1 /*******************************************************************************
2  *
3  * Module Name: nsnames - Name manipulation and search
4  *
5  ******************************************************************************/
6 
7 /*
8  * Copyright (C) 2000 - 2022, Intel Corp.
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions, and the following disclaimer,
16  *    without modification.
17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18  *    substantially similar to the "NO WARRANTY" disclaimer below
19  *    ("Disclaimer") and any redistribution must be conditioned upon
20  *    including a substantially similar Disclaimer requirement for further
21  *    binary redistribution.
22  * 3. Neither the names of the above-listed copyright holders nor the names
23  *    of any contributors may be used to endorse or promote products derived
24  *    from this software without specific prior written permission.
25  *
26  * Alternatively, this software may be distributed under the terms of the
27  * GNU General Public License ("GPL") version 2 as published by the Free
28  * Software Foundation.
29  *
30  * NO WARRANTY
31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41  * POSSIBILITY OF SUCH DAMAGES.
42  */
43 
44 #include "acpi.h"
45 #include "accommon.h"
46 #include "amlcode.h"
47 #include "acnamesp.h"
48 
49 
50 #define _COMPONENT          ACPI_NAMESPACE
51         ACPI_MODULE_NAME    ("nsnames")
52 
53 
54 /*******************************************************************************
55  *
56  * FUNCTION:    AcpiNsGetExternalPathname
57  *
58  * PARAMETERS:  Node            - Namespace node whose pathname is needed
59  *
60  * RETURN:      Pointer to storage containing the fully qualified name of
61  *              the node, In external format (name segments separated by path
62  *              separators.)
63  *
64  * DESCRIPTION: Used to obtain the full pathname to a namespace node, usually
65  *              for error and debug statements.
66  *
67  ******************************************************************************/
68 
69 char *
AcpiNsGetExternalPathname(ACPI_NAMESPACE_NODE * Node)70 AcpiNsGetExternalPathname (
71     ACPI_NAMESPACE_NODE     *Node)
72 {
73     char                    *NameBuffer;
74 
75 
76     ACPI_FUNCTION_TRACE_PTR (NsGetExternalPathname, Node);
77 
78 
79     NameBuffer = AcpiNsGetNormalizedPathname (Node, FALSE);
80     return_PTR (NameBuffer);
81 }
82 
83 
84 /*******************************************************************************
85  *
86  * FUNCTION:    AcpiNsGetPathnameLength
87  *
88  * PARAMETERS:  Node        - Namespace node
89  *
90  * RETURN:      Length of path, including prefix
91  *
92  * DESCRIPTION: Get the length of the pathname string for this node
93  *
94  ******************************************************************************/
95 
96 ACPI_SIZE
AcpiNsGetPathnameLength(ACPI_NAMESPACE_NODE * Node)97 AcpiNsGetPathnameLength (
98     ACPI_NAMESPACE_NODE     *Node)
99 {
100     ACPI_SIZE               Size;
101 
102 
103     /* Validate the Node */
104 
105     if (ACPI_GET_DESCRIPTOR_TYPE (Node) != ACPI_DESC_TYPE_NAMED)
106     {
107         ACPI_ERROR ((AE_INFO,
108             "Invalid/cached reference target node: %p, descriptor type %d",
109             Node, ACPI_GET_DESCRIPTOR_TYPE (Node)));
110         return (0);
111     }
112 
113     Size = AcpiNsBuildNormalizedPath (Node, NULL, 0, FALSE);
114     return (Size);
115 }
116 
117 
118 /*******************************************************************************
119  *
120  * FUNCTION:    AcpiNsHandleToName
121  *
122  * PARAMETERS:  TargetHandle            - Handle of named object whose name is
123  *                                        to be found
124  *              Buffer                  - Where the name is returned
125  *
126  * RETURN:      Status, Buffer is filled with name if status is AE_OK
127  *
128  * DESCRIPTION: Build and return a full namespace name
129  *
130  ******************************************************************************/
131 
132 ACPI_STATUS
AcpiNsHandleToName(ACPI_HANDLE TargetHandle,ACPI_BUFFER * Buffer)133 AcpiNsHandleToName (
134     ACPI_HANDLE             TargetHandle,
135     ACPI_BUFFER             *Buffer)
136 {
137     ACPI_STATUS             Status;
138     ACPI_NAMESPACE_NODE     *Node;
139     const char              *NodeName;
140 
141 
142     ACPI_FUNCTION_TRACE_PTR (NsHandleToName, TargetHandle);
143 
144 
145     Node = AcpiNsValidateHandle (TargetHandle);
146     if (!Node)
147     {
148         return_ACPI_STATUS (AE_BAD_PARAMETER);
149     }
150 
151     /* Validate/Allocate/Clear caller buffer */
152 
153     Status = AcpiUtInitializeBuffer (Buffer, ACPI_PATH_SEGMENT_LENGTH);
154     if (ACPI_FAILURE (Status))
155     {
156         return_ACPI_STATUS (Status);
157     }
158 
159     /* Just copy the ACPI name from the Node and zero terminate it */
