/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/ |
H A D | api_sound.h | 165 #define S_StopSound _api_S.StopSound macro
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | s_sound.cpp | 128 void S_StopSound (fixed_t *pt) in S_StopSound() function 132 void S_StopSound (fixed_t *pt, int channel) in S_StopSound() function 136 void S_StopSound (AActor *ent, int channel) in S_StopSound() function
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/dports/games/tenebrae/tenebrae_0/ |
H A D | snd_null.c | 61 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | snd_null.c | 58 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
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/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/ |
H A D | snd.c | 154 S_StopSound (int entnum, int entchannel) in S_StopSound() function
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | snd_null.c | 79 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | s_sound.cpp | 1440 void S_StopSound (int channel) in S_StopSound() function 1463 void S_StopSound (AActor *actor, int channel) in S_StopSound() function 1487 void S_StopSound (const sector_t *sec, int channel) in S_StopSound() function 1511 void S_StopSound (const FPolyObj *poly, int channel) in S_StopSound() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | s_sound.c | 398 void S_StopSound(void *_origin) in S_StopSound() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | s_sound.c | 390 void S_StopSound(void *_origin) in S_StopSound() function
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/dports/games/heretic/glheretic-1.2/soundclient/ |
H A D | soundst.c | 522 void S_StopSound(void* origin) in S_StopSound() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | s_sound.c | 266 void S_StopSound(mobj_t *origin) in S_StopSound() function
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | snd_null.c | 86 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | sounds_mapster32.cpp | 349 void S_StopSound(int32_t num) in S_StopSound() function
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | sounds_mapster32.cpp | 347 void S_StopSound(int32_t num) in S_StopSound() function
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/dports/games/darkplaces/darkplaces/ |
H A D | snd_null.c | 86 void S_StopSound (int entnum, int entchannel) in S_StopSound() function
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | s_sound.c | 318 void S_StopSound(void *origin) in S_StopSound() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | i_sound.c | 640 void S_StopSound(mobj_t *origin) in S_StopSound() function
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H A D | i_soundstub.c | 107 void S_StopSound(mobj_t *origin) { in S_StopSound() function
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | s_sound.cpp | 840 void S_StopSound (fixed_t *pt) in S_StopSound() function 849 void S_StopSound (fixed_t *pt, int channel) in S_StopSound() function 858 void S_StopSound (AActor *ent, int channel) in S_StopSound() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | s_sound.c | 306 void S_StopSound(void *origin) in S_StopSound() function
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/dports/games/heretic/glheretic-1.2/gsisound/ |
H A D | soundst.c | 424 void S_StopSound(void *origin) in S_StopSound() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | s_sound.c | 593 void S_StopSound(mobj_t * origin) in S_StopSound() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | s_sound.c | 593 void S_StopSound(mobj_t * origin) in S_StopSound() function
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | s_sound.c | 327 void S_StopSound(void *origin) in S_StopSound() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | s_sound.c | 248 void S_StopSound(mobj_t *origin) in S_StopSound() function
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