/dports/games/dreamchess/dreamchess-0.3.0/dreamchess/src/gui/ |
H A D | texture.c | 26 texture_t SDL_GL_LoadTexture(SDL_Surface *surface, SDL_Rect *area, int alpha, int clamp) { in SDL_GL_LoadTexture() function
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/dports/games/csmash/csmash-0.6.6/ |
H A D | LoadImage.cpp | 277 SDL_Surface* SDL_GL_LoadTexture(char *filename) in SDL_GL_LoadTexture() function
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl_ttf/ |
H A D | glfont.c | 101 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) in SDL_GL_LoadTexture() function
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/dports/graphics/sdl_ttf/SDL_ttf-2.0.11/ |
H A D | glfont.c | 96 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) in SDL_GL_LoadTexture() function
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/dports/games/supertux2/SuperTux-v0.6.3-Source/external/SDL_ttf/ |
H A D | glfont.c | 98 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) in SDL_GL_LoadTexture() function
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/dports/games/excido/excido-0.1.5c/src/ |
H A D | Visual.cpp | 526 int Visual::SDL_GL_LoadTexture(SDL_Surface *surface, float *texcoord) in SDL_GL_LoadTexture() function in Visual
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/dports/graphics/sdl2_ttf/SDL2_ttf-2.0.15/ |
H A D | glfont.c | 98 static GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) in SDL_GL_LoadTexture() function
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/test/ |
H A D | testshader.c | 278 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) in SDL_GL_LoadTexture() function
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/dports/devel/sdl20/SDL2-2.0.18/test/ |
H A D | testshader.c | 278 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) in SDL_GL_LoadTexture() function
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/test/ |
H A D | testshader.c | 278 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) in SDL_GL_LoadTexture() function
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/test/ |
H A D | testshader.c | 278 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) in SDL_GL_LoadTexture() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/SDL2/test/ |
H A D | testshader.c | 278 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) in SDL_GL_LoadTexture() function
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/dports/x11/controllermap/SDL2-2.0.18/test/ |
H A D | testshader.c | 278 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) in SDL_GL_LoadTexture() function
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | testgl.c | 171 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) in SDL_GL_LoadTexture() function
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | testgl.c | 171 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) in SDL_GL_LoadTexture() function
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | text.c | 79 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, texcoord_t *texcoord) in SDL_GL_LoadTexture() function
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