160 
161     NodeName = AcpiUtGetNodeName (Node);
162     ACPI_COPY_NAMESEG (Buffer->Pointer, NodeName);
163     ((char *) Buffer->Pointer) [ACPI_NAMESEG_SIZE] = 0;
164 
165     ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%4.4s\n", (char *) Buffer->Pointer));
166     return_ACPI_STATUS (AE_OK);
167 }
168 
169 
170 /*******************************************************************************
171  *
172  * FUNCTION:    AcpiNsHandleToPathname
173  *
174  * PARAMETERS:  TargetHandle            - Handle of named object whose name is
175  *                                        to be found
176  *              Buffer                  - Where the pathname is returned
177  *              NoTrailing              - Remove trailing '_' for each name
178  *                                        segment
179  *
180  * RETURN:      Status, Buffer is filled with pathname if status is AE_OK
181  *
182  * DESCRIPTION: Build and return a full namespace pathname
183  *
184  ******************************************************************************/
185 
186 ACPI_STATUS
AcpiNsHandleToPathname(ACPI_HANDLE TargetHandle,ACPI_BUFFER * Buffer,BOOLEAN NoTrailing)187 AcpiNsHandleToPathname (
188     ACPI_HANDLE             TargetHandle,
189     ACPI_BUFFER             *Buffer,
190     BOOLEAN                 NoTrailing)
191 {
192     ACPI_STATUS             Status;
193     ACPI_NAMESPACE_NODE     *Node;
194     ACPI_SIZE               RequiredSize;
195 
196 
197     ACPI_FUNCTION_TRACE_PTR (NsHandleToPathname, TargetHandle);
198 
199 
200     Node = AcpiNsValidateHandle (TargetHandle);
201     if (!Node)
202     {
203         return_ACPI_STATUS (AE_BAD_PARAMETER);
204     }
205 
206     /* Determine size required for the caller buffer */
207 
208     RequiredSize = AcpiNsBuildNormalizedPath (Node, NULL, 0, NoTrailing);
209     if (!RequiredSize)
210     {
211         return_ACPI_STATUS (AE_BAD_PARAMETER);
212     }
213 
214     /* Validate/Allocate/Clear caller buffer */
215 
216     Status = AcpiUtInitializeBuffer (Buffer, RequiredSize);
217     if (ACPI_FAILURE (Status))
218     {
219         return_ACPI_STATUS (Status);
220     }
221 
222     /* Build the path in the caller buffer */
223 
224     (void) AcpiNsBuildNormalizedPath (Node, Buffer->Pointer,
225         (UINT32) RequiredSize, NoTrailing);
226 
227     ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%s [%X]\n",
228         (char *) Buffer->Pointer, (UINT32) RequiredSize));
229     return_ACPI_STATUS (AE_OK);
230 }
231 
232 
233 /*******************************************************************************
234  *
235  * FUNCTION:    AcpiNsBuildNormalizedPath
236  *
237  * PARAMETERS:  Node        - Namespace node
238  *              FullPath    - Where the path name is returned
239  *              PathSize    - Size of returned path name buffer
240  *              NoTrailing  - Remove trailing '_' from each name segment
241  *
242  * RETURN:      Return 1 if the AML path is empty, otherwise returning (length
243  *              of pathname + 1) which means the 'FullPath' contains a trailing
244  *              null.
245  *
246  * DESCRIPTION: Build and return a full namespace pathname.
247  *              Note that if the size of 'FullPath' isn't large enough to
248  *              contain the namespace node's path name, the actual required
249  *              buffer length is returned, and it should be greater than
250  *              'PathSize'. So callers are able to check the returning value
251  *              to determine the buffer size of 'FullPath'.
252  *
253  ******************************************************************************/
254 
255 UINT32
AcpiNsBuildNormalizedPath(ACPI_NAMESPACE_NODE * Node,char * FullPath,UINT32 PathSize,BOOLEAN NoTrailing)256 AcpiNsBuildNormalizedPath (
257     ACPI_NAMESPACE_NODE     *Node,
258     char                    *FullPath,
259     UINT32                  PathSize,
260     BOOLEAN                 NoTrailing)
261 {
262     UINT32                  Length = 0, i;
263     char                    Name[ACPI_NAMESEG_SIZE];
264     BOOLEAN                 DoNoTrailing;
265     char                    c, *Left, *Right;
266     ACPI_NAMESPACE_NODE     *NextNode;
267 
268 
269     ACPI_FUNCTION_TRACE_PTR (NsBuildNormalizedPath, Node);
270 
271 
272 #define ACPI_PATH_PUT8(Path, Size, Byte, Length)    \
273     do {                                            \
274         if ((Length) < (Size))                      \
275         {                                           \
276             (Path)[(Length)] = (Byte);              \
277         }                                           \
278         (Length)++;                                 \
279     } while (0)
280 
281     /*
282      * Make sure the PathSize is correct, so that we don't need to
283      * validate both FullPath and PathSize.
