/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_endian.h | 140 #define SDL_Swap32(x) __builtin_bswap32(x) macro 143 #define SDL_Swap32(x) _byteswap_ulong(x) macro 146 SDL_Swap32(Uint32 x) in SDL_Swap32() function 153 SDL_Swap32(Uint32 x) in SDL_Swap32() function 160 SDL_Swap32(Uint32 x) in SDL_Swap32() function 171 SDL_Swap32(Uint32 x) in SDL_Swap32() function 184 SDL_Swap32(Uint32 x) in SDL_Swap32() function
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_endian.h | 95 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 101 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 107 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 117 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 123 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/ |
H A D | LRSDL_endian.h | 96 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 102 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 108 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 118 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 124 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 93 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 99 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 105 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 115 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 121 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_endian.h | 92 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 98 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 104 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_endian.h | 92 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 98 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 104 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_endian.h | 108 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 130 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 136 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 103 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 109 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 115 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 125 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 131 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_endian.h | 92 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 98 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 104 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_endian.h | 92 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 98 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 104 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_endian.h | 103 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 109 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 115 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 125 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 131 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_endian.h | 92 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 98 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 104 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_endian.h | 93 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 99 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 105 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 115 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 121 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_endian.h | 103 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 109 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 115 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 125 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 131 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_endian.h | 103 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 109 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 115 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 125 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 131 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 93 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 99 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 105 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 115 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 121 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_endian.h | 103 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 109 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 115 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 125 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 131 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_endian.h | 92 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 98 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 104 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_endian.h | 108 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 130 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 136 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_endian.h | 92 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 98 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 104 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 114 static __inline__ Uint32 SDL_Swap32(Uint32 x) in SDL_Swap32() function 120 static __inline__ Uint32 SDL_Swap32(Uint32 x) { in SDL_Swap32() function
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_endian.h | 115 SDL_Swap32(Uint32 x) in SDL_Swap32() function 122 SDL_Swap32(Uint32 x) in SDL_Swap32() function 129 SDL_Swap32(Uint32 x) in SDL_Swap32() function 140 SDL_Swap32(Uint32 x) in SDL_Swap32() function 162 SDL_Swap32(Uint32 x) in SDL_Swap32() function
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_endian.h | 109 SDL_Swap32(Uint32 x) in SDL_Swap32() function 116 SDL_Swap32(Uint32 x) in SDL_Swap32() function 123 SDL_Swap32(Uint32 x) in SDL_Swap32() function 134 SDL_Swap32(Uint32 x) in SDL_Swap32() function 141 SDL_Swap32(Uint32 x) in SDL_Swap32() function
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/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 109 SDL_Swap32(Uint32 x) in SDL_Swap32() function 116 SDL_Swap32(Uint32 x) in SDL_Swap32() function 123 SDL_Swap32(Uint32 x) in SDL_Swap32() function 134 SDL_Swap32(Uint32 x) in SDL_Swap32() function 141 SDL_Swap32(Uint32 x) in SDL_Swap32() function
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 109 SDL_Swap32(Uint32 x) in SDL_Swap32() function 116 SDL_Swap32(Uint32 x) in SDL_Swap32() function 123 SDL_Swap32(Uint32 x) in SDL_Swap32() function 134 SDL_Swap32(Uint32 x) in SDL_Swap32() function 141 SDL_Swap32(Uint32 x) in SDL_Swap32() function
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-macos/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 115 SDL_Swap32(Uint32 x) in SDL_Swap32() function 122 SDL_Swap32(Uint32 x) in SDL_Swap32() function 129 SDL_Swap32(Uint32 x) in SDL_Swap32() function 140 SDL_Swap32(Uint32 x) in SDL_Swap32() function 162 SDL_Swap32(Uint32 x) in SDL_Swap32() function
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