/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_save.c | 657 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_save.c | 662 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_save.c | 689 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_save.c | 707 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_save.c | 683 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_save.c | 685 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/q2pro/q2pro/game/ |
H A D | g_save.c | 685 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_save.c | 670 void ReadLevel (char *filename) in ReadLevel() function
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H A D | game.h | 185 void (*ReadLevel) (char *filename); member
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_save.c | 707 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_save.c | 664 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_save.c | 694 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_save.c | 689 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_save.c | 675 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_save.c | 692 ReadLevel(char *filename) in ReadLevel() function
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_save.c | 720 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_save.c | 682 void ReadLevel (const char *filename) in ReadLevel() function
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_save.c | 683 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_save.c | 663 void ReadLevel (char *filename) in ReadLevel() function
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_main.c | 202 void ReadLevel(char *filename){} in ReadLevel() function
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_main.c | 184 void ReadLevel(char *filename){} in ReadLevel() function
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/dports/audio/aumix/aumix-2.9.1/src/ |
H A D | common.c | 445 int ReadLevel(int device, int *leftright) in ReadLevel() function
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_main.c | 208 void ReadLevel(char *filename){} in ReadLevel() function
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_main.c | 321 void ReadLevel(char *filename){} in ReadLevel() function
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_savegame.cpp | 1027 void ReadLevel(qboolean qbAutosave, qboolean qbLoadTransition) in ReadLevel() function
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