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Searched defs:SDL_DISABLE (Results 1 – 25 of 82) sorted by relevance

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/dports/games/criticalmass/CriticalMass-1.5/game/
H A DVideo.cpp57 #define SDL_DISABLE 0 macro
/dports/games/libretro-hatari/hatari-561c07e/libretro/include/
H A DSDL.h46 #define SDL_DISABLE 0 macro
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_events_h.ads21 SDL_DISABLE : constant := 0; -- ../include/SDL/SDL_events.h:336 constant
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/
H A DSDL.h59 #define SDL_DISABLE 0 macro
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/sdl/
H A Dui.c66 #define SDL_DISABLE SDL_IGNORE macro
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/
H A Devents.py470 SDL_DISABLE = 0 variable
/dports/emulators/vice/vice-3.5/src/arch/sdl/
H A Dui.c67 #define SDL_DISABLE SDL_IGNORE macro
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL_events.h323 #define SDL_DISABLE 0 macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_events.h323 #define SDL_DISABLE 0 macro
/dports/games/cube/cube_source/include/
H A DSDL_events.h323 #define SDL_DISABLE 0 macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_events.h326 #define SDL_DISABLE 0 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_events.h326 #define SDL_DISABLE 0 macro
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_events.h236 #define SDL_DISABLE 0 macro
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_events.h336 #define SDL_DISABLE 0 macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_events.h336 #define SDL_DISABLE 0 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_events.h326 #define SDL_DISABLE 0 macro
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_events.h326 #define SDL_DISABLE 0 macro
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_events.h326 #define SDL_DISABLE 0 macro
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_events.h336 #define SDL_DISABLE 0 macro
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_events.h336 #define SDL_DISABLE 0 macro
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_events.h326 #define SDL_DISABLE 0 macro
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_events.h336 #define SDL_DISABLE 0 macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_events.h336 #define SDL_DISABLE 0 macro
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_events.h326 #define SDL_DISABLE 0 macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_events.h336 #define SDL_DISABLE 0 macro

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