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Searched defs:S_AddLoopingSound (Results 1 – 12 of 12) sorted by relevance

/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dsnd_main.c158 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dsnd_main.c158 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dsnd_main.c166 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dsnd_main.c166 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/evq3/evq3/code/client/
H A Dsnd_main.c166 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dsnd_main.c168 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dsnd_main.c168 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dsnd_main.c207 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dsnd_main.c246 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dsnd_dma.cpp1928 void S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfxH… in S_AddLoopingSound() function
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dsnd_dma.cpp1877 void S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfxH… in S_AddLoopingSound() function
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_public.h531 …void (*S_AddLoopingSound) ( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHa… member