1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9 
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14 
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19 
20 #pragma once
21 
22 #include "util/string.h"
23 
24 /*
25 	changes by PROTOCOL_VERSION:
26 
27 	PROTOCOL_VERSION 3:
28 		Base for writing changes here
29 	PROTOCOL_VERSION 4:
30 		Add TOCLIENT_MEDIA
31 		Add TOCLIENT_TOOLDEF
32 		Add TOCLIENT_NODEDEF
33 		Add TOCLIENT_CRAFTITEMDEF
34 		Add TOSERVER_INTERACT
35 		Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 		Obsolete TOSERVER_GROUND_ACTION
37 	PROTOCOL_VERSION 5:
38 		Make players to be handled mostly as ActiveObjects
39 	PROTOCOL_VERSION 6:
40 		Only non-cached textures are sent
41 	PROTOCOL_VERSION 7:
42 		Add TOCLIENT_ITEMDEF
43 		Obsolete TOCLIENT_TOOLDEF
44 		Obsolete TOCLIENT_CRAFTITEMDEF
45 		Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46 	PROTOCOL_VERSION 8:
47 		Digging based on item groups
48 		Many things
49 	PROTOCOL_VERSION 9:
50 		ContentFeatures and NodeDefManager use a different serialization
51 		    format; better for future version cross-compatibility
52 		Many things
53 		Obsolete TOCLIENT_PLAYERITEM
54 	PROTOCOL_VERSION 10:
55 		TOCLIENT_PRIVILEGES
56 		Version raised to force 'fly' and 'fast' privileges into effect.
57 		Node metadata change (came in later; somewhat incompatible)
58 	PROTOCOL_VERSION 11:
59 		TileDef in ContentFeatures
60 		Nodebox drawtype
61 		(some dev snapshot)
62 		TOCLIENT_INVENTORY_FORMSPEC
63 		(0.4.0, 0.4.1)
64 	PROTOCOL_VERSION 12:
65 		TOSERVER_INVENTORY_FIELDS
66 		16-bit node ids
67 		TOCLIENT_DETACHED_INVENTORY
68 	PROTOCOL_VERSION 13:
69 		InventoryList field "Width" (deserialization fails with old versions)
70 	PROTOCOL_VERSION 14:
71 		Added transfer of player pressed keys to the server
72 		Added new messages for mesh and bone animation, as well as attachments
73 		AO_CMD_SET_ANIMATION
74 		AO_CMD_SET_BONE_POSITION
75 		GENERIC_CMD_SET_ATTACHMENT
76 	PROTOCOL_VERSION 15:
77 		Serialization format changes
78 	PROTOCOL_VERSION 16:
79 		TOCLIENT_SHOW_FORMSPEC
80 	PROTOCOL_VERSION 17:
81 		Serialization format change: include backface_culling flag in TileDef
82 		Added rightclickable field in nodedef
83 		TOCLIENT_SPAWN_PARTICLE
84 		TOCLIENT_ADD_PARTICLESPAWNER
85 		TOCLIENT_DELETE_PARTICLESPAWNER
86 	PROTOCOL_VERSION 18:
87 		damageGroups added to ToolCapabilities
88 		sound_place added to ItemDefinition
89 	PROTOCOL_VERSION 19:
90 		AO_CMD_SET_PHYSICS_OVERRIDE
91 	PROTOCOL_VERSION 20:
92 		TOCLIENT_HUDADD
93 		TOCLIENT_HUDRM
94 		TOCLIENT_HUDCHANGE
95 		TOCLIENT_HUD_SET_FLAGS
96 	PROTOCOL_VERSION 21:
97 		TOCLIENT_BREATH
98 		TOSERVER_BREATH
99 		range added to ItemDefinition
100 		drowning, leveled and liquid_range added to ContentFeatures
101 		stepheight and collideWithObjects added to object properties
102 		version, heat and humidity transfer in MapBock
103 		automatic_face_movement_dir and automatic_face_movement_dir_offset
104 			added to object properties
105 	PROTOCOL_VERSION 22:
106 		add swap_node
107 	PROTOCOL_VERSION 23:
108 		Obsolete TOSERVER_RECEIVED_MEDIA
109 		Server: Stop using TOSERVER_CLIENT_READY
110 	PROTOCOL_VERSION 24:
111 		ContentFeatures version 7
112 		ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113 	PROTOCOL_VERSION 25:
114 		Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115 		Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116 			TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117 		Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118 		Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119 		Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120 		Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121 			for standard error, keeping customisation possible. This
122 			permit translation
123 		Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124 			reading u32
125 		Add new opcode TOSERVER_INIT for client presentation to server
126 		Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127 			TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128 			for the three supported auth mechanisms around srp
129 		Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130 			for sudo mode handling (auth mech generic way of changing password).
