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Searched defs:PushMatrix (Results 1 – 25 of 56) sorted by relevance

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/dports/www/zenphoto/zenphoto-1.5.9/themes/zenpage/
H A Dalbum.php36 <div id="content-left">
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/include/gal/opengl/
H A Dvertex_manager.h239 inline void PushMatrix() in PushMatrix() function
/dports/math/vtk9/VTK-9.1.0/Rendering/Context2D/
H A DvtkContext3D.cxx140 void vtkContext3D::PushMatrix() in PushMatrix() function in vtkContext3D
/dports/math/vtk8/VTK-8.2.0/Rendering/Context2D/
H A DvtkContext3D.cxx142 void vtkContext3D::PushMatrix() in PushMatrix() function in vtkContext3D
/dports/math/vtk6/VTK-6.2.0/Rendering/Context2D/
H A DvtkContext3D.cxx142 void vtkContext3D::PushMatrix() in PushMatrix() function in vtkContext3D
/dports/math/vtk6/VTK-6.2.0/Rendering/ContextOpenGL/
H A DvtkOpenGLContextDevice3D.cxx288 void vtkOpenGLContextDevice3D::PushMatrix() in PushMatrix() function in vtkOpenGLContextDevice3D
H A DvtkOpenGLContextDevice2D.cxx1237 void vtkOpenGLContextDevice2D::PushMatrix() in PushMatrix() function in vtkOpenGLContextDevice2D
/dports/math/vtk6/VTK-6.2.0/Rendering/ContextOpenGL2/
H A DvtkOpenGLContextDevice3D.cxx286 void vtkOpenGLContextDevice3D::PushMatrix() in PushMatrix() function in vtkOpenGLContextDevice3D
H A DvtkOpenGLContextDevice2D.cxx1223 void vtkOpenGLContextDevice2D::PushMatrix() in PushMatrix() function in vtkOpenGLContextDevice2D
/dports/math/vtk9/VTK-9.1.0/Rendering/ContextOpenGL2/
H A DvtkOpenGLContextDevice3D.cxx546 void vtkOpenGLContextDevice3D::PushMatrix() in PushMatrix() function in vtkOpenGLContextDevice3D
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaContextData.h59 bool PushMatrix() { in PushMatrix() function
/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/render/
H A DrGLRender.cpp195 virtual void PushMatrix(){ in PushMatrix() function in glRenderer
H A DrRender.h210 inline void PushMatrix(){ in PushMatrix() function
/dports/math/vtk8/VTK-8.2.0/Rendering/ContextOpenGL2/
H A DvtkOpenGLContextDevice3D.cxx568 void vtkOpenGLContextDevice3D::PushMatrix() in PushMatrix() function in vtkOpenGLContextDevice3D
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/lua/
H A Dlua_glup.cpp358 static int PushMatrix(lua_State* L) { in PushMatrix() function
/dports/games/allacrost/allacrost-1.0.2/src/engine/video/
H A Dvideo.h445 void PushMatrix() in PushMatrix() function
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgUtil/
H A DSceneGraphBuilder.cpp53 void SceneGraphBuilder::PushMatrix() in PushMatrix() function in SceneGraphBuilder
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgUtil/
H A DSceneGraphBuilder.cpp53 void SceneGraphBuilder::PushMatrix() in PushMatrix() function in SceneGraphBuilder
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/
H A Dgl2d3d.cpp230 void GL_2_D3D::PushMatrix(void) in PushMatrix() function in GL_2_D3D
/dports/science/votca/votca-2021.2-18560-gfbe18d971/xtp/xtp-2a31d70/src/libxtp/
H A Dopenmp_cuda.cc218 void OpenMP_CUDA::PushMatrix(const Eigen::MatrixXd& matrix, in PushMatrix() function in votca::xtp::OpenMP_CUDA
/dports/games/openbve/OpenBVE-1.8.2.1/source/LibRender2/
H A DBaseRenderer.cs401 public void PushMatrix(MatrixMode Mode) in PushMatrix() method in LibRender2.BaseRenderer
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/
H A Dvideo.cpp898 void VideoEngine::PushMatrix() in PushMatrix() function in vt_video::VideoEngine
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osggpucull/
H A DShapeToGeometry.cpp25 void FakeGLBeginEndAdapter::PushMatrix() in PushMatrix() function in FakeGLBeginEndAdapter
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gles1_conformance_tests/
H A DCovglTests.cpp262 TEST_P(GLES1CovglTest, PushMatrix) in TEST_P() argument
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/
H A Dapi_gl.h286 void (*PushMatrix)(void); in DENG_API_TYPEDEF() local

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