/dports/comms/xdemorse/xdemorse-3.6.5/src/ |
H A D | display.h | 28 #define RGB_WHITE 1.0, 1.0, 1.0 macro
|
/dports/games/palomino/palomino/src/gfx/ |
H A D | rgb_colors.hh | 30 #define RGB_WHITE 0.95f, 0.95f, 0.95f macro
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/psp/ |
H A D | pg.h | 10 #define RGB_WHITE RGB(255,255,255) macro
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/psp/ |
H A D | pg.h | 10 #define RGB_WHITE RGB(255,255,255) macro
|
/dports/devel/z88dk/z88dk/include/arch/gb/ |
H A D | cgb.h | 34 #define RGB_WHITE RGB(31, 31, 31) macro
|
/dports/security/p5-GD-SecurityImage/GD-SecurityImage-1.75/lib/GD/ |
H A D | SecurityImage.pm | 8 use constant RGB_WHITE => ( 255, 255, 255 ); constant
|
/dports/security/p5-GD-SecurityImage/GD-SecurityImage-1.75/lib/GD/SecurityImage/ |
H A D | GD.pm | 9 use constant RGB_WHITE => (255, 255, 255); constant
|
/dports/sysutils/cpu-x/CPU-X-4.0.1/src/bandwidth/ |
H A D | BMP.h | 90 #define RGB_WHITE (0xffffff) macro
|
/dports/multimedia/gstreamer1-plugins-rust/gst-plugins-rs-d0466b3eee114207f851b37cae0015c0e718f021/video/hsv/src/ |
H A D | hsvutils.rs | 219 const RGB_WHITE: [u8; 3] = [255, 255, 255]; const
|
/dports/games/libretro-hatari/hatari-561c07e/src/falcon/ |
H A D | hostscreen.c | 49 #define RGB_WHITE 0xffff00ff macro
|
/dports/editors/abiword/abiword-3.0.5/goffice-bits2/goffice/utils/ |
H A D | go-color.h | 50 #define RGB_WHITE RGB_TO_UINT(0xff, 0xff, 0xff) macro
|
/dports/emulators/bochs/bochs-2.7/iodev/display/ |
H A D | voodoo_types.h | 58 #define RGB_WHITE (MAKE_ARGB(255,255,255,255)) macro
|
/dports/audio/ardour6/Ardour-6.8.0/libs/gtkmm2ext/gtkmm2ext/ |
H A D | rgb_macros.h | 31 #define RGB_WHITE RGB_TO_UINT(0xff, 0xff, 0xff) macro
|
/dports/print/ghostscript8-x11/ghostscript-8.71/contrib/ |
H A D | defs.h | 152 #define RGB_WHITE 0x00FFFFFFL macro
|
/dports/print/ghostscript8-base/ghostscript-8.71/contrib/ |
H A D | defs.h | 152 #define RGB_WHITE 0x00FFFFFFL macro
|
/dports/print/ghostscript9-base/ghostscript-9.06/contrib/ |
H A D | defs.h | 150 #define RGB_WHITE 0x00FFFFFFL macro
|
/dports/print/ghostscript9-x11/ghostscript-9.06/contrib/ |
H A D | defs.h | 150 #define RGB_WHITE 0x00FFFFFFL macro
|
/dports/x11-toolkits/blt/blt2.5/generic/ |
H A D | bltInt.h | 337 #define RGB_WHITE "#ffffff" macro
|
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | MapScreen.cc | 238 #define RGB_WHITE ( FROMRGB( 255, 255, 255 ) ) macro
|