/dports/emulators/nestopia/nestopia-1.51.1/source/core/ |
H A D | NstVideoFilterHq3x.inl | 59 #define PIXEL11 dst[1][1] = b.c[4]; macro
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/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/ |
H A D | NstVideoFilterHq3x.inl | 59 #define PIXEL11 dst[1][1] = b.c[4]; macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/scalers/ |
H A D | hq3xs.h | 45 #define PIXEL11 *((PIXELTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5]; macro
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H A D | hq2xs_16.cpp | 458 #define PIXEL11 *(dp + dst1line + 1) = w5; macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/scalers/ |
H A D | hq3xs.h | 45 #define PIXEL11 *((PIXELTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5]; macro
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H A D | hq2xs_16.cpp | 458 #define PIXEL11 *(dp + dst1line + 1) = w5; macro
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/dports/emulators/dgen-sdl/dgen-sdl-1.33/hqx/src/ |
H A D | hq3x_24.c | 51 #define PIXEL11 u24cpy((dp+dpL+1), w[5]); macro
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H A D | hq3x_16.c | 51 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
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H A D | hq3x_32.c | 51 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
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/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/src/gui/ |
H A D | render_templates_hq3x.h | 54 #define PIXEL11 line1[1] = C4; macro
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/dports/emulators/dosbox/dosbox-0.74-3/src/gui/ |
H A D | render_templates_hq3x.h | 54 #define PIXEL11 line1[1] = C4; macro
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/ |
H A D | scale_hq3x.h | 64 #define PIXEL11 StoreRGB<PTYPES>(to+dline_pixels+1, c[5], manip); macro
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/dports/games/openxcom/OpenXcom-1.0/src/Engine/Scalers/ |
H A D | hq3x.cpp | 52 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/hqx/ |
H A D | hq3x.c | 51 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/hqx/ |
H A D | hq3x.cpp | 53 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/HQX/ |
H A D | hq3x.cpp | 52 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/scaler/ |
H A D | hq3x.cpp | 71 #define PIXEL11 *(q+1+nextlineDst) = w5; macro
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/dports/emulators/mednafen/mednafen/src/drivers/ |
H A D | hq3x.cpp | 83 #define PIXEL11 *((int*)(pOut+BpL+4)) = w[5]; macro
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/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/VideoRender/ |
H A D | hq3x.c | 203 #define PIXEL11 *((int*)(pOut+BpL+4)) = c[5]; macro
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/libsrc/hq2x/ |
H A D | hq2x3x.cpp | 2945 #define PIXEL11 *((int*)(pOut+BpL+4)) = c[5]; macro
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/filters/hq/c/ |
H A D | hq_base.h | 92 #define PIXEL11 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5]; macro
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/dports/games/scummvm/scummvm-2.5.1/graphics/scaler/ |
H A D | hq.cpp | 2126 #define PIXEL11 *(q+1+nextlineDst) = w5; macro
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/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/ |
H A D | video_scale_hqNx.c | 2945 #define PIXEL11 *(Uint32 *)(dst + dst_pitch + dst_Bpp) = c[5]; macro
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/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | render.cpp | 2002 #define PIXEL11 *(dp + dst1line + 1) = w5; macro
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | render.cpp | 2104 #define PIXEL11 *(dp + dst1line + 1) = w5; macro
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