/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Physics_Player.cpp | 64 const int PMF_TIME_LAND = 32; // movementTime is time before rejump variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_Player.cpp | 64 const int PMF_TIME_LAND = 32; // movementTime is time before rejump variable
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | bg_public.h | 111 #define PMF_TIME_LAND 32 // pm_time is time before rejump macro
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | bg_public.h | 111 #define PMF_TIME_LAND (1<<5)//32 // pm_time is time before rejump macro
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | bg_public.h | 147 #define PMF_TIME_LAND 32 // pm_time is time before rejump macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | bg_public.h | 147 #define PMF_TIME_LAND 32 // pm_time is time before rejump macro
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/dports/games/evq3/evq3/code/game/ |
H A D | bg_public.h | 147 #define PMF_TIME_LAND 32 // pm_time is time before rejump macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | bg_public.h | 147 #define PMF_TIME_LAND 32 // pm_time is time before rejump macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/game/ |
H A D | bg_public.h | 147 #define PMF_TIME_LAND 32 // pm_time is time before rejump macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/ |
H A D | bg_public.h | 147 #define PMF_TIME_LAND 32 // pm_time is time before rejump macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 453 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | q_shared.h | 339 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | q_shared.h | 547 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | q_shared.h | 547 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 477 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 481 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 481 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 477 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | q_shared.h | 481 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 462 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 458 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 459 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | q_shared.h | 458 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | q_shared.h | 458 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 477 #define PMF_TIME_LAND 16 // pm_time is time before rejump macro
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