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Searched defs:NumBuffers (Results 1 – 25 of 68) sorted by relevance

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/dports/emulators/qemu60/qemu-6.0.0/roms/edk2/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/emulators/qemu42/qemu-4.2.1/roms/edk2/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/emulators/qemu/qemu-6.2.0/roms/edk2/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/emulators/qemu5/qemu-5.2.0/roms/edk2/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/sysutils/uefi-edk2-qemu/edk2-edk2-stable201911/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/sysutils/uefi-edk2-bhyve/edk2-edk2-stable202102/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/emulators/qemu-utils/qemu-4.2.1/roms/edk2/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/emulators/qemu-guest-agent/qemu-5.0.1/roms/edk2/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/sysutils/edk2/edk2-edk2-stable202102/OvmfPkg/Include/IndustryStandard/
H A DVirtio10Net.h22 UINT16 NumBuffers; member
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d11_2.h1568 #define ID3D11DeviceContext2_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1595 #define ID3D11DeviceContext2_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1613 #define ID3D11DeviceContext2_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1658 #define ID3D11DeviceContext2_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
1733 #define ID3D11DeviceContext2_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1745 #define ID3D11DeviceContext2_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1760 #define ID3D11DeviceContext2_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1763 #define ID3D11DeviceContext2_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1778 #define ID3D11DeviceContext2_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1790 #define ID3D11DeviceContext2_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
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H A Dd3d11_3.h3377 #define ID3D11DeviceContext3_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3404 #define ID3D11DeviceContext3_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3422 #define ID3D11DeviceContext3_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3467 #define ID3D11DeviceContext3_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
3542 #define ID3D11DeviceContext3_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3554 #define ID3D11DeviceContext3_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3569 #define ID3D11DeviceContext3_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3572 #define ID3D11DeviceContext3_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3635 #define ID3D11DeviceContext3_SOGetTargets(This,NumBuffers,ppSOTargets) \ argument
5415 #define ID3D11DeviceContext4_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_2.h1584 #define ID3D11DeviceContext2_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1611 #define ID3D11DeviceContext2_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1629 #define ID3D11DeviceContext2_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1674 #define ID3D11DeviceContext2_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
1749 #define ID3D11DeviceContext2_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1761 #define ID3D11DeviceContext2_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1776 #define ID3D11DeviceContext2_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1779 #define ID3D11DeviceContext2_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1794 #define ID3D11DeviceContext2_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1806 #define ID3D11DeviceContext2_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
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H A Dd3d11_3.h3506 #define ID3D11DeviceContext3_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3533 #define ID3D11DeviceContext3_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3551 #define ID3D11DeviceContext3_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3596 #define ID3D11DeviceContext3_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
3671 #define ID3D11DeviceContext3_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3683 #define ID3D11DeviceContext3_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3698 #define ID3D11DeviceContext3_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3701 #define ID3D11DeviceContext3_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3764 #define ID3D11DeviceContext3_SOGetTargets(This,NumBuffers,ppSOTargets) \ argument
5571 #define ID3D11DeviceContext4_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11_2.h1584 #define ID3D11DeviceContext2_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1611 #define ID3D11DeviceContext2_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1629 #define ID3D11DeviceContext2_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1674 #define ID3D11DeviceContext2_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
1749 #define ID3D11DeviceContext2_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1761 #define ID3D11DeviceContext2_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1776 #define ID3D11DeviceContext2_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1779 #define ID3D11DeviceContext2_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1794 #define ID3D11DeviceContext2_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
1806 #define ID3D11DeviceContext2_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
[all …]
H A Dd3d11_3.h3506 #define ID3D11DeviceContext3_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3533 #define ID3D11DeviceContext3_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3551 #define ID3D11DeviceContext3_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3596 #define ID3D11DeviceContext3_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
3671 #define ID3D11DeviceContext3_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3683 #define ID3D11DeviceContext3_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3698 #define ID3D11DeviceContext3_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3701 #define ID3D11DeviceContext3_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ argument
3764 #define ID3D11DeviceContext3_SOGetTargets(This,NumBuffers,ppSOTargets) \ argument
5571 #define ID3D11DeviceContext4_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ argument
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/dports/lang/mono/mono-5.10.1.57/external/api-doc-tools/external/Lucene.Net.Light/src/core/Store/
H A DRAMFile.cs115 public /*internal*/ int NumBuffers() in NumBuffers() method in Lucene.Net.Store.RAMFile
/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/
H A DShader.cpp162 UINT NumBuffers, // IN in SetConstantBuffers()
630 UINT NumBuffers, // IN in VsSetConstantBuffers()
766 UINT NumBuffers, // IN in GsSetConstantBuffers()
1079 UINT NumBuffers, // IN in PsSetConstantBuffers()

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