ICollide struct
751 NilPolicy() : m_pcount(0), m_depth(-SIMD_INFINITY), m_checksort(true) {} in NilPolicy() argument
752 void Process(const btDbvtNode*, const btDbvtNode*) { ++m_pcount; } in Process()
753 void Process(const btDbvtNode*) { ++m_pcount; } in Process()
754 void Process(const btDbvtNode*, btScalar depth) in Process()
765 int m_pcount;
766 btScalar m_depth;
767 bool m_checksort;