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Searched defs:S_UpdateSounds (Results 1 – 21 of 21) sorted by relevance

/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Ds_sound.c443 void S_UpdateSounds(mobj_t * listener) in S_UpdateSounds() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Ds_sound.c435 void S_UpdateSounds(mobj_t * listener) in S_UpdateSounds() function
/dports/games/heretic/glheretic-1.2/soundclient/
H A Dsoundst.c580 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Ds_sound.c557 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
/dports/games/prboom/prboom-2.5.0/src/
H A Ds_sound.c368 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
/dports/games/uhexen/uhexen-0.601/src/
H A Di_sound.c729 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
H A Di_soundstub.c113 void S_UpdateSounds(mobj_t *listener) { in S_UpdateSounds() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Ds_sound.c356 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
/dports/games/heretic/glheretic-1.2/gsisound/
H A Dsoundst.c465 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Ds_sound.c692 void S_UpdateSounds(mobj_t * listener) in S_UpdateSounds() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Ds_sound.c692 void S_UpdateSounds(mobj_t * listener) in S_UpdateSounds() function
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Ds_sound.c377 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Ds_sound.c652 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Ds_sound.c652 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Ds_sound.c802 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
/dports/games/edge/Edge-1.35-source/src/
H A Ds_blit.cc637 void S_UpdateSounds(position_c *listener, angle_t angle) in S_UpdateSounds() function
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Ds_sound.cpp174 void S_UpdateSounds (void *listener_p) in S_UpdateSounds() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Ds_sound.c1105 void S_UpdateSounds(void) in S_UpdateSounds() function
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Ds_sound.cpp933 void S_UpdateSounds (void *listener_p) in S_UpdateSounds() function
/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_sound.cpp1902 void S_UpdateSounds (AActor *listenactor) in S_UpdateSounds() function
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Ds_sound.c831 void S_UpdateSounds(void) in S_UpdateSounds() function