131 		Add TOCLIENT_HELLO for presenting server to client after client
132 			presentation
133 		Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134 		Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
135 	PROTOCOL_VERSION 26:
136 		Add TileDef tileable_horizontal, tileable_vertical flags
137 	PROTOCOL_VERSION 27:
138 		backface_culling: backwards compatibility for playing with
139 		newer client on pre-27 servers.
140 		Add nodedef v3 - connected nodeboxes
141 	PROTOCOL_VERSION 28:
142 		CPT2_MESHOPTIONS
143 	PROTOCOL_VERSION 29:
144 		Server doesn't accept TOSERVER_BREATH anymore
145 		serialization of TileAnimation params changed
146 		TAT_SHEET_2D
147 		Removed client-sided chat perdiction
148 	PROTOCOL VERSION 30:
149 		New ContentFeatures serialization version
150 		Add node and tile color and palette
151 		Fix plantlike visual_scale being applied squared and add compatibility
152 			with pre-30 clients by sending sqrt(visual_scale)
153 	PROTOCOL VERSION 31:
154 		Add tile overlay
155 		Stop sending TOSERVER_CLIENT_READY
156 	PROTOCOL VERSION 32:
157 		Add fading sounds
158 	PROTOCOL VERSION 33:
159 		Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160 			instead of guessing based on the active object list.
161 	PROTOCOL VERSION 34:
162 		Add sound pitch
163 	PROTOCOL VERSION 35:
164  		Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165  		Add TOCLIENT_CHAT_MESSAGE (0x2F)
166  			This chat message is a signalisation message containing various
167 			informations:
168  			* timestamp
169  			* sender
170  			* type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171  			* content
172 		Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173 			limited
174 		Add settable player collisionbox. Breaks compatibility with older
175 			clients as a 1-node vertical offset has been removed from player's
176 			position
177 		Add settable player stepheight using existing object property.
178 			Breaks compatibility with older clients.
179 	PROTOCOL VERSION 36:
180 		Backwards compatibility drop
181 		Add 'can_zoom' to player object properties
182 		Add glow to object properties
183 		Change TileDef serialization format.
184 		Add world-aligned tiles.
185 		Mod channels
186 		Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187 			'zoom_fov'.
188 		Nodebox version 5
189 		Add disconnected nodeboxes
190 		Add TOCLIENT_FORMSPEC_PREPEND
191 	PROTOCOL VERSION 37:
192 		Redo detached inventory sending
193 		Add TOCLIENT_NODEMETA_CHANGED
194 		New network float format
195 		ContentFeatures version 13
196 		Add full Euler rotations instead of just yaw
197 		Add TOCLIENT_PLAYER_SPEED
198 	PROTOCOL VERSION 38:
199 		Incremental inventory sending mode
200 		Unknown inventory serialization fields no longer throw an error
201 		Mod-specific formspec version
202 		Player FOV override API
203 		"ephemeral" added to TOCLIENT_PLAY_SOUND
204 	PROTOCOL VERSION 39:
205 		Updated set_sky packet
206 		Adds new sun, moon and stars packets
207 		Minimap modes
208 */
209 
210 #define LATEST_PROTOCOL_VERSION 39
211 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
212 
213 // Server's supported network protocol range
214 #define SERVER_PROTOCOL_VERSION_MIN 37
215 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
216 
217 // Client's supported network protocol range
218 // The minimal version depends on whether
219 // send_pre_v25_init is enabled or not
220 #define CLIENT_PROTOCOL_VERSION_MIN 37
221 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
222 
223 // Constant that differentiates the protocol from random data and other protocols
224 #define PROTOCOL_ID 0x4f457403
225 
226 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
227                                // base64-encoded SHA-1 (27+\0).
