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Searched defs:Receive_SERVER_MOVE (Results 1 – 2 of 2) sorted by relevance

/dports/games/openttd/openttd-12.1/src/network/core/
H A Dtcp_game.cpp197 NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MOVE(Packet *p) { return this->ReceiveIn… in Receive_SERVER_MOVE() function in NetworkGameSocketHandler
/dports/games/openttd/openttd-12.1/src/network/
H A Dnetwork_client.cpp1083 NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MOVE(Packet *p) function in ClientNetworkGameSocketHandler