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Searched defs:SDL_HasClipboardText (Results 1 – 18 of 18) sorted by relevance

/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/
H A Dclipboard.py12 SDL_HasClipboardText = _bind("SDL_HasClipboardText", None, SDL_bool) variable
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/
H A DSDL_clipboard.c70 SDL_HasClipboardText(void) in SDL_HasClipboardText() function
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/
H A DSDL_clipboard.c70 SDL_HasClipboardText(void) in SDL_HasClipboardText() function
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/
H A DSDL_clipboard.c70 SDL_HasClipboardText(void) in SDL_HasClipboardText() function
/dports/x11/controllermap/SDL2-2.0.18/src/video/
H A DSDL_clipboard.c70 SDL_HasClipboardText(void) in SDL_HasClipboardText() function
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/
H A DSDL_clipboard.c70 SDL_HasClipboardText(void) in SDL_HasClipboardText() function
/dports/devel/sdl20/SDL2-2.0.18/src/video/
H A DSDL_clipboard.c70 SDL_HasClipboardText(void) in SDL_HasClipboardText() function
/dports/games/hedgewars-server/hedgewars-src-1.0.0/hedgewars/
H A DSDLh.pas1282 function SDL_HasClipboardText(): Boolean; cdecl; external SDLLibName; in SDL_HasClipboardText() function
/dports/games/hedgewars/hedgewars-src-1.0.0/hedgewars/
H A DSDLh.pas1282 function SDL_HasClipboardText(): Boolean; cdecl; external SDLLibName; in SDL_HasClipboardText() function
/dports/graphics/blender/blender-2.91.0/extern/sdlew/src/
H A Dsdlew.c552 tSDL_HasClipboardText *SDL_HasClipboardText; variable
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/dynapi/
H A DSDL_dynapi_overrides.h106 #define SDL_HasClipboardText SDL_HasClipboardText_REAL macro
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/dynapi/
H A DSDL_dynapi_overrides.h106 #define SDL_HasClipboardText SDL_HasClipboardText_REAL macro
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/dynapi/
H A DSDL_dynapi_overrides.h106 #define SDL_HasClipboardText SDL_HasClipboardText_REAL macro
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/dynapi/
H A DSDL_dynapi_overrides.h100 #define SDL_HasClipboardText SDL_HasClipboardText_REAL macro
/dports/x11/controllermap/SDL2-2.0.18/src/dynapi/
H A DSDL_dynapi_overrides.h100 #define SDL_HasClipboardText SDL_HasClipboardText_REAL macro
/dports/devel/sdl20/SDL2-2.0.18/src/dynapi/
H A DSDL_dynapi_overrides.h100 #define SDL_HasClipboardText SDL_HasClipboardText_REAL macro
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_bindings.rs3316 pub fn SDL_HasClipboardText() -> SDL_bool; in SDL_HasClipboardText() function
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/
H A Dsdl_bindings.rs3316 pub fn SDL_HasClipboardText() -> SDL_bool; in SDL_HasClipboardText() function