228 
229 // See also: Formspec Version History in doc/lua_api.txt
230 #define FORMSPEC_API_VERSION 4
231 
232 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
233 
234 typedef u16 session_t;
235 
236 enum ToClientCommand
237 {
238 	TOCLIENT_HELLO = 0x02,
239 	/*
240 		Sent after TOSERVER_INIT.
241 
242 		u8 deployed serialisation version
243 		u16 deployed network compression mode
244 		u16 deployed protocol version
245 		u32 supported auth methods
246 		std::string username that should be used for legacy hash (for proper casing)
247 	*/
248 	TOCLIENT_AUTH_ACCEPT = 0x03,
249 	/*
250 		Message from server to accept auth.
251 
252 		v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
253 		u64 map seed
254 		f1000 recommended send interval
255 		u32 : supported auth methods for sudo mode
256 		      (where the user can change their password)
257 	*/
258 	TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
259 	/*
260 		Sent to client to show it is in sudo mode now.
261 	*/
262 	TOCLIENT_DENY_SUDO_MODE = 0x05,
263 	/*
264 		Signals client that sudo mode auth failed.
265 	*/
266 	TOCLIENT_ACCESS_DENIED = 0x0A,
267 	/*
268 		u8 reason
269 		std::string custom reason (if needed, otherwise "")
270 		u8 (bool) reconnect
271 	*/
272 
273 	TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
274 
275 	TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
276 	TOCLIENT_ADDNODE = 0x21,
277 	/*
278 		v3s16 position
279 		serialized mapnode
280 		u8 keep_metadata // Added in protocol version 22
281 	*/
282 	TOCLIENT_REMOVENODE = 0x22,
283 
284 	TOCLIENT_PLAYERPOS = 0x23, // Obsolete
285 	TOCLIENT_PLAYERINFO = 0x24, // Obsolete
286 	TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
287 	TOCLIENT_SECTORMETA = 0x26, // Obsolete
288 
289 	TOCLIENT_INVENTORY = 0x27,
290 	/*
291 		[0] u16 command
292 		[2] serialized inventory
293 	*/
294 
295 	TOCLIENT_OBJECTDATA = 0x28, // Obsolete
296 
297 	TOCLIENT_TIME_OF_DAY = 0x29,
298 	/*
299 		u16 time (0-23999)
300 		Added in a later version:
301 		f1000 time_speed
302 	*/
303 
304 	TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
305 	/*
306 		u32 CSMRestrictionFlags byteflag
307 	 */
308 
309 	TOCLIENT_PLAYER_SPEED = 0x2B,
310 	/*
311 		v3f added_vel
312 	 */
313 
314 	TOCLIENT_MEDIA_PUSH = 0x2C,
315 	/*
316 		std::string raw_hash
317 		std::string filename
318 		bool should_be_cached
319 		u32 len
320 		char filedata[len]
321 	*/
322 
323 	// (oops, there is some gap here)
