/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/psp/ |
H A D | pg.h | 11 #define RGB_BLACK RGB(0,0,0) macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/psp/ |
H A D | pg.h | 11 #define RGB_BLACK RGB(0,0,0) macro
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/dports/devel/z88dk/z88dk/include/arch/gb/ |
H A D | cgb.h | 31 #define RGB_BLACK RGB( 0, 0, 0) macro
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/dports/security/p5-GD-SecurityImage/GD-SecurityImage-1.75/lib/GD/ |
H A D | SecurityImage.pm | 9 use constant RGB_BLACK => ( 0, 0, 0 ); constant
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/dports/sysutils/cpu-x/CPU-X-4.0.1/src/bandwidth/ |
H A D | BMP.h | 61 #define RGB_BLACK (0) macro
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/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/video/hsv/src/ |
H A D | hsvutils.rs | 220 const RGB_BLACK: [u8; 3] = [0, 0, 0]; const
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/dports/games/libretro-hatari/hatari-561c07e/src/falcon/ |
H A D | hostscreen.c | 34 #define RGB_BLACK 0x00000000 macro
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/dports/editors/abiword/abiword-3.0.5/goffice-bits2/goffice/utils/ |
H A D | go-color.h | 51 #define RGB_BLACK RGB_TO_UINT(0x00, 0x00, 0x00) macro
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/dports/emulators/bochs/bochs-2.7/iodev/display/ |
H A D | voodoo_types.h | 57 #define RGB_BLACK (MAKE_ARGB(255,0,0,0)) macro
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/dports/audio/ardour6/Ardour-6.8.0/libs/gtkmm2ext/gtkmm2ext/ |
H A D | rgb_macros.h | 32 #define RGB_BLACK RGB_TO_UINT(0x00, 0x00, 0x00) macro
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/dports/print/ghostscript8-x11/ghostscript-8.71/contrib/ |
H A D | defs.h | 145 #define RGB_BLACK 0x00000000L macro
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/dports/print/ghostscript8-base/ghostscript-8.71/contrib/ |
H A D | defs.h | 145 #define RGB_BLACK 0x00000000L macro
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/dports/print/ghostscript9-base/ghostscript-9.06/contrib/ |
H A D | defs.h | 143 #define RGB_BLACK 0x00000000L macro
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/dports/print/ghostscript9-x11/ghostscript-9.06/contrib/ |
H A D | defs.h | 143 #define RGB_BLACK 0x00000000L macro
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/dports/x11-toolkits/blt/blt2.5/generic/ |
H A D | bltInt.h | 314 #define RGB_BLACK "#000000" macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/snes/ |
H A D | snes_ppu.cpp | 1590 #define RGB_BLACK 0x00 macro
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