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Searched defs:RotateX (Results 1 – 25 of 63) sorted by relevance

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/dports/math/vtk6/VTK-6.2.0/Rendering/Core/Testing/Tcl/
H A Drotations.tcl58 proc RotateX {} { procedure
/dports/math/vtk9/VTK-9.1.0/Rendering/Core/Testing/Python/
H A Drotations.py46 def RotateX (__vtk__temp0=0,__vtk__temp1=0): function
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/Testing/Python/
H A Drotations.py46 def RotateX (__vtk__temp0=0,__vtk__temp1=0): function
/dports/math/vtk6/VTK-6.2.0/Rendering/Core/Testing/Python/
H A Drotations.py47 def RotateX (__vtk__temp0=0,__vtk__temp1=0): function
/dports/cad/gds3d/GDS3D-bcdb97a/math/
H A DVECTOR4D.cpp18 void VECTOR4D::RotateX(double angle) in RotateX() function in VECTOR4D
H A DVECTOR3D.cpp53 void VECTOR3D::RotateX(double angle) in RotateX() function in VECTOR3D
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/ca/
H A DPlatformCAAnimation.h62 …enum ValueFunctionType { NoValueFunction, RotateX, RotateY, RotateZ, ScaleX, ScaleY, ScaleZ, Scale… enumerator
/dports/games/freeminer/freeminer-0.4.10.4/src/mandelbulber/
H A Dalgebra.cpp94 void CRotationMatrix::RotateX(double angle) in RotateX() function in CRotationMatrix
/dports/games/openbve/OpenBVE-1.8.2.1/source/ObjectViewer/
H A DProgramS.cs46 internal static int RotateX = 0; field in ObjectViewer.Program
/dports/games/blockout/BL_SRC/BlockOut/GLApp/
H A DGLMatrix.cpp147 void GLMatrix::RotateX(float angle) { in RotateX() function in GLMatrix
/dports/x11/xlockmore/xlockmore-5.67/modes/glx/
H A Di_twojetvec.cc78 TwoJetVec RotateX(TwoJetVec v, TwoJet angle) { in RotateX() function
H A Di_threejetvec.cc86 ThreeJetVec RotateX(ThreeJetVec v, ThreeJet angle) { in RotateX() function
/dports/math/vtk6/VTK-6.2.0/Common/Transforms/
H A DvtkGeneralTransform.h78 void RotateX(double angle) { this->RotateWXYZ(angle, 1, 0, 0); }; in RotateX() function
H A DvtkPerspectiveTransform.h172 void RotateX(double angle) { this->RotateWXYZ(angle, 1, 0, 0); }; in RotateX() function
/dports/math/vtk8/VTK-8.2.0/Common/Transforms/
H A DvtkGeneralTransform.h93 void RotateX(double angle) { this->RotateWXYZ(angle, 1, 0, 0); }; in RotateX() function
H A DvtkPerspectiveTransform.h194 void RotateX(double angle) { this->RotateWXYZ(angle, 1, 0, 0); }; in RotateX() function
H A DvtkTransform.h107 void RotateX(double angle) { this->RotateWXYZ(angle, 1, 0, 0); }; in RotateX() function
/dports/math/vtk9/VTK-9.1.0/Common/Transforms/
H A DvtkGeneralTransform.h104 void RotateX(double angle) { this->RotateWXYZ(angle, 1, 0, 0); } in RotateX() function
H A DvtkPerspectiveTransform.h199 void RotateX(double angle) { this->RotateWXYZ(angle, 1, 0, 0); } in RotateX() function
H A DvtkTransform.h112 void RotateX(double angle) { this->RotateWXYZ(angle, 1, 0, 0); } in RotateX() function
/dports/cad/leocad/leocad-21.06/common/
H A Dlc_view.h28 RotateX, enumerator
64 RotateX, enumerator
/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/
H A DCamera.cpp57 void Camera::RotateX(float a) in RotateX() function in Camera
/dports/games/pioneer/pioneer-20210723/src/
H A Dmatrix3x3.h104 static matrix3x3 RotateX(T radians) in RotateX() function
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_rendering/
H A Dcamera.cpp519 void CAMERA::RotateX( float aAngleInRadians ) in RotateX() function in CAMERA
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/
H A DvtkProp3D.cxx242 void vtkProp3D::RotateX (double angle) in RotateX() function in vtkProp3D

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