324 
325 	TOCLIENT_CHAT_MESSAGE = 0x2F,
326 	/*
327 		u8 version
328 		u8 message_type
329 		u16 sendername length
330 		wstring sendername
331 		u16 length
332 		wstring message
333 	*/
334 
335 	TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
336 
337 	TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
338 	/*
339 		u16 count of removed objects
340 		for all removed objects {
341 			u16 id
342 		}
343 		u16 count of added objects
344 		for all added objects {
345 			u16 id
346 			u8 type
347 			u32 initialization data length
348 			string initialization data
349 		}
350 	*/
351 
352 	TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
353 	/*
354 		for all objects
355 		{
356 			u16 id
357 			u16 message length
358 			string message
359 		}
360 	*/
361 
362 	TOCLIENT_HP = 0x33,
363 	/*
364 		u8 hp
365 	*/
366 
367 	TOCLIENT_MOVE_PLAYER = 0x34,
368 	/*
369 		v3f1000 player position
370 		f1000 player pitch
371 		f1000 player yaw
372 	*/
373 
374 	TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
375 	/*
376 		u16 reason_length
377 		wstring reason
378 	*/
379 
380 	TOCLIENT_FOV = 0x36,
381 	/*
382 		Sends an FOV override/multiplier to client.
383 
384 		f32 fov
385 		bool is_multiplier
386 		f32 transition_time
387 	*/
388 
389 	TOCLIENT_DEATHSCREEN = 0x37,
390 	/*
391 		u8 bool set camera point target
392 		v3f1000 camera point target (to point the death cause or whatever)
393 	*/
394 
395 	TOCLIENT_MEDIA = 0x38,
396 	/*
397 		u16 total number of texture bunches
398 		u16 index of this bunch
399 		u32 number of files in this bunch
400 		for each file {
401 			u16 length of name
402 			string name
403 			u32 length of data
404 			data
405 		}
406 		u16 length of remote media server url (if applicable)
407 		string url
408 	*/
409 
410 	TOCLIENT_TOOLDEF = 0x39,
411 	/*
412 		u32 length of the next item
413 		serialized ToolDefManager
414 	*/
415 
416 	TOCLIENT_NODEDEF = 0x3a,
417 	/*
418 		u32 length of the next item
419 		serialized NodeDefManager
420 	*/
421 
422 	TOCLIENT_CRAFTITEMDEF = 0x3b,
423 	/*
424 		u32 length of the next item
425 		serialized CraftiItemDefManager
426 	*/
427 
428 	TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
429 
430 	/*
431 		u32 number of files
432 		for each texture {
433 			u16 length of name
434 			string name
435 			u16 length of sha1_digest
436 			string sha1_digest
437 		}
438 	*/
439 
440 	TOCLIENT_ITEMDEF = 0x3d,
441 	/*
442 		u32 length of next item
443 		serialized ItemDefManager
444 	*/
445 
446 	TOCLIENT_PLAY_SOUND = 0x3f,
447 	/*
448 		s32 sound_id
449 		u16 len
450 		u8[len] sound name
451 		s32 gain*1000
452 		u8 type (0=local, 1=positional, 2=object)
453 		s32[3] pos_nodes*10000
454 		u16 object_id
455 		u8 loop (bool)
456 		u8 ephemeral (bool)
457 	*/
458 
459 	TOCLIENT_STOP_SOUND = 0x40,
460 	/*
461 		s32 sound_id
462 	*/
463 
464 	TOCLIENT_PRIVILEGES = 0x41,
465 	/*
466 		u16 number of privileges
467 		for each privilege
468 			u16 len
469 			u8[len] privilege
470 	*/
471 
472 	TOCLIENT_INVENTORY_FORMSPEC = 0x42,
473 	/*
474 		u32 len
475 		u8[len] formspec
476 	*/
477 
478 	TOCLIENT_DETACHED_INVENTORY = 0x43,
479 	/*
480 		[0] u16 command
481 		u16 len
482 		u8[len] name
483 		[2] serialized inventory
484 	*/
485 
486 	TOCLIENT_SHOW_FORMSPEC = 0x44,
487 	/*
488 		[0] u16 command
489 		u32 len
490 		u8[len] formspec
491 		u16 len
492 		u8[len] formname
493 	*/
494 
495 	TOCLIENT_MOVEMENT = 0x45,
496 	/*
497 		f1000 movement_acceleration_default
