xref: /freebsd/contrib/bmake/dir.c (revision 9d3df31e)
1 /*	$NetBSD: dir.c,v 1.290 2024/05/20 19:14:12 sjg Exp $	*/
2 
3 /*
4  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
5  * All rights reserved.
6  *
7  * This code is derived from software contributed to Berkeley by
8  * Adam de Boor.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. Neither the name of the University nor the names of its contributors
19  *    may be used to endorse or promote products derived from this software
20  *    without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32  * SUCH DAMAGE.
33  */
34 
35 /*
36  * Copyright (c) 1988, 1989 by Adam de Boor
37  * Copyright (c) 1989 by Berkeley Softworks
38  * All rights reserved.
39  *
40  * This code is derived from software contributed to Berkeley by
41  * Adam de Boor.
42  *
43  * Redistribution and use in source and binary forms, with or without
44  * modification, are permitted provided that the following conditions
45  * are met:
46  * 1. Redistributions of source code must retain the above copyright
47  *    notice, this list of conditions and the following disclaimer.
48  * 2. Redistributions in binary form must reproduce the above copyright
49  *    notice, this list of conditions and the following disclaimer in the
50  *    documentation and/or other materials provided with the distribution.
51  * 3. All advertising materials mentioning features or use of this software
52  *    must display the following acknowledgement:
53  *	This product includes software developed by the University of
54  *	California, Berkeley and its contributors.
55  * 4. Neither the name of the University nor the names of its contributors
56  *    may be used to endorse or promote products derived from this software
57  *    without specific prior written permission.
58  *
59  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
60  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
61  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
62  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
63  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
64  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
65  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
66  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
67  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
68  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
69  * SUCH DAMAGE.
70  */
71 
72 /*
73  * Directory searching using wildcards and/or normal names.
74  * Used both for source wildcarding in the makefile and for finding
75  * implicit sources.
76  *
77  * The interface for this module is:
78  *	Dir_Init	Initialize the module.
79  *
80  *	Dir_InitCur	Set the cur CachedDir.
81  *
82  *	Dir_InitDot	Set the dot CachedDir.
83  *
84  *	Dir_End		Clean up the module.
85  *
86  *	Dir_SetPATH	Set ${.PATH} to reflect the state of dirSearchPath.
87  *
88  *	Dir_HasWildcards
89  *			Returns true if the name given it needs to
90  *			be wildcard-expanded.
91  *
92  *	SearchPath_Expand
93  *			Expand a filename pattern to find all matching files
94  *			from the search path.
95  *
96  *	Dir_FindFile	Searches for a file on a given search path.
97  *			If it exists, returns the entire path, otherwise NULL.
98  *
99  *	Dir_FindHereOrAbove
100  *			Search for a path in the current directory and then
101  *			all the directories above it in turn, until the path
102  *			is found or the root directory ("/") is reached.
103  *
104  *	Dir_UpdateMTime
105  *			Update the modification time and path of a node with
106  *			data from the file corresponding to the node.
107  *
108  *	SearchPath_Add	Add a directory to a search path.
109  *
110  *	SearchPath_ToFlags
111  *			Given a search path and a command flag, create
112  *			a string with each of the directories in the path
113  *			preceded by the command flag and all of them
114  *			separated by a space.
115  *
116  *	SearchPath_Clear
117  *			Resets a search path to the empty list.
118  *
119  * For debugging:
120  *	Dir_PrintDirectories
121  *			Print stats about the directory cache.
122  */
123 
124 #include <sys/types.h>
125 #include <sys/stat.h>
126 
127 #include <dirent.h>
128 #include <errno.h>
129 
130 #include "make.h"
131 #include "dir.h"
132 #include "job.h"
133 
134 /*	"@(#)dir.c	8.2 (Berkeley) 1/2/94"	*/
135 MAKE_RCSID("$NetBSD: dir.c,v 1.290 2024/05/20 19:14:12 sjg Exp $");
136 
137 /*
138  * A search path is a list of CachedDir structures. A CachedDir has in it the
139  * name of the directory and the names of all the files in the directory.
