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Searched defs:PIXEL11 (Results 1 – 25 of 25) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/core/
H A DNstVideoFilterHq3x.inl59 #define PIXEL11 dst[1][1] = b.c[4]; macro
/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/
H A DNstVideoFilterHq3x.inl59 #define PIXEL11 dst[1][1] = b.c[4]; macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/scalers/
H A Dhq3xs.h45 #define PIXEL11 *((PIXELTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5]; macro
H A Dhq2xs_16.cpp458 #define PIXEL11 *(dp + dst1line + 1) = w5; macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/scalers/
H A Dhq3xs.h45 #define PIXEL11 *((PIXELTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5]; macro
H A Dhq2xs_16.cpp458 #define PIXEL11 *(dp + dst1line + 1) = w5; macro
/dports/emulators/dgen-sdl/dgen-sdl-1.33/hqx/src/
H A Dhq3x_24.c51 #define PIXEL11 u24cpy((dp+dpL+1), w[5]); macro
H A Dhq3x_16.c51 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
H A Dhq3x_32.c51 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/src/gui/
H A Drender_templates_hq3x.h54 #define PIXEL11 line1[1] = C4; macro
/dports/emulators/dosbox/dosbox-0.74-3/src/gui/
H A Drender_templates_hq3x.h54 #define PIXEL11 line1[1] = C4; macro
/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/
H A Dscale_hq3x.h64 #define PIXEL11 StoreRGB<PTYPES>(to+dline_pixels+1, c[5], manip); macro
/dports/games/openxcom/OpenXcom-1.0/src/Engine/Scalers/
H A Dhq3x.cpp52 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/hqx/
H A Dhq3x.c51 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
/dports/games/brumbrumrally/brumbrumrally-0.7/src/hqx/
H A Dhq3x.cpp53 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/HQX/
H A Dhq3x.cpp52 #define PIXEL11 *(dp+dpL+1) = w[5]; macro
/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/scaler/
H A Dhq3x.cpp71 #define PIXEL11 *(q+1+nextlineDst) = w5; macro
/dports/emulators/mednafen/mednafen/src/drivers/
H A Dhq3x.cpp83 #define PIXEL11 *((int*)(pOut+BpL+4)) = w[5]; macro
/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/VideoRender/
H A Dhq3x.c203 #define PIXEL11 *((int*)(pOut+BpL+4)) = c[5]; macro
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/libsrc/hq2x/
H A Dhq2x3x.cpp2945 #define PIXEL11 *((int*)(pOut+BpL+4)) = c[5]; macro
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/filters/hq/c/
H A Dhq_base.h92 #define PIXEL11 *((COLORTYPE*)(pOut+dstPitch+SIZE_PIXEL)) = c[5]; macro
/dports/games/scummvm/scummvm-2.5.1/graphics/scaler/
H A Dhq.cpp2126 #define PIXEL11 *(q+1+nextlineDst) = w5; macro
/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/
H A Dvideo_scale_hqNx.c2945 #define PIXEL11 *(Uint32 *)(dst + dst_pitch + dst_Bpp) = c[5]; macro
/dports/games/libretro-snes9x/snes9x-73aa348/win32/
H A Drender.cpp2002 #define PIXEL11 *(dp + dst1line + 1) = w5; macro
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Drender.cpp2104 #define PIXEL11 *(dp + dst1line + 1) = w5; macro