498 		f1000 movement_acceleration_air
499 		f1000 movement_acceleration_fast
500 		f1000 movement_speed_walk
501 		f1000 movement_speed_crouch
502 		f1000 movement_speed_fast
503 		f1000 movement_speed_climb
504 		f1000 movement_speed_jump
505 		f1000 movement_liquid_fluidity
506 		f1000 movement_liquid_fluidity_smooth
507 		f1000 movement_liquid_sink
508 		f1000 movement_gravity
509 	*/
510 
511 	TOCLIENT_SPAWN_PARTICLE = 0x46,
512 	/*
513 		v3f1000 pos
514 		v3f1000 velocity
515 		v3f1000 acceleration
516 		f1000 expirationtime
517 		f1000 size
518 		u8 bool collisiondetection
519 		u32 len
520 		u8[len] texture
521 		u8 bool vertical
522 		u8 collision_removal
523 		TileAnimation animation
524 		u8 glow
525 		u8 object_collision
526 	*/
527 
528 	TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
529 	/*
530 		u16 amount
531 		f1000 spawntime
532 		v3f1000 minpos
533 		v3f1000 maxpos
534 		v3f1000 minvel
535 		v3f1000 maxvel
536 		v3f1000 minacc
537 		v3f1000 maxacc
538 		f1000 minexptime
539 		f1000 maxexptime
540 		f1000 minsize
541 		f1000 maxsize
542 		u8 bool collisiondetection
543 		u32 len
544 		u8[len] texture
545 		u8 bool vertical
546 		u8 collision_removal
547 		u32 id
548 		TileAnimation animation
549 		u8 glow
550 		u8 object_collision
551 	*/
552 
553 	TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
554 
555 	TOCLIENT_HUDADD = 0x49,
556 	/*
557 		u32 id
558 		u8 type
559 		v2f1000 pos
560 		u16 len
561 		u8[len] name
562 		v2f1000 scale
563 		u16 len2
564 		u8[len2] text
565 		u32 number
566 		u32 item
567 		u32 dir
568 		v2f1000 align
569 		v2f1000 offset
570 		v3f1000 world_pos
571 		v2s32 size
572 		s16 z_index
573 		u16 len3
574 		u8[len3] text2
575 	*/
576 
577 	TOCLIENT_HUDRM = 0x4a,
578 	/*
579 		u32 id
580 	*/
581 
582 	TOCLIENT_HUDCHANGE = 0x4b,
583 	/*
584 		u32 id
585 		u8 stat
586 		[v2f1000 data |
587 		 u32 len
588 		 u8[len] data |
589 		 u32 data]
590 	*/
591 
592 	TOCLIENT_HUD_SET_FLAGS = 0x4c,
593 	/*
594 		u32 flags
595 		u32 mask
596 	*/
597 
598 	TOCLIENT_HUD_SET_PARAM = 0x4d,
599 	/*
600 		u16 param
601 		u16 len
602 		u8[len] value
603 	*/
604 
605 	TOCLIENT_BREATH = 0x4e,
606 	/*
607 		u16 breath
608 	*/
609 
610 	TOCLIENT_SET_SKY = 0x4f,
611 	/*
612 		Protocol 38:
613 		u8[4] base_color (ARGB)
614 		u8 len
615 		u8[len] type
616 		u16 count
617 		foreach count:
618 			u8 len
619 			u8[len] param
620 		u8 clouds (boolean)
621 
622 		Protocol 39:
623 		u8[4] bgcolor (ARGB)
624 		std::string type
625 		int texture_count
626 		std::string[6] param
627 		bool clouds
628 		bool bgcolor_fog
629 		u8[4] day_sky (ARGB)
630 		u8[4] day_horizon (ARGB)
631 		u8[4] dawn_sky (ARGB)
632 		u8[4] dawn_horizon (ARGB)
633 		u8[4] night_sky (ARGB)
634 		u8[4] night_horizon (ARGB)
635 		u8[4] indoors (ARGB)
636 		u8[4] fog_sun_tint (ARGB)
637 		u8[4] fog_moon_tint (ARGB)
638 		std::string fog_tint_type
639 	*/
640 
641 	TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
642 	/*
643 		u8 do_override (boolean)
644 		u16 day-night ratio 0...65535
645 	*/
646 
647 	TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
648 	/*
649 		v2s32 stand/idle
650 		v2s32 walk
651 		v2s32 dig
652 		v2s32 walk+dig
653 		f1000 frame_speed
654 	*/
655 
656 	TOCLIENT_EYE_OFFSET = 0x52,
657 	/*
658 		v3f1000 first
659 		v3f1000 third
660 	*/
661 
662 	TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
663 	/*
664 		u32 id
665 	*/
666 
667 	TOCLIENT_CLOUD_PARAMS = 0x54,
668 	/*
669 		f1000 density
