Home
last modified time | relevance | path

Searched defs:S_StopSound (Results 1 – 25 of 45) sorted by relevance

12

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/
H A Dapi_sound.h165 #define S_StopSound _api_S.StopSound macro
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Ds_sound.cpp128 void S_StopSound (fixed_t *pt) in S_StopSound() function
132 void S_StopSound (fixed_t *pt, int channel) in S_StopSound() function
136 void S_StopSound (AActor *ent, int channel) in S_StopSound() function
/dports/games/tenebrae/tenebrae_0/
H A Dsnd_null.c61 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_null.c58 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/
H A Dsnd.c154 S_StopSound (int entnum, int entchannel) in S_StopSound() function
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsnd_null.c79 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_sound.cpp1440 void S_StopSound (int channel) in S_StopSound() function
1463 void S_StopSound (AActor *actor, int channel) in S_StopSound() function
1487 void S_StopSound (const sector_t *sec, int channel) in S_StopSound() function
1511 void S_StopSound (const FPolyObj *poly, int channel) in S_StopSound() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Ds_sound.c398 void S_StopSound(void *_origin) in S_StopSound() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Ds_sound.c390 void S_StopSound(void *_origin) in S_StopSound() function
/dports/games/heretic/glheretic-1.2/soundclient/
H A Dsoundst.c522 void S_StopSound(void* origin) in S_StopSound() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Ds_sound.c266 void S_StopSound(mobj_t *origin) in S_StopSound() function
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dsnd_null.c86 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dsounds_mapster32.cpp349 void S_StopSound(int32_t num) in S_StopSound() function
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dsounds_mapster32.cpp347 void S_StopSound(int32_t num) in S_StopSound() function
/dports/games/darkplaces/darkplaces/
H A Dsnd_null.c86 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
/dports/games/prboom/prboom-2.5.0/src/
H A Ds_sound.c318 void S_StopSound(void *origin) in S_StopSound() function
/dports/games/uhexen/uhexen-0.601/src/
H A Di_sound.c640 void S_StopSound(mobj_t *origin) in S_StopSound() function
H A Di_soundstub.c107 void S_StopSound(mobj_t *origin) { in S_StopSound() function
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Ds_sound.cpp840 void S_StopSound (fixed_t *pt) in S_StopSound() function
849 void S_StopSound (fixed_t *pt, int channel) in S_StopSound() function
858 void S_StopSound (AActor *ent, int channel) in S_StopSound() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ds_sound.c306 void S_StopSound(void *origin) in S_StopSound() function
/dports/games/heretic/glheretic-1.2/gsisound/
H A Dsoundst.c424 void S_StopSound(void *origin) in S_StopSound() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Ds_sound.c593 void S_StopSound(mobj_t * origin) in S_StopSound() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Ds_sound.c593 void S_StopSound(mobj_t * origin) in S_StopSound() function
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ds_sound.c327 void S_StopSound(void *origin) in S_StopSound() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Ds_sound.c248 void S_StopSound(mobj_t *origin) in S_StopSound() function

12