/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | snd_main.c | 158 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | snd_main.c | 158 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | snd_main.c | 166 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | snd_main.c | 166 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/evq3/evq3/code/client/ |
H A D | snd_main.c | 166 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_main.c | 168 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | snd_main.c | 168 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | snd_main.c | 207 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | snd_main.c | 246 void S_AddLoopingSound( int entityNum, const vec3_t origin, in S_AddLoopingSound() function
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | snd_dma.cpp | 1928 void S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfxH… in S_AddLoopingSound() function
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | snd_dma.cpp | 1877 void S_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfxH… in S_AddLoopingSound() function
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_public.h | 531 …void (*S_AddLoopingSound) ( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHa… member
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