670 		u8[4] color_diffuse (ARGB)
671 		u8[4] color_ambient (ARGB)
672 		f1000 height
673 		f1000 thickness
674 		v2f1000 speed
675 	*/
676 
677 	TOCLIENT_FADE_SOUND = 0x55,
678 	/*
679 		s32 sound_id
680 		float step
681 		float gain
682 	*/
683 	TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
684 	/*
685 	 	u8 type
686 	 	u16 number of players
687 		for each player
688 			u16 len
689 			u8[len] player name
690 	*/
691 
692 	TOCLIENT_MODCHANNEL_MSG = 0x57,
693 	/*
694 		u16 channel name length
695 	 	std::string channel name
696 	 	u16 channel name sender
697 	 	std::string channel name
698 	 	u16 message length
699 	 	std::string message
700 	*/
701 
702 	TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
703 	/*
704 		u8 signal id
705 	 	u16 channel name length
706 	 	std::string channel name
707 	*/
708 
709 	TOCLIENT_NODEMETA_CHANGED = 0x59,
710 	/*
711 		serialized and compressed node metadata
712 	*/
713 
714 	TOCLIENT_SET_SUN = 0x5a,
715 	/*
716 		bool visible
717 		std::string texture
718 		std::string tonemap
719 		std::string sunrise
720 		f32 scale
721 	*/
722 
723 	TOCLIENT_SET_MOON = 0x5b,
724 	/*
725 		bool visible
726 		std::string texture
727 		std::string tonemap
728 		f32 scale
729 	*/
730 
731 	TOCLIENT_SET_STARS = 0x5c,
732 	/*
733 		bool visible
734 		u32 count
735 		u8[4] starcolor (ARGB)
736 		f32 scale
737 	*/
738 
739 	TOCLIENT_SRP_BYTES_S_B = 0x60,
740 	/*
741 		Belonging to AUTH_MECHANISM_SRP.
742 
743 		std::string bytes_s
744 		std::string bytes_B
745 	*/
746 
747 	TOCLIENT_FORMSPEC_PREPEND = 0x61,
748 	/*
749 		u16 len
750 		u8[len] formspec
751 	*/
752 
753 	TOCLIENT_MINIMAP_MODES = 0x62,
754 	/*
755 		u16 count // modes
756 		u16 mode  // wanted current mode index after change
757 		for each mode
758 			u16 type
759 			std::string label
760 			u16 size
761 			std::string extra
762 	*/
763 
764 	TOCLIENT_NUM_MSG_TYPES = 0x63,
765 };
766 
767 enum ToServerCommand
768 {
769 	TOSERVER_INIT = 0x02,
770 	/*
771 		Sent first after connected.
772 
773 		u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
774 		u16 supported network compression modes
775 		u16 minimum supported network protocol version
776 		u16 maximum supported network protocol version
777 		std::string player name
778 	*/
779 
780 	TOSERVER_INIT_LEGACY = 0x10, // Obsolete
781 
782 	TOSERVER_INIT2 = 0x11,
783 	/*
784 		Sent as an ACK for TOCLIENT_INIT.
785 		After this, the server can send data.
786 
787 		[0] u16 TOSERVER_INIT2
788 	*/
789 
790 	TOSERVER_MODCHANNEL_JOIN = 0x17,
791 	/*
792 		u16 channel name length
793 	 	std::string channel name
794 	 */
795 
796 	TOSERVER_MODCHANNEL_LEAVE = 0x18,
797 	/*
798 		u16 channel name length
799 	 	std::string channel name
800 	 */
801 
802 	TOSERVER_MODCHANNEL_MSG = 0x19,
803 	/*
804 		u16 channel name length
805 	 	std::string channel name
806 	 	u16 message length
807 	 	std::string message
808 	 */
809 
810 	TOSERVER_GETBLOCK = 0x20, // Obsolete
811 	TOSERVER_ADDNODE = 0x21, // Obsolete
812 	TOSERVER_REMOVENODE = 0x22, // Obsolete
813 
814 	TOSERVER_PLAYERPOS = 0x23,
815 	/*
816 		[0] u16 command
817 		[2] v3s32 position*100
818 		[2+12] v3s32 speed*100
819 		[2+12+12] s32 pitch*100
820 		[2+12+12+4] s32 yaw*100
821 		[2+12+12+4+4] u32 keyPressed
822 		[2+12+12+4+4+1] u8 fov*80
823 		[2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
824 	*/
825 
826 	TOSERVER_GOTBLOCKS = 0x24,
827 	/*
828 		[0] u16 command
829 		[2] u8 count
830 		[3] v3s16 pos_0
831 		[3+6] v3s16 pos_1
832 		...
