1 #ifndef __NET_H 2 #define __NET_H 3 4 5 /* packet headers commented out are not used - they're obsolette, packets 6 haven't been renumbered only for some unsure backward compatibility */ 7 /* obsolette packets were last used in version 0.6, they're unused since version 0.7 */ 8 9 10 #define P_NEW_PLAYER 0 11 #define P_PLAYER_ACCEPTED 1 12 #define P_PLAYER_REFUSED 2 13 #define P_END 3 14 #define P_NEW_OBJ 4 15 #define P_UPDATE_STATUS 5 16 #define P_UPDATE_OBJECT 6 17 #define P_QUIT_REQUEST 7 18 #define P_DELETE_OBJECT 8 19 #define P_PLAYER_DELETED 9 20 /* #define P_WALK 10 * 21 * #define P_JUMP 11 * 22 * #define P_SHOOT 12 */ 23 #define P_MESSAGE 13 24 #define P_UPDATE_PLAYER 14 25 #define P_HIT 15 26 /* #define P_CHANGE_WEAPON 16 */ 27 /* number 17 is unused (historical reasons...) */ 28 #define P_KEYBOARD 18 29 #define P_INFO 19 30 #define P_REENTER_GAME 20 31 #define P_CHUNK 21 /* chunk of packets */ 32 #define P_UPDATE_OBJECT_POS 22 33 #define P_UPDATE_OBJECT_SPEED 23 34 #define P_UPDATE_OBJECT_COORDS 24 35 #define P_UPDATE_OBJECT_SPEED_STATUS 25 36 #define P_UPDATE_OBJECT_COORDS_STATUS 26 37 #define P_UPDATE_OBJECT_SPEED_STATUS_TTL 27 38 #define P_UPDATE_OBJECT_COORDS_STATUS_TTL 28 39 #define P_EXPLODE_GRENADE 29 40 #define P_BELL 30 41 #define P_CHANGE_LEVEL 31 42 #define P_LEVEL_ACCEPTED 32 43 44 45 /* socket filedescriptor */ 46 extern int fd; 47 48 /* send packet with CRC and sender's and recipient's ID */ 49 extern void send_packet(unsigned char *packet,int len,const struct sockaddr* addr,int sender,int recipient); 50 /* receive packet with CRC and sender's and recipient's ID */ 51 extern int recv_packet(unsigned char *packet,int max_len,struct sockaddr* addr,int *addr_len,int sender,int recipient, int *s); 52 53 #endif 54