1 /* 2 * Copyright (C) 2005-2007 MakeHuman Project 3 * 4 * This program is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU General Public License as 6 * published by the Free Software Foundation; either version 3 of 7 * the License, or (at your option) any later version. 8 * 9 * This program is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * General Public License for more details. 13 * 14 * You should have received a copy of the GNU General Public License 15 * along with this program; if not, write to the Free Software Foun- 16 * dation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 17 * USA 18 * 19 * File: OgreXMLExporter.h 20 * Project: MakeHuman <info@makehuman.org>, http://www.makehuman.org/ 21 * Library: ANIMORPH 22 * 23 * For individual developers look into the AUTHORS file. 24 * 25 */ 26 27 #ifndef OGREXMLEXPORTER_H 28 #define OGREXMLEXPORTER_H 1 29 30 #ifdef HAVE_CONFIG_H 31 #include <config.h> 32 #endif 33 #include "xmlParser.h" 34 #include <iostream> 35 #include <fstream> 36 #include "Mesh.h" 37 #include "Matrix.h" 38 #include "util.h" 39 40 using std::ostringstream; 41 using std::string; 42 43 44 namespace Animorph { 45 46 class OgreXMLExporter 47 { 48 protected: 49 Mesh &mesh; 50 Matrix tm; 51 52 void InsertASubmeshNode(XMLNode *xNodeSubmeshes,XMLNode *xNodeSubmesh, int index_material); 53 void CreateLibraryMaterialsNode(struct XMLNode *xNode_library_materials,XMLNode *xNode_library_effects); 54 void CreatePolygons(XMLNode *xNode_mesh ,string name); 55 56 public: 57 /*! 58 * \param _mesh construct ColladaExporter from a Mesh object 59 */ OgreXMLExporter(Animorph::Mesh & _mesh)60 OgreXMLExporter (Animorph::Mesh &_mesh) : mesh (_mesh) 61 { 62 tm.identity (); 63 } 64 65 /*! 66 * \param tm the Matrix which transformates the Mesh before exporting 67 */ setTransformationMatrix(Matrix & tm)68 void setTransformationMatrix (Matrix &tm) {this->tm = tm;} 69 70 /// export the Mesh and MTL file in the same file .mesh.xml 71 /*! 72 * \param filename the file to save 73 * \return true if file is saved 74 * \return false if file couldn't be saved 75 */ 76 bool exportFile (const string& filename); 77 78 79 }; 80 } 81 #endif 82