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Searched defs:Scenery (Results 1 – 14 of 14) sorted by relevance

/dports/games/openbve/OpenBVE-1.8.2.1/source/LibRender2/Viewport/
H A DViewportModes.cs6 Scenery = 0, enumerator
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/windows/
H A Dtile_inspector.h21 Scenery, enumerator
/dports/games/meandmyshadow/meandmyshadow-0.5a/src/
H A DScenery.cpp33 Scenery::Scenery(Game* objParent) : in Scenery() function in Scenery
43 Scenery::Scenery(Game* objParent, int x, int y, int w, int h, const std::string& sceneryName) : in Scenery() function in Scenery
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/network/
H A DNetworkAction.h29 Scenery, enumerator
/dports/games/crrcsim/crrcsim-0.9.13/src/
H A Dglobal.h50 class Scenery; variable
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/interface/
H A DViewport.h61 Scenery, enumerator
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/management/
H A DResearch.h25 Scenery = 0, enumerator
/dports/games/crrcsim/crrcsim-0.9.13/src/mod_landscape/
H A Dcrrc_scenery.h256 SceneryNull(int sky_variant = 0) : Scenery(NULL, sky_variant) {} in Scenery() function
H A Dcrrc_scenery.cpp134 Scenery::Scenery(SimpleXMLTransfer *xml, int sky_variant) in Scenery() function in Scenery
/dports/games/scummvm/scummvm-2.5.1/engines/gob/
H A Dgob.h71 class Scenery; variable
H A Dscenery.cpp39 Scenery::Scenery(GobEngine *vm) : _vm(vm) { in Scenery() function in Gob::Scenery
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/gob/
H A Dscenery.cpp39 Scenery::Scenery(GobEngine *vm) : _vm(vm) { in Scenery() function in Gob::Scenery
H A Dgob.h70 class Scenery; variable
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/peep/
H A DGuest.h71 Scenery = 34, // "Great scenery!" enumerator