/dports/chinese/eterm/Eterm-0.9.6/src/ |
H A D | startup.h | 50 #define SHADOW 2 macro
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/dports/cad/horizon-eda/horizon-2.1.0/src/canvas/ |
H A D | canvas_gl.hpp | 46 enum class HighlightMode { HIGHLIGHT, DIM, SHADOW }; enumerator
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | stat_editor.hpp | 53 SHADOW, enumerator
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H A D | monster.hpp | 42 SHADOW, enumerator
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/dports/x11/eterm/Eterm-0.9.6/src/ |
H A D | startup.h | 50 #define SHADOW 2 macro
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/dports/japanese/eterm/Eterm-0.9.6/src/ |
H A D | startup.h | 50 #define SHADOW 2 macro
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testrender/cuda/ |
H A D | rend_lib.h | 116 SHADOW = 2, enumerator
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testrender/cuda/ |
H A D | rend_lib.h | 116 SHADOW = 2, enumerator
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/dports/misc/rump/buildrump.sh-b914579/src/lib/libc/gen/ |
H A D | getcap.c | 90 #define SHADOW (char)2 macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Soldier_Profile.h | 35 SHADOW = 10, enumerator
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/dports/net/rpki-client/rpki-client-portable-7.6/openbsd/src/lib/libc/gen/ |
H A D | getcap.c | 54 #define SHADOW (char)2 macro
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/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | lynx.cpp | 33 SHADOW enumerator
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/dports/news/husky-areafix/husky-areafix-1.9.20191207/msged/ |
H A D | winsys.h | 25 #define SHADOW 0x08 /* We have a shadow */ macro
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/dports/news/husky-fidoconf/husky-fidoconf-1.9.20191207/msged/ |
H A D | winsys.h | 25 #define SHADOW 0x08 /* We have a shadow */ macro
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | lynx.cpp | 33 SHADOW enumerator
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/dports/news/husky-hpt/husky-hpt-1.9.20191207/msged/ |
H A D | winsys.h | 25 #define SHADOW 0x08 /* We have a shadow */ macro
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/dports/news/husky-htick/husky-htick-1.9.20191207/msged/ |
H A D | winsys.h | 25 #define SHADOW 0x08 /* We have a shadow */ macro
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/dports/news/husky-sqpack/husky-sqpack-1.9.20191207/msged/ |
H A D | winsys.h | 25 #define SHADOW 0x08 /* We have a shadow */ macro
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/dports/news/husky-smapi/husky-smapi-1.9.20191207,1/msged/ |
H A D | winsys.h | 25 #define SHADOW 0x08 /* We have a shadow */ macro
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/dports/news/husky-huskylib/husky-huskylib-1.9.20191207/msged/ |
H A D | winsys.h | 25 #define SHADOW 0x08 /* We have a shadow */ macro
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/dports/news/husky/husky-1.9.20191207/msged/ |
H A D | winsys.h | 25 #define SHADOW 0x08 /* We have a shadow */ macro
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/dports/graphics/opendx/dx-4.4.4/src/uipp/java/dx/net/ |
H A D | DXApplication.java | 91 private static final int SHADOW = 8; field in DXApplication
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/dports/devel/bsddialog/bsddialog-a3712d573561bca2c712ed33dd6803d5c8f44aa4/ |
H A D | bsddialog.c | 92 SHADOW, enumerator
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/dports/print/pic2fig/pic2fig/ |
H A D | object.h | 121 #define SHADOW 16 macro
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/dports/mail/s-nail/s-nail-14.9.23/include/su/ |
H A D | code-in.h | 51 #define SHADOW su_SHADOW macro
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