/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_inter.cc | 916 void P_ThrustMobj(mobj_t * target, mobj_t * inflictor, float thrust) in P_ThrustMobj() function
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_mobj.c | 153 void P_ThrustMobj(mobj_t *mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_mobj.c | 150 void P_ThrustMobj(mobj_t * mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_mobj.c | 81 void P_ThrustMobj(mobj_t* mo, angle_t angle, coord_t move) in P_ThrustMobj() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_mobj.c | 150 void P_ThrustMobj(mobj_t * mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_mobj.c | 244 void P_ThrustMobj(mobj_t * mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_mobj.c | 244 void P_ThrustMobj(mobj_t * mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_mobj.c | 237 void P_ThrustMobj(mobj_t *mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_mobj.c | 150 void P_ThrustMobj(mobj_t* mo, angle_t angle, coord_t move) in P_ThrustMobj() function
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_mobj.cpp | 2219 void P_ThrustMobj (AActor *mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_mobj.c | 421 void P_ThrustMobj(mobj_t * mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_enemy.c | 2520 void P_ThrustMobj(mobj_t *actor, angle_t angle, fixed_t force) in P_ThrustMobj() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_enemy.c | 2522 void P_ThrustMobj(mobj_t *actor, angle_t angle, fixed_t force) in P_ThrustMobj() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_mobj.cpp | 1536 void P_ThrustMobj (AActor *mo, angle_t angle, fixed_t move) in P_ThrustMobj() function
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