/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_shader.c | 70 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) { in R_RemapShader() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_shader.c | 77 void R_RemapShader( const char *shaderName, const char *newShaderName, const char *timeOffset ) { in R_RemapShader() function
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_shader.c | 69 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) { in R_RemapShader() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_shader.c | 69 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) { in R_RemapShader() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_shader.c | 69 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) { in R_RemapShader() function
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_shader.cpp | 135 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) { in R_RemapShader() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_shader.c | 90 void R_RemapShader( const char *shaderName, const char *newShaderName, const char *timeOffset ) { in R_RemapShader() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_shader.c | 77 void R_RemapShader( const char *shaderName, const char *newShaderName, const char *timeOffset ) { in R_RemapShader() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_shader.c | 90 void R_RemapShader( const char *shaderName, const char *newShaderName, const char *timeOffset ) { in R_RemapShader() function
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_shader.c | 466 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) { in R_RemapShader() function
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_shader.c | 466 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) { in R_RemapShader() function
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_shader.cpp | 157 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) { in R_RemapShader() function
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_shader.c | 87 void R_RemapShader(const char *shaderName, const char *newShaderName, const char *timeOffset) in R_RemapShader() function
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/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_public.h | 333 …void (*R_RemapShader) ( const char *oldShader, const char *newShader, const char *timeOffse… member
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_public.h | 587 …void (*R_RemapShader) ( const char *oldShader, const char *newShader, const char *offsetTim… member
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