/dports/games/openjk/OpenJK-07675e2/shared/qcommon/ |
H A D | q_platform.h | 28 #define QDECL macro 37 #define QDECL __cdecl macro 65 #define QDECL __cdecl macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | q_platform.h | 71 #define QDECL macro 82 #define QDECL __cdecl macro 109 #define QDECL __cdecl macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | q_platform.h | 71 #define QDECL macro 82 #define QDECL __cdecl macro 109 #define QDECL __cdecl macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_platform.h | 73 #define QDECL macro 80 #define QDECL __cdecl macro 104 #define QDECL __cdecl macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_platform.h | 73 #define QDECL macro 80 #define QDECL __cdecl macro 104 #define QDECL __cdecl macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_public.h | 109 void (QDECL *Printf)( int printLevel, const char *fmt, ...); member 112 void (QDECL *Error)( int errorLevel, const char *fmt, ...); member
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_public.h | 109 void (QDECL *Printf)( int printLevel, const char *fmt, ...); member 112 void (QDECL *Error)( int errorLevel, const char *fmt, ...); member
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_public.h | 110 void (QDECL *Printf)( int printLevel, const char *fmt, ...); member 113 void (QDECL *Error)( int errorLevel, const char *fmt, ...); member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_public.h | 109 void (QDECL *Printf)( int printLevel, const char *fmt, ...); member 112 void (QDECL *Error)( int errorLevel, const char *fmt, ...); member
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_public.h | 109 void (QDECL *Printf)( int printLevel, const char *fmt, ...); member 112 void (QDECL *Error)( int errorLevel, const char *fmt, ...); member
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_public.h | 109 void (QDECL *Printf)( int printLevel, const char *fmt, ...); member 112 void (QDECL *Error)( int errorLevel, const char *fmt, ...); member
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_public.h | 117 void (QDECL * Printf) (int printLevel, const char *fmt, ...); member 120 void (QDECL * Error) (int errorLevel, const char *fmt, ...); member
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | l_script.h | 42 #define QDECL macro 46 #define QDECL __cdecl macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | l_script.h | 42 #define QDECL macro 46 #define QDECL __cdecl macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | q_platform.h | 67 #define QDECL macro 74 #define QDECL __cdecl macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | q_platform.h | 66 #define QDECL macro 73 #define QDECL __cdecl macro
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | q_platform.h | 70 #define QDECL macro 77 #define QDECL __cdecl macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | q_platform.h | 73 #define QDECL macro 80 #define QDECL __cdecl macro
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | q_platform.h | 73 #define QDECL macro 80 #define QDECL __cdecl macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_public.h | 125 …void (QDECL *Printf)( int printLevel, const char *fmt, ...) __attribute__ ((format (printf, 2, 3))… member 128 …void (QDECL *Error)( int errorLevel, const char *fmt, ...) __attribute__ ((noreturn, format (print… member
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_public.h | 125 …void (QDECL *Printf)( int printLevel, const char *fmt, ...) __attribute__ ((format (printf, 2, 3))… member 128 …void (QDECL *Error)( int errorLevel, const char *fmt, ...) __attribute__ ((noreturn, format (print… member
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/dports/games/meqcc/meqcc-1.4/ |
H A D | l_precomp.h | 37 #define QDECL macro
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | l_precomp.h | 52 #define QDECL macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | l_precomp.h | 52 #define QDECL macro
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/dports/games/evq3/evq3/code/botlib/ |
H A D | l_precomp.h | 52 #define QDECL macro
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