140  * This is used to cut down on the number of system calls necessary to find
141  * implicit dependents and their like. Since these searches are made before
142  * any actions are taken, we need not worry about the directory changing due
143  * to creation commands. If this hampers the style of some makefiles, they
144  * must be changed.
145  *
146  * All previously-read directories are kept in openDirs, which is checked
147  * first before a directory is opened.
148  *
149  * This cache is used by the multi-level transformation code in suff.c, which
150  * tends to search for far more files than in regular explicit targets. After
151  * a directory has been cached, any later changes to that directory are not
152  * reflected in the cache. To keep the cache up to date, there are several
153  * ideas:
154  *
155  * 1)	just use stat to test for a file's existence. As mentioned above,
156  *	this is very inefficient due to the number of checks performed by
157  *	the multi-level transformation code.
158  *
159  * 2)	use readdir() to search the directories, keeping them open between
160  *	checks. Around 1993 or earlier, this didn't slow down the process too
161  *	much, but it consumed one file descriptor per open directory, which
162  *	was critical on the then-current operating systems, as many limited
163  *	the number of open file descriptors to 20 or 32.
164  *
165  * 3)	record the mtime of the directory in the CachedDir structure and
166  *	verify the directory hasn't changed since the contents were cached.
167  *	This will catch the creation or deletion of files, but not the
168  *	updating of files. However, since it is the creation and deletion
169  *	that is the problem, this could be a good thing to do. Unfortunately,
170  *	if the directory (say ".") were fairly large and changed fairly
171  *	frequently, the constant reloading could seriously degrade
172  *	performance. It might be good in such cases to keep track of the
173  *	number of reloadings and if the number goes over a (small) limit,
174  *	resort to using stat in its place.
175  *
176  * An additional thing to consider is that make is used primarily to create
177  * C programs and until recently (as of 1993 or earlier), pcc-based compilers
178  * didn't have an option to specify where the resulting object file should be
179  * placed. This forced all objects to be created in the current directory.
180  * This isn't meant as a full excuse, just an explanation of some of the
181  * reasons for the caching used here.
182  *
183  * One more note: the location of a target's file is only performed on the
184  * downward traversal of the graph and then only for terminal nodes in the
185  * graph. This could be construed as wrong in some cases, but prevents
186  * inadvertent modification of files when the "installed" directory for a
187  * file is provided in the search path.
188  *
189  * Another data structure maintained by this module is an mtime cache used
190  * when the searching of cached directories fails to find a file. In the past,
191  * Dir_FindFile would simply perform an access() call in such a case to
192  * determine if the file could be found using just the name given. When this
193  * hit, however, all that was gained was the knowledge that the file existed.
194  * Given that an access() is essentially a stat() without the copyout() call,
195  * and that the same filesystem overhead would have to be incurred in
196  * Dir_MTime, it made sense to replace the access() with a stat() and record
197  * the mtime in a cache for when Dir_UpdateMTime was actually called.
198  */
199 
200 
201 /* A cache for the filenames in a directory. */
202 struct CachedDir {
203 	/*
204 	 * Name of the directory, either absolute or relative to the current
205 	 * directory. The name is not normalized in any way, that is, "."
206 	 * and "./." are different.
207 	 *
208 	 * Not sure what happens when .CURDIR is assigned a new value; see
209 	 * Parse_Var.
210 	 */
211 	char *name;
212 
213 	/*
214 	 * The number of SearchPaths that refer to this directory.
215 	 * Plus the number of global variables that refer to this directory.
216 	 * References from openDirs do not count though.
