1 #include <QvIndexedLineSet.h> 2 3 QV_NODE_SOURCE(QvIndexedLineSet); 4 QvIndexedLineSet()5QvIndexedLineSet::QvIndexedLineSet() 6 { 7 QV_NODE_CONSTRUCTOR(QvIndexedLineSet); 8 isBuiltIn = TRUE; 9 10 QV_NODE_ADD_FIELD(coordIndex); 11 QV_NODE_ADD_FIELD(materialIndex); 12 QV_NODE_ADD_FIELD(normalIndex); 13 QV_NODE_ADD_FIELD(textureCoordIndex); 14 15 coordIndex.values[0] = 0; 16 materialIndex.values[0] = QV_END_LINE_INDEX; 17 normalIndex.values[0] = QV_END_LINE_INDEX; 18 textureCoordIndex.values[0] = QV_END_LINE_INDEX; 19 } 20 ~QvIndexedLineSet()21QvIndexedLineSet::~QvIndexedLineSet() 22 { 23 } 24