833 	*/
834 
835 	TOSERVER_DELETEDBLOCKS = 0x25,
836 	/*
837 		[0] u16 command
838 		[2] u8 count
839 		[3] v3s16 pos_0
840 		[3+6] v3s16 pos_1
841 		...
842 	*/
843 
844 	TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
845 	TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
846 	TOSERVER_GROUND_ACTION = 0x28, // Obsolete
847 	TOSERVER_RELEASE = 0x29, // Obsolete
848 	TOSERVER_SIGNTEXT = 0x30, // Obsolete
849 
850 	TOSERVER_INVENTORY_ACTION = 0x31,
851 	/*
852 		See InventoryAction in inventorymanager.h
853 	*/
854 
855 	TOSERVER_CHAT_MESSAGE = 0x32,
856 	/*
857 		u16 length
858 		wstring message
859 	*/
860 
861 	TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
862 	TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
863 
864 	TOSERVER_DAMAGE = 0x35,
865 	/*
866 		u8 amount
867 	*/
868 
869 	TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
870 
871 	TOSERVER_PLAYERITEM = 0x37,
872 	/*
873 		Sent to change selected item.
874 
875 		[0] u16 TOSERVER_PLAYERITEM
876 		[2] u16 item
877 	*/
878 
879 	TOSERVER_RESPAWN = 0x38,
880 	/*
881 		u16 TOSERVER_RESPAWN
882 	*/
883 
884 	TOSERVER_INTERACT = 0x39,
885 	/*
886 		[0] u16 command
887 		[2] u8 action
888 		[3] u16 item
889 		[5] u32 length of the next item
890 		[9] serialized PointedThing
891 		actions:
892 		0: start digging (from undersurface) or use
893 		1: stop digging (all parameters ignored)
894 		2: digging completed
895 		3: place block or item (to abovesurface)
896 		4: use item
897 	*/
898 
899 	TOSERVER_REMOVED_SOUNDS = 0x3a,
900 	/*
901 		u16 len
902 		s32[len] sound_id
903 	*/
904 
905 	TOSERVER_NODEMETA_FIELDS = 0x3b,
906 	/*
907 		v3s16 p
908 		u16 len
909 		u8[len] form name (reserved for future use)
910 		u16 number of fields
911 		for each field:
912 			u16 len
913 			u8[len] field name
914 			u32 len
915 			u8[len] field value
916 	*/
917 
918 	TOSERVER_INVENTORY_FIELDS = 0x3c,
919 	/*
920 		u16 len
921 		u8[len] form name (reserved for future use)
922 		u16 number of fields
923 		for each field:
924 			u16 len
925 			u8[len] field name
926 			u32 len
927 			u8[len] field value
928 	*/
929 
930 	TOSERVER_REQUEST_MEDIA = 0x40,
931 	/*
932 		u16 number of files requested
933 		for each file {
934 			u16 length of name
935 			string name
936 		}
937 	*/
938 
939 	TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
940 	TOSERVER_BREATH = 0x42, // Obsolete
941 
942 	TOSERVER_CLIENT_READY = 0x43,
943 	/*
944 		u8 major
945 		u8 minor
946 		u8 patch
947 		u8 reserved
948 		u16 len
949 		u8[len] full_version_string
950 	*/
951 
952 	TOSERVER_FIRST_SRP = 0x50,
953 	/*
954 		Belonging to AUTH_MECHANISM_FIRST_SRP.
955 
956 		std::string srp salt
957 		std::string srp verification key
958 		u8 is_empty (=1 if password is empty, 0 otherwise)
959 	*/
960 
961 	TOSERVER_SRP_BYTES_A = 0x51,
962 	/*
963 		Belonging to AUTH_MECHANISM_SRP,
964 			depending on current_login_based_on.
