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Searched defs:SDL_Swap64 (Results 1 – 25 of 75) sorted by relevance

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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/
H A DSDL_endian.h130 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
143 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
149 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
168 #define SDL_Swap64(X) (X) macro
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/
H A DLRSDL_endian.h132 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
145 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
151 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
170 #define SDL_Swap64(X) (X) macro
/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_endian.h129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
167 #define SDL_Swap64(X) (X) macro
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_endian.h144 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
157 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
163 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
182 #define SDL_Swap64(X) (X) macro
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/
H A DSDL_endian.h129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
167 #define SDL_Swap64(X) (X) macro
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/
H A DSDL_endian.h129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
167 #define SDL_Swap64(X) (X) macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/
H A DSDL_endian.h139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
177 #define SDL_Swap64(X) (X) macro
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/
H A DSDL_endian.h144 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
157 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
163 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
182 #define SDL_Swap64(X) (X) macro
/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/
H A DSDL_endian.h127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function
165 #define SDL_Swap64(X) (X) macro
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/
H A DSDL_endian.h192 #define SDL_Swap64(x) __builtin_bswap64(x) macro
195 #define SDL_Swap64(x) _byteswap_uint64(x) macro
198 SDL_Swap64(Uint64 x) in SDL_Swap64() function
214 SDL_Swap64(Uint64 x) in SDL_Swap64() function
229 SDL_Swap64(Uint64 x) in SDL_Swap64() function
/dports/games/cube/cube_source/include/
H A DSDL_endian.h85 static __inline__ Uint64 SDL_Swap64(Uint64 val) { in SDL_Swap64() function
104 #define SDL_Swap64(X) (X) macro
/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/
H A DSDL_endian.h85 static __inline__ Uint64 SDL_Swap64(Uint64 val) { in SDL_Swap64() function
104 #define SDL_Swap64(X) (X) macro
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_endian_h.ads32 …function SDL_Swap64 (x : SDL_SDL_stdinc_h.Uint64) return SDL_SDL_stdinc_h.Uint64; -- ../include/S… subprogspec
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/
H A DSDL_endian.h171 SDL_Swap64(Uint64 x) in SDL_Swap64() function
189 SDL_Swap64(Uint64 x) in SDL_Swap64() function
196 SDL_Swap64(Uint64 x) in SDL_Swap64() function
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_endian.h150 SDL_Swap64(Uint64 x) in SDL_Swap64() function
168 SDL_Swap64(Uint64 x) in SDL_Swap64() function
175 SDL_Swap64(Uint64 x) in SDL_Swap64() function

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