1 /* 2 * This file is part of the Colobot: Gold Edition source code 3 * Copyright (C) 2001-2020, Daniel Roux, EPSITEC SA & TerranovaTeam 4 * http://epsitec.ch; http://colobot.info; http://github.com/colobot 5 * 6 * This program is free software: you can redistribute it and/or modify 7 * it under the terms of the GNU General Public License as published by 8 * the Free Software Foundation, either version 3 of the License, or 9 * (at your option) any later version. 10 * 11 * This program is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 14 * See the GNU General Public License for more details. 15 * 16 * You should have received a copy of the GNU General Public License 17 * along with this program. If not, see http://gnu.org/licenses 18 */ 19 20 #pragma once 21 22 class CSystemUtils; 23 struct SystemTimeStamp; 24 25 #include <stack> 26 27 /** 28 * \enum PerformanceCounter 29 * \brief Type of counter testing performance 30 */ 31 enum PerformanceCounter 32 { 33 PCNT_EVENT_PROCESSING, //! < event processing (except update events) 34 35 PCNT_UPDATE_ALL, //! < the whole frame update process 36 PCNT_UPDATE_ENGINE, //! < frame update in CEngine 37 PCNT_UPDATE_PARTICLE, //! < frame update in CParticle 38 PCNT_UPDATE_GAME, //! < frame update in CRobotMain 39 PCNT_UPDATE_CBOT, //! < running CBot code (part of CRobotMain update) 40 41 PCNT_RENDER_ALL, //! < the whole rendering process 42 PCNT_RENDER_PARTICLE_WORLD, //! < rendering the particles in 3D 43 PCNT_RENDER_PARTICLE_IFACE, //! < rendering the particles in 2D interface 44 PCNT_RENDER_WATER, //! < rendering the water 45 PCNT_RENDER_TERRAIN, //! < rendering the terrain 46 PCNT_RENDER_OBJECTS, //! < rendering the 3D objects 47 PCNT_RENDER_INTERFACE, //! < rendering 2D interface 48 PCNT_RENDER_SHADOW_MAP, //! < rendering shadow map 49 50 PCNT_SWAP_BUFFERS, //! < swapping buffers and vsync 51 52 PCNT_ALL, //! < all counters together 53 54 PCNT_MAX 55 }; 56 57 class CProfiler 58 { 59 public: 60 static void SetSystemUtils(CSystemUtils* systemUtils); 61 62 static void StartPerformanceCounter(PerformanceCounter counter); 63 static void StopPerformanceCounter(PerformanceCounter counter); 64 static long long GetPerformanceCounterTime(PerformanceCounter counter); 65 static float GetPerformanceCounterFraction(PerformanceCounter counter); 66 67 private: 68 static void ResetPerformanceCounters(); 69 static void SavePerformanceCounters(); 70 71 private: 72 static CSystemUtils* m_systemUtils; 73 74 static long long m_performanceCounters[PCNT_MAX]; 75 static long long m_prevPerformanceCounters[PCNT_MAX]; 76 static std::stack<SystemTimeStamp*> m_runningPerformanceCounters; 77 static std::stack<PerformanceCounter> m_runningPerformanceCountersType; 78 }; 79 80 81