284      */
285     if (!FullPath)
286     {
287         PathSize = 0;
288     }
289 
290     if (!Node)
291     {
292         goto BuildTrailingNull;
293     }
294 
295     NextNode = Node;
296     while (NextNode && NextNode != AcpiGbl_RootNode)
297     {
298         if (NextNode != Node)
299         {
300             ACPI_PATH_PUT8(FullPath, PathSize, AML_DUAL_NAME_PREFIX, Length);
301         }
302 
303         ACPI_MOVE_32_TO_32 (Name, &NextNode->Name);
304         DoNoTrailing = NoTrailing;
305         for (i = 0; i < 4; i++)
306         {
307             c = Name[4-i-1];
308             if (DoNoTrailing && c != '_')
309             {
310                 DoNoTrailing = FALSE;
311             }
312             if (!DoNoTrailing)
313             {
314                 ACPI_PATH_PUT8(FullPath, PathSize, c, Length);
315             }
316         }
317 
318         NextNode = NextNode->Parent;
319     }
320 
321     ACPI_PATH_PUT8(FullPath, PathSize, AML_ROOT_PREFIX, Length);
322 
323     /* Reverse the path string */
324 
325     if (Length <= PathSize)
326     {
327         Left = FullPath;
328         Right = FullPath+Length - 1;
329 
330         while (Left < Right)
331         {
332             c = *Left;
333             *Left++ = *Right;
334             *Right-- = c;
335         }
336     }
337 
338     /* Append the trailing null */
339 
340 BuildTrailingNull:
341     ACPI_PATH_PUT8 (FullPath, PathSize, '\0', Length);
342 
343 #undef ACPI_PATH_PUT8
344 
345     return_UINT32 (Length);
346 }
347 
348 
349 /*******************************************************************************
350  *
351  * FUNCTION:    AcpiNsGetNormalizedPathname
352  *
353  * PARAMETERS:  Node            - Namespace node whose pathname is needed
354  *              NoTrailing      - Remove trailing '_' from each name segment
355  *
356  * RETURN:      Pointer to storage containing the fully qualified name of
357  *              the node, In external format (name segments separated by path
358  *              separators.)
359  *
360  * DESCRIPTION: Used to obtain the full pathname to a namespace node, usually
361  *              for error and debug statements. All trailing '_' will be
362  *              removed from the full pathname if 'NoTrailing' is specified..
363  *
364  ******************************************************************************/
365 
366 char *
AcpiNsGetNormalizedPathname(ACPI_NAMESPACE_NODE * Node,BOOLEAN NoTrailing)367 AcpiNsGetNormalizedPathname (
368     ACPI_NAMESPACE_NODE     *Node,
369     BOOLEAN                 NoTrailing)
370 {
371     char                    *NameBuffer;
372     ACPI_SIZE               Size;
373 
374 
375     ACPI_FUNCTION_TRACE_PTR (NsGetNormalizedPathname, Node);
376 
377 
378     /* Calculate required buffer size based on depth below root */
379 
380     Size = AcpiNsBuildNormalizedPath (Node, NULL, 0, NoTrailing);
381     if (!Size)
382     {
383         return_PTR (NULL);
384     }
385 
386     /* Allocate a buffer to be returned to caller */
387 
388     NameBuffer = ACPI_ALLOCATE_ZEROED (Size);
389     if (!NameBuffer)
390     {
391         ACPI_ERROR ((AE_INFO,
392             "Could not allocate %u bytes", (UINT32) Size));
393         return_PTR (NULL);
394     }
395 
396     /* Build the path in the allocated buffer */
397 
398     (void) AcpiNsBuildNormalizedPath (Node, NameBuffer, (UINT32) Size, NoTrailing);
399 
400     ACPI_DEBUG_PRINT_RAW ((ACPI_DB_NAMES, "%s: Path \"%s\"\n",
401         ACPI_GET_FUNCTION_NAME, NameBuffer));
402 
403     return_PTR (NameBuffer);
404 }
405 
406 
407 /*******************************************************************************
408  *
409  * FUNCTION:    AcpiNsBuildPrefixedPathname
410  *
411  * PARAMETERS:  PrefixScope         - Scope/Path that prefixes the internal path
412  *              InternalPath        - Name or path of the namespace node
413  *
414  * RETURN:      None
415  *
416  * DESCRIPTION: Construct a fully qualified pathname from a concatenation of:
417  *              1) Path associated with the PrefixScope namespace node
418  *              2) External path representation of the Internal path
419  *
420  ******************************************************************************/
421 
