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Searched defs:SCREEN_W (Results 1 – 25 of 34) sorted by path

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/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_header.h20 #define SCREEN_W 632 macro
/dports/audio/protracker/pt2-clone-1.37/src/
H A Dpt2_header.h31 #define SCREEN_W 320 macro
/dports/databases/litestream/litestream-0.3.6/vendor/cloud.google.com/go/bigquery/
H A Dextract_test.go3 // Licensed under the Apache License, Version 2.0 (the "License");
/dports/devel/allegro/allegro-4.4.3.1/include/allegro/
H A Dgfx.h304 #define SCREEN_W (gfx_driver ? gfx_driver->w : 0) macro
/dports/devel/allegro5/allegro5-5.2.7.0/demos/speed/
H A Dhiscore.c105 int SCREEN_W, SCREEN_H; in draw_entry_box() local
137 int SCREEN_W = al_get_display_width(screen); in score_table() local
H A Dmessage.c71 int SCREEN_W = al_get_display_width(screen); in update_message() local
H A Dtitle.c30 int SCREEN_W = al_get_display_width(screen); in title_screen() local
118 int SCREEN_W = al_get_display_width(screen); in show_results() local
208 int SCREEN_W, SCREEN_H; in goodbye() local
H A Dview.c305 int SCREEN_W = al_get_display_width(screen); in draw_view() local
/dports/devel/allegro5/allegro5-5.2.7.0/examples/
H A Denet_common.h6 #define SCREEN_W 640 macro
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dsdl2_gfx.cpp5 #define SCREEN_W 360 macro
/dports/devel/sdl20/SDL2-2.0.18/src/video/vita/
H A DSDL_vitaframebuffer.c29 #define SCREEN_W 960 macro
/dports/emulators/almostti/AlmostTI-DougMelton-Source/EMULib/Maemo/
H A DLibMaemo.c43 #define SCREEN_W 800 macro
/dports/emulators/quasi88/quasi88-0.6.4/src/
H A Dscreen.c119 int SCREEN_W = 0; /* ���̲������� (320/640/1280) */ variable
/dports/games/bstone/bstone-1.1.9/src/
H A D3d_menu.h65 #define SCREEN_W (244) macro
/dports/games/d2x/d2x-0.2.5/arch/dos/allg_snd/sound/
H A Dallegro.h720 #define SCREEN_W (gfx_driver ? gfx_driver->w : 0) macro
/dports/games/formido/formido-1.0.1/include/
H A Dinit.h31 #define SCREEN_W 640 macro
/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/
H A Dvideo.h12 #define SCREEN_W 640 macro
/dports/games/ishido/ishido-1.1/
H A Dishido.c58 #define SCREEN_W MARGIN_X*3+BOARD_W+SCORE_W macro
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/dc/
H A Ddisplay.cpp29 #define SCREEN_W 640 macro
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/graphics/
H A Dscreen.h453 SCREEN_W = 320, enumerator
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/queen/
H A Ddisplay.h194 SCREEN_W = 320, enumerator
/dports/games/meritous/meritous_v12_src/src/
H A Dlevelblit.c241 #define SCREEN_W 640 macro
/dports/games/naev/naev-0.7.0/src/
H A Dopengl.h91 #define SCREEN_W gl_screen.w /**< Screen width. */ macro
/dports/games/nazghul/nazghul-0.7.1/src/
H A Ddimensions.c30 int SCREEN_W; variable
/dports/games/scummvm/scummvm-2.5.1/backends/platform/dc/
H A Ddisplay.cpp30 #define SCREEN_W 640 macro

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