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Searched defs:SE_HITGROUND (Results 1 – 10 of 10) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_aas.h163 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_aas.h163 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_aas.h164 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_aas.h164 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_aas.h165 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/evq3/evq3/code/botlib/
H A Dbe_aas.h164 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/
H A Dbe_aas.h164 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_aas.h164 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/openjk/OpenJK-07675e2/codemp/botlib/
H A Dbe_aas.h171 #define SE_HITGROUND 1 // the ground is hit macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_aas.h164 #define SE_HITGROUND 1 // the ground is hit macro