422 char *
AcpiNsBuildPrefixedPathname(ACPI_GENERIC_STATE * PrefixScope,const char * InternalPath)423 AcpiNsBuildPrefixedPathname (
424     ACPI_GENERIC_STATE      *PrefixScope,
425     const char              *InternalPath)
426 {
427     ACPI_STATUS             Status;
428     char                    *FullPath = NULL;
429     char                    *ExternalPath = NULL;
430     char                    *PrefixPath = NULL;
431     ACPI_SIZE               PrefixPathLength = 0;
432 
433 
434     /* If there is a prefix, get the pathname to it */
435 
436     if (PrefixScope && PrefixScope->Scope.Node)
437     {
438         PrefixPath = AcpiNsGetNormalizedPathname (PrefixScope->Scope.Node, TRUE);
439         if (PrefixPath)
440         {
441             PrefixPathLength = strlen (PrefixPath);
442         }
443     }
444 
445     Status = AcpiNsExternalizeName (ACPI_UINT32_MAX, InternalPath,
446         NULL, &ExternalPath);
447     if (ACPI_FAILURE (Status))
448     {
449         goto Cleanup;
450     }
451 
452     /* Merge the prefix path and the path. 2 is for one dot and trailing null */
453 
454     FullPath = ACPI_ALLOCATE_ZEROED (
455         PrefixPathLength + strlen (ExternalPath) + 2);
456     if (!FullPath)
457     {
458         goto Cleanup;
459     }
460 
461     /* Don't merge if the External path is already fully qualified */
462 
463     if (PrefixPath &&
464         (*ExternalPath != '\\') &&
465         (*ExternalPath != '^'))
466     {
467         strcat (FullPath, PrefixPath);
468         if (PrefixPath[1])
469         {
470             strcat (FullPath, ".");
471         }
472     }
473 
474     AcpiNsNormalizePathname (ExternalPath);
475     strcat (FullPath, ExternalPath);
476 
477 Cleanup:
478     if (PrefixPath)
479     {
480         ACPI_FREE (PrefixPath);
481     }
482     if (ExternalPath)
483     {
484         ACPI_FREE (ExternalPath);
485     }
486 
487     return (FullPath);
488 }
489 
490 
491 /*******************************************************************************
492  *
493  * FUNCTION:    AcpiNsNormalizePathname
494  *
495  * PARAMETERS:  OriginalPath        - Path to be normalized, in External format
496  *
497  * RETURN:      The original path is processed in-place
498  *
499  * DESCRIPTION: Remove trailing underscores from each element of a path.
500  *
501  *              For example:  \A___.B___.C___ becomes \A.B.C
502  *
503  ******************************************************************************/
504 
505 void
AcpiNsNormalizePathname(char * OriginalPath)506 AcpiNsNormalizePathname (
507     char                    *OriginalPath)
508 {
509     char                    *InputPath = OriginalPath;
510     char                    *NewPathBuffer;
511     char                    *NewPath;
512     UINT32                  i;
513 
514 
515     /* Allocate a temp buffer in which to construct the new path */
516 
517     NewPathBuffer = ACPI_ALLOCATE_ZEROED (strlen (InputPath) + 1);
518     NewPath = NewPathBuffer;
519     if (!NewPathBuffer)
520     {
521         return;
522     }
523 
524     /* Special characters may appear at the beginning of the path */
525 
526     if (*InputPath == '\\')
527     {
528         *NewPath = *InputPath;
529         NewPath++;
530         InputPath++;
531     }
532 
533     while (*InputPath == '^')
534     {
535         *NewPath = *InputPath;
536         NewPath++;
537         InputPath++;
538     }
539 
540     /* Remainder of the path */
541 
542     while (*InputPath)
543     {
544         /* Do one nameseg at a time */
545 
546         for (i = 0; (i < ACPI_NAMESEG_SIZE) && *InputPath; i++)
547         {
548             if ((i == 0) || (*InputPath != '_')) /* First char is allowed to be underscore */
549             {
550                 *NewPath = *InputPath;
551                 NewPath++;
552             }
553 
554             InputPath++;
555         }
556 
557         /* Dot means that there are more namesegs to come */
558 
559         if (*InputPath == '.')
560         {
561             *NewPath = *InputPath;
562             NewPath++;
563             InputPath++;
564         }
565     }
566 
567     *NewPath = 0;
568     strcpy (OriginalPath, NewPathBuffer);
569     ACPI_FREE (NewPathBuffer);
570 }
571