/dports/games/edge/Edge-1.35-source/src/ |
H A D | s_music.cc | 55 void S_ChangeMusic(int entrynum, bool loop) in S_ChangeMusic() function
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/dports/games/heretic/glheretic-1.2/soundclient/ |
H A D | soundst.c | 696 void S_ChangeMusic( int music_id, int looping ) in S_ChangeMusic() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | s_sound.c | 654 void S_ChangeMusic(int musicnum, int looping) in S_ChangeMusic() function
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | s_sound.c | 463 void S_ChangeMusic(int musicnum, int looping) in S_ChangeMusic() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | s_sound.c | 451 void S_ChangeMusic(int musicnum, int looping) in S_ChangeMusic() function
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/dports/games/heretic/glheretic-1.2/gsisound/ |
H A D | soundst.c | 573 void S_ChangeMusic( int musicnum, int looping ) in S_ChangeMusic() function
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | s_sound.c | 469 void S_ChangeMusic(int musicnum, int looping) in S_ChangeMusic() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | s_sound.c | 765 void S_ChangeMusic(int musicnum, int looping) in S_ChangeMusic() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | s_sound.c | 765 void S_ChangeMusic(int musicnum, int looping) in S_ChangeMusic() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | s_sound.h | 274 #define S_ChangeMusic(a,b,c) S_ChangeMusicEx(a,b,c,0,0,0) macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | s_sound.c | 910 void S_ChangeMusic(int musicnum, int looping) in S_ChangeMusic() function
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | s_sound.cpp | 199 void S_ChangeMusic (std::string musicname, int looping) in S_ChangeMusic() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | s_sound.c | 1315 void S_ChangeMusic(int music_num, byte looping) in S_ChangeMusic() function
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | s_sound.cpp | 1046 void S_ChangeMusic (std::string musicname, int looping) in S_ChangeMusic() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | s_sound.cpp | 2335 bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force) in S_ChangeMusic() function
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