217 	 */
218 	int refCount;
219 
220 	/* The number of times a file in this directory has been found. */
221 	int hits;
222 
223 	/* The names of the directory entries. */
224 	HashSet files;
225 };
226 
227 typedef List CachedDirList;
228 typedef ListNode CachedDirListNode;
229 
230 /* A list of cached directories, with fast lookup by directory name. */
231 typedef struct OpenDirs {
232 	CachedDirList list;
233 	HashTable /* of CachedDirListNode */ table;
234 } OpenDirs;
235 
236 
237 SearchPath dirSearchPath = { LST_INIT }; /* main search path */
238 
239 static OpenDirs openDirs;	/* all cached directories */
240 
241 /*
242  * Variables for gathering statistics on the efficiency of the caching
243  * mechanism.
244  */
245 static int hits;		/* Found in directory cache */
246 static int misses;		/* Sad, but not evil misses */
247 static int nearmisses;		/* Found under search path */
248 static int bigmisses;		/* Sought by itself */
249 
250 /* The cached contents of ".", the relative current directory. */
251 static CachedDir *dot = NULL;
252 /* The cached contents of the absolute current directory. */
253 static CachedDir *cur = NULL;
254 /* A fake path entry indicating we need to look for '.' last. */
255 static CachedDir *dotLast = NULL;
256 
257 /*
258  * Results of doing a last-resort stat in Dir_FindFile -- if we have to go to
259  * the system to find the file, we might as well have its mtime on record.
260  *
261  * XXX: If this is done way early, there's a chance other rules will have
262  * already updated the file, in which case we'll update it again. Generally,
263  * there won't be two rules to update a single file, so this should be ok.
264  */
265 static HashTable mtimes;
266 
267 static HashTable lmtimes;	/* same as mtimes but for lstat */
268 
269 
270 static void OpenDirs_Remove(OpenDirs *, const char *);
271 
272 
273 static CachedDir *
CachedDir_New(const char * name)274 CachedDir_New(const char *name)
275 {
276 	CachedDir *dir = bmake_malloc(sizeof *dir);
277 
278 	dir->name = bmake_strdup(name);
279 	dir->refCount = 0;
280 	dir->hits = 0;
281 	HashSet_Init(&dir->files);
282 
283 #ifdef DEBUG_REFCNT
284 	DEBUG2(DIR, "CachedDir %p new  for \"%s\"\n", dir, dir->name);
285 #endif
286 
287 	return dir;
288 }
289 
290 static CachedDir *
CachedDir_Ref(CachedDir * dir)291 CachedDir_Ref(CachedDir *dir)
292 {
293 	dir->refCount++;
294 
295 #ifdef DEBUG_REFCNT
296 	DEBUG3(DIR, "CachedDir %p ++ %d for \"%s\"\n",
297 	    dir, dir->refCount, dir->name);
298 #endif
299 
300 	return dir;
301 }
302 
303 static void
CachedDir_Unref(CachedDir * dir)304 CachedDir_Unref(CachedDir *dir)
305 {
306 	dir->refCount--;
307 
308 #ifdef DEBUG_REFCNT
309 	DEBUG3(DIR, "CachedDir %p -- %d for \"%s\"\n",
310 	    dir, dir->refCount, dir->name);
311 #endif
312 
313 	if (dir->refCount > 0)
314 		return;
315 
316 #ifdef DEBUG_REFCNT
317 	DEBUG2(DIR, "CachedDir %p free for \"%s\"\n", dir, dir->name);
318 #endif
319 
320 	OpenDirs_Remove(&openDirs, dir->name);
321 
322 	free(dir->name);
323 	HashSet_Done(&dir->files);
324 	free(dir);
325 }
326 
327 /* Update the value of 'var', updating the reference counts. */
328 static void
