/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_endian.h | 130 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 143 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 149 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 168 #define SDL_Swap64(X) (X) macro
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/ |
H A D | LRSDL_endian.h | 132 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 145 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 151 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 170 #define SDL_Swap64(X) (X) macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 167 #define SDL_Swap64(X) (X) macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_endian.h | 127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 165 #define SDL_Swap64(X) (X) macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_endian.h | 127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 165 #define SDL_Swap64(X) (X) macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_endian.h | 144 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 157 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 163 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 182 #define SDL_Swap64(X) (X) macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 177 #define SDL_Swap64(X) (X) macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_endian.h | 127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 165 #define SDL_Swap64(X) (X) macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_endian.h | 127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 165 #define SDL_Swap64(X) (X) macro
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_endian.h | 139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 177 #define SDL_Swap64(X) (X) macro
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_endian.h | 127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 165 #define SDL_Swap64(X) (X) macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_endian.h | 129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 167 #define SDL_Swap64(X) (X) macro
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_endian.h | 139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 177 #define SDL_Swap64(X) (X) macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_endian.h | 139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 177 #define SDL_Swap64(X) (X) macro
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_endian.h | 129 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 142 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 148 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 167 #define SDL_Swap64(X) (X) macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_endian.h | 139 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 152 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 158 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 177 #define SDL_Swap64(X) (X) macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_endian.h | 127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 165 #define SDL_Swap64(X) (X) macro
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_endian.h | 144 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 157 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 163 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 182 #define SDL_Swap64(X) (X) macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | SDL_endian.h | 127 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 140 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 146 static __inline__ Uint64 SDL_Swap64(Uint64 x) in SDL_Swap64() function 165 #define SDL_Swap64(X) (X) macro
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/include/SDL/ |
H A D | SDL_endian.h | 192 #define SDL_Swap64(x) __builtin_bswap64(x) macro 195 #define SDL_Swap64(x) _byteswap_uint64(x) macro 198 SDL_Swap64(Uint64 x) in SDL_Swap64() function 214 SDL_Swap64(Uint64 x) in SDL_Swap64() function 229 SDL_Swap64(Uint64 x) in SDL_Swap64() function
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/dports/games/cube/cube_source/include/ |
H A D | SDL_endian.h | 85 static __inline__ Uint64 SDL_Swap64(Uint64 val) { in SDL_Swap64() function 104 #define SDL_Swap64(X) (X) macro
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | SDL_endian.h | 85 static __inline__ Uint64 SDL_Swap64(Uint64 val) { in SDL_Swap64() function 104 #define SDL_Swap64(X) (X) macro
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | sdl_sdl_endian_h.ads | 32 …function SDL_Swap64 (x : SDL_SDL_stdinc_h.Uint64) return SDL_SDL_stdinc_h.Uint64; -- ../include/S… subprogspec
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_endian.h | 171 SDL_Swap64(Uint64 x) in SDL_Swap64() function 189 SDL_Swap64(Uint64 x) in SDL_Swap64() function 196 SDL_Swap64(Uint64 x) in SDL_Swap64() function
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/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_endian.h | 150 SDL_Swap64(Uint64 x) in SDL_Swap64() function 168 SDL_Swap64(Uint64 x) in SDL_Swap64() function 175 SDL_Swap64(Uint64 x) in SDL_Swap64() function
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