/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | surfaceflags.h | 66 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | surfaceflags.h | 66 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | surfaceflags.h | 66 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | surfaceflags.h | 66 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | surfaceflags.h | 66 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | surfaceflags.h | 66 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/cake/cake_src/cake/ |
H A D | surfaceflags.h | 53 #define SURF_NOIMPACT 0x10 /**< don't make missile explosions */ macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | surfaceflags.h | 72 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | surfaceflags.h | 84 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | surfaceflags.h | 89 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/common/ |
H A D | surfaceflags.h | 62 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/netradiant/netradiant-20150621-src/tools/quake3/common/ |
H A D | surfaceflags.h | 62 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | surfaceflags.h | 88 #define SURF_NOIMPACT (0x00080000u) // don't make missile explosions macro
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | surfaceflags.h | 86 #define SURF_NOIMPACT (0x00080000u) // don't make missile explosions macro
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | surfaceflags.h | 87 #define SURF_NOIMPACT (0x00080000u) // don't make missile explosions macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/PlugIns/BSPSceneManager/include/ |
H A D | OgreQuake3Types.h | 68 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/graphics/ogre3d/ogre-1.11.6/PlugIns/BSPSceneManager/include/ |
H A D | OgreQuake3Types.h | 68 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/bzflag-server/bzflag-2.4.22/tools/modeltool/ |
H A D | Q3BSP.h | 70 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/bzflag/bzflag-2.4.22/tools/modeltool/ |
H A D | Q3BSP.h | 70 #define SURF_NOIMPACT 0x10 // don't make missile explosions macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | Material.h | 336 SURF_NOIMPACT = BIT(8), // don't make missile explosions enumerator
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