Searched defs:RenderRectangle (Results 1 – 4 of 4) sorted by relevance
/dports/games/freeorion/freeorion-0.4.10.2/UI/ |
H A D | CUIDrawUtil.cpp | 475 void RenderRectangle(const GG::Pt& ul, const GG::Pt& lr) { in RenderRectangle() function in ScanlineRenderer::Impl 497 void ScanlineRenderer::RenderRectangle(const GG::Pt& ul, const GG::Pt& lr) in RenderRectangle() function in ScanlineRenderer
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/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/ |
H A D | RenderRasterize_Shader.cpp | 767 bool RenderModel(rectangle_definition& RenderRectangle, short Collection, short CLUT, float flare, … in RenderModel() 1172 void RenderRasterize_Shader::render_viewer_sprite(rectangle_definition& RenderRectangle, RenderStep… in render_viewer_sprite()
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H A D | OGL_Render.cpp | 2011 bool OGL_RenderSprite(rectangle_definition& RenderRectangle) in OGL_RenderSprite() 2214 bool RenderModelSetup(rectangle_definition& RenderRectangle) in RenderModelSetup() 2365 bool RenderModel(rectangle_definition& RenderRectangle, short Collection, short CLUT) in RenderModel() 2506 bool DoLightingAndBlending(rectangle_definition& RenderRectangle, bool& IsBlended, in DoLightingAndBlending()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/OpenClaw/Engine/UserInterface/ |
H A D | Console.cpp | 42 void RenderRectangle(SDL_Renderer* renderer, SDL_Rect rect, SDL_Color color) in RenderRectangle() function
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