/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | s_sound.c | 443 void S_UpdateSounds(mobj_t * listener) in S_UpdateSounds() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | s_sound.c | 435 void S_UpdateSounds(mobj_t * listener) in S_UpdateSounds() function
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/dports/games/heretic/glheretic-1.2/soundclient/ |
H A D | soundst.c | 580 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | s_sound.c | 557 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | s_sound.c | 368 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | i_sound.c | 729 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
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H A D | i_soundstub.c | 113 void S_UpdateSounds(mobj_t *listener) { in S_UpdateSounds() function
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | s_sound.c | 356 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
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/dports/games/heretic/glheretic-1.2/gsisound/ |
H A D | soundst.c | 465 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | s_sound.c | 692 void S_UpdateSounds(mobj_t * listener) in S_UpdateSounds() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | s_sound.c | 692 void S_UpdateSounds(mobj_t * listener) in S_UpdateSounds() function
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | s_sound.c | 377 void S_UpdateSounds(void* listener_p) in S_UpdateSounds() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | s_sound.c | 652 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | s_sound.c | 652 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | s_sound.c | 802 void S_UpdateSounds(mobj_t *listener) in S_UpdateSounds() function
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | s_blit.cc | 637 void S_UpdateSounds(position_c *listener, angle_t angle) in S_UpdateSounds() function
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | s_sound.cpp | 174 void S_UpdateSounds (void *listener_p) in S_UpdateSounds() function
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | s_sound.c | 1105 void S_UpdateSounds(void) in S_UpdateSounds() function
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | s_sound.cpp | 933 void S_UpdateSounds (void *listener_p) in S_UpdateSounds() function
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | s_sound.cpp | 1902 void S_UpdateSounds (AActor *listenactor) in S_UpdateSounds() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | s_sound.c | 831 void S_UpdateSounds(void) in S_UpdateSounds() function
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