Searched defs:SN_StartSequence (Results 1 – 6 of 6) sorted by relevance
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | s_sndseq.cpp | 643 void SN_StartSequence (AActor *actor, int sequence, seqtype_t type) in SN_StartSequence() function 650 void SN_StartSequence (sector_t *sector, int sequence, seqtype_t type) in SN_StartSequence() function 657 void SN_StartSequence (polyobj_t *poly, int sequence, seqtype_t type) in SN_StartSequence() function 670 void SN_StartSequence (AActor *actor, const char *name) in SN_StartSequence() function 684 void SN_StartSequence (sector_t *sec, const char *name) in SN_StartSequence() function 698 void SN_StartSequence (polyobj_t *poly, const char *name) in SN_StartSequence() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | s_sndseq.cpp | 845 DSeqNode *SN_StartSequence (AActor *actor, int sequence, seqtype_t type, int modenum, bool nostop) in SN_StartSequence() function 858 DSeqNode *SN_StartSequence (sector_t *sector, int chan, int sequence, seqtype_t type, int modenum, … in SN_StartSequence() function 871 DSeqNode *SN_StartSequence (FPolyObj *poly, int sequence, seqtype_t type, int modenum, bool nostop) in SN_StartSequence() function 890 DSeqNode *SN_StartSequence (AActor *actor, const char *seqname, int modenum) in SN_StartSequence() function 900 DSeqNode *SN_StartSequence (AActor *actor, FName seqname, int modenum) in SN_StartSequence() function 910 DSeqNode *SN_StartSequence (sector_t *sec, int chan, const char *seqname, int modenum) in SN_StartSequence() function 920 DSeqNode *SN_StartSequence (sector_t *sec, int chan, FName seqname, int modenum) in SN_StartSequence() function 930 DSeqNode *SN_StartSequence (FPolyObj *poly, const char *seqname, int modenum) in SN_StartSequence() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | sn_sonix.c | 316 void SN_StartSequence(mobj_t * mobj, int sequence) in SN_StartSequence() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | sn_sonix.c | 316 void SN_StartSequence(mobj_t * mobj, int sequence) in SN_StartSequence() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | sn_sonix.c | 288 void SN_StartSequence(mobj_t *mobj, int sequence) in SN_StartSequence() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | sn_sonix.cpp | 270 void SN_StartSequence(mobj_t *mobj, int sequence) in SN_StartSequence() function
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