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Searched defs:PIXEL30_80 (Results 1 – 12 of 12) sorted by relevance

/dports/emulators/nestopia/nestopia-1.51.1/source/core/
H A DNstVideoFilterHq4x.inl144 #define PIXEL30_80 dst[3][0] = Interpolate8<R,G,B>( b.c[4], b.c[6] ); macro
/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/
H A DNstVideoFilterHq4x.inl144 #define PIXEL30_80 dst[3][0] = Interpolate8<R,G,B>( b.c[4], b.c[6] ); macro
/dports/emulators/dgen-sdl/dgen-sdl-1.33/hqx/src/
H A Dhq4x_16.c132 #define PIXEL30_80 *(dp+dpL+dpL+dpL) = Interp8_16(w[5], w[7]); macro
H A Dhq4x_24.c132 #define PIXEL30_80 Interp8_24((dp+dpL+dpL+dpL), w[5], w[7]); macro
H A Dhq4x_32.c132 #define PIXEL30_80 *(dp+dpL+dpL+dpL) = Interp8_32(w[5], w[7]); macro
/dports/games/openxcom/OpenXcom-1.0/src/Engine/Scalers/
H A Dhq4x.cpp132 #define PIXEL30_80 *(dp+dpL+dpL+dpL) = Interp8(w[5], w[7]); macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/third_party/hqx/
H A Dhq4x.c132 #define PIXEL30_80 *(dp+dpL+dpL+dpL) = Interp8(w[5], w[7]); macro
/dports/games/brumbrumrally/brumbrumrally-0.7/src/hqx/
H A Dhq4x.cpp134 #define PIXEL30_80 *(dp+dpL+dpL+dpL) = Interp8(w[5], w[7]); macro
/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/HQX/
H A Dhq4x.cpp133 #define PIXEL30_80 *(dp+dpL+dpL+dpL) = Interp8(w[5], w[7]); macro
/dports/games/exult/exult-snapshot-v1.7.0.20211128/imagewin/
H A Dscale_hq4x.h157 #define PIXEL30_80 Interp8<PTYPES>(to+3*dline_pixels, c[5], c[7], manip); macro
/dports/emulators/mednafen/mednafen/src/drivers/
H A Dhq4x.cpp183 #define PIXEL30_80 Interp8(pOut+BpL+BpL+BpL, w[5], w[7]); macro
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/filters/hq/c/
H A Dhq_base.h246 #define PIXEL30_80 Interp8(pOut+dstPitch+dstPitch+dstPitch, c[5], c[7]); macro