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Searched defs:SDL_IMAGE_VERSION_ATLEAST (Results 1 – 7 of 7) sorted by relevance

/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/SDL2/
H A DSDL_image.h61 #define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z) \ macro
/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/
H A DSDL_image.h61 #define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z) \ macro
/dports/games/sauerbraten/sauerbraten/src/include/
H A DSDL_image.h61 #define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z) \ macro
/dports/graphics/sdl2_image/SDL2_image-2.0.5/
H A DSDL_image.h61 #define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z) \ macro
/dports/games/manaplus/manaplus-2.1.3.17/src/
H A Dmaingui.cpp85 #define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z) \ in PRAGMA48() macro
/dports/devel/py-pysdl2/PySDL2-0.9.9/sdl2/
H A Dsdlimage.py65 SDL_IMAGE_VERSION_ATLEAST = lambda x, y, z: (SDL_IMAGE_COMPILEDVERSION >= SDL_VERSIONNUM(x, y, z)) function
/dports/games/sauerbraten/sauerbraten/src/engine/
H A Dtexture.cpp7 #define SDL_IMAGE_VERSION_ATLEAST(X, Y, Z) \ macro