Searched defs:SDL_VideoDevice (Results 1 – 10 of 10) sorted by relevance
51 const char *name;118 SDL_VideoInfo info;153 Uint16 *gamma;195 GLuint texture;197 int is_32bit;268 char *wm_title;269 char *wm_icon;270 int offset_x;271 int offset_y;279 struct {[all …]
32 typedef struct SDL_VideoDevice SDL_VideoDevice; typedef39 struct SDL_VideoDevice { struct42 const char *name;44 int (*SetColors)(_THIS, int firstcolor, int ncolors,54 SDL_Surface *screen;55 SDL_Surface *shadow;56 SDL_Surface *visible;59 int offset_x;60 int offset_y;67 struct SDL_PrivateVideoData *hidden;[all …]
152 struct SDL_VideoDevice struct156 const char *name;333 SDL_bool is_dummy;337 int num_displays;339 SDL_Window *windows;341 Uint8 window_magic;349 {379 } gl_config;399 {405 } vulkan_config;[all …]
147 struct SDL_VideoDevice struct151 const char *name;309 SDL_bool is_dummy;311 int num_displays;313 SDL_Window *windows;315 Uint8 window_magic;322 {352 } gl_config;367 {373 } vulkan_config;[all …]
145 struct SDL_VideoDevice struct149 const char *name;158 int (*VideoInit) (_THIS);292 int num_displays;294 SDL_Window *windows;296 Uint8 window_magic;297 Uint32 next_object_id;298 char * clipboard_text;303 {331 } gl_config;[all …]
201 struct SDL_VideoDevice struct205 const char *name;214 int (*VideoInit) (_THIS);317 int num_displays;319 int current_display;320 Uint8 window_magic;321 Uint8 texture_magic;322 Uint32 next_object_id;323 char * clipboard_text;328 {[all …]