965 
966 		std::string bytes_A
967 		u8 current_login_based_on : on which version of the password's
968 		                            hash this login is based on (0 legacy hash,
969 		                            or 1 directly the password)
970 	*/
971 
972 	TOSERVER_SRP_BYTES_M = 0x52,
973 	/*
974 		Belonging to AUTH_MECHANISM_SRP.
975 
976 		std::string bytes_M
977 	*/
978 
979 	TOSERVER_NUM_MSG_TYPES = 0x53,
980 };
981 
982 enum AuthMechanism
983 {
984 	// reserved
985 	AUTH_MECHANISM_NONE = 0,
986 
987 	// SRP based on the legacy hash
988 	AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
989 
990 	// SRP based on the srp verification key
991 	AUTH_MECHANISM_SRP = 1 << 1,
992 
993 	// Establishes a srp verification key, for first login and password changing
994 	AUTH_MECHANISM_FIRST_SRP = 1 << 2,
995 };
996 
997 enum AccessDeniedCode {
998 	SERVER_ACCESSDENIED_WRONG_PASSWORD,
999 	SERVER_ACCESSDENIED_UNEXPECTED_DATA,
1000 	SERVER_ACCESSDENIED_SINGLEPLAYER,
1001 	SERVER_ACCESSDENIED_WRONG_VERSION,
1002 	SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
1003 	SERVER_ACCESSDENIED_WRONG_NAME,
1004 	SERVER_ACCESSDENIED_TOO_MANY_USERS,
1005 	SERVER_ACCESSDENIED_EMPTY_PASSWORD,
1006 	SERVER_ACCESSDENIED_ALREADY_CONNECTED,
1007 	SERVER_ACCESSDENIED_SERVER_FAIL,
1008 	SERVER_ACCESSDENIED_CUSTOM_STRING,
1009 	SERVER_ACCESSDENIED_SHUTDOWN,
1010 	SERVER_ACCESSDENIED_CRASH,
1011 	SERVER_ACCESSDENIED_MAX,
1012 };
1013 
1014 enum NetProtoCompressionMode {
1015 	NETPROTO_COMPRESSION_NONE = 0,
1016 };
1017 
1018 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1019 	"Invalid password",
1020 	"Your client sent something the server didn't expect.  Try reconnecting or updating your client",
1021 	"The server is running in simple singleplayer mode.  You cannot connect.",
1022 	"Your client's version is not supported.\nPlease contact server administrator.",
1023 	"Player name contains disallowed characters.",
1024 	"Player name not allowed.",
1025 	"Too many users.",
1026 	"Empty passwords are disallowed.  Set a password and try again.",
1027 	"Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1028 	"Server authentication failed.  This is likely a server error.",
1029 	"",
1030 	"Server shutting down.",
1031 	"This server has experienced an internal error. You will now be disconnected."
1032 };
1033 
1034 enum PlayerListModifer : u8
1035 {
1036 	PLAYER_LIST_INIT,
1037 	PLAYER_LIST_ADD,
1038 	PLAYER_LIST_REMOVE,
1039 };
1040 
1041 enum CSMRestrictionFlags : u64 {
1042 	CSM_RF_NONE = 0x00000000,
1043 	// Until server-sent CSM and verifying of builtin are complete,
1044 	// 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1045 	// When those are complete, this should return to only being a restriction on the
1046 	// loading of client mods.
1047 	CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1048 	CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
1049 	CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
1050 	CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
1051 	CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
1052 	CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
1053 	CSM_RF_ALL = 0xFFFFFFFF,
1054 };
1055 
1056 enum InteractAction : u8
1057 {
1058 	INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
1059 	INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
1060 	INTERACT_DIGGING_COMPLETED, // 2: digging completed
1061 	INTERACT_PLACE,             // 3: place block or item (to abovesurface)
1062 	INTERACT_USE,               // 4: use item
1063 	INTERACT_ACTIVATE           // 5: rightclick air ("activate")
1064 };
1065