CachedDir_Assign(CachedDir ** var,CachedDir * dir)329 CachedDir_Assign(CachedDir **var, CachedDir *dir)
330 {
331 	CachedDir *prev;
332 
333 	prev = *var;
334 	*var = dir;
335 	if (dir != NULL)
336 		CachedDir_Ref(dir);
337 	if (prev != NULL)
338 		CachedDir_Unref(prev);
339 }
340 
341 static void
OpenDirs_Init(OpenDirs * odirs)342 OpenDirs_Init(OpenDirs *odirs)
343 {
344 	Lst_Init(&odirs->list);
345 	HashTable_Init(&odirs->table);
346 }
347 
348 #ifdef CLEANUP
349 static void
OpenDirs_Done(OpenDirs * odirs)350 OpenDirs_Done(OpenDirs *odirs)
351 {
352 	CachedDirListNode *ln = odirs->list.first;
353 	DEBUG1(DIR, "OpenDirs_Done: %u entries to remove\n",
354 	    odirs->table.numEntries);
355 	while (ln != NULL) {
356 		CachedDirListNode *next = ln->next;
357 		CachedDir *dir = ln->datum;
358 		DEBUG2(DIR, "OpenDirs_Done: refCount %d for \"%s\"\n",
359 		    dir->refCount, dir->name);
360 		CachedDir_Unref(dir);	/* removes the dir from odirs->list */
361 		ln = next;
362 	}
363 	Lst_Done(&odirs->list);
364 	HashTable_Done(&odirs->table);
365 }
366 #endif
367 
368 static CachedDir *
OpenDirs_Find(OpenDirs * odirs,const char * name)369 OpenDirs_Find(OpenDirs *odirs, const char *name)
370 {
371 	CachedDirListNode *ln = HashTable_FindValue(&odirs->table, name);
372 	return ln != NULL ? ln->datum : NULL;
373 }
374 
375 static void
OpenDirs_Add(OpenDirs * odirs,CachedDir * cdir)376 OpenDirs_Add(OpenDirs *odirs, CachedDir *cdir)
377 {
378 	if (HashTable_FindEntry(&odirs->table, cdir->name) != NULL)
379 		return;
380 	Lst_Append(&odirs->list, cdir);
381 	HashTable_Set(&odirs->table, cdir->name, odirs->list.last);
382 }
383 
384 static void
OpenDirs_Remove(OpenDirs * odirs,const char * name)385 OpenDirs_Remove(OpenDirs *odirs, const char *name)
386 {
387 	HashEntry *he = HashTable_FindEntry(&odirs->table, name);
388 	CachedDirListNode *ln;
389 	if (he == NULL)
390 		return;
391 	ln = HashEntry_Get(he);
392 	HashTable_DeleteEntry(&odirs->table, he);
393 	Lst_Remove(&odirs->list, ln);
394 }
395 
396 /*
397  * Returns 0 and the result of stat(2) or lstat(2) in *out_cst,
398  * or -1 on error.
399  */
400 static int
cached_stats(const char * pathname,struct cached_stat * out_cst,bool useLstat,bool forceRefresh)401 cached_stats(const char *pathname, struct cached_stat *out_cst,
402 	     bool useLstat, bool forceRefresh)
403 {
404 	HashTable *tbl = useLstat ? &lmtimes : &mtimes;
405 	struct stat sys_st;
406 	struct cached_stat *cst;
407 	int rc;
408 
409 	if (pathname == NULL || pathname[0] == '\0')
410 		return -1;	/* This can happen in meta mode. */
411 
412 	cst = HashTable_FindValue(tbl, pathname);
413 	if (cst != NULL && !forceRefresh) {
414 		*out_cst = *cst;
415 		DEBUG2(DIR, "Using cached time %s for %s\n",
416 		    Targ_FmtTime(cst->cst_mtime), pathname);
417 		return 0;
418 	}
419 
420 	rc = (useLstat ? lstat : stat)(pathname, &sys_st);
421 	if (rc == -1)
422 		return -1;	/* don't cache negative lookups */
423 
424 	if (sys_st.st_mtime == 0)
425 		sys_st.st_mtime = 1; /* avoid confusion with missing file */
426 
427 	if (cst == NULL) {
428 		cst = bmake_malloc(sizeof *cst);
429 		HashTable_Set(tbl, pathname, cst);
430 	}
431 
432 	cst->cst_mtime = sys_st.st_mtime;
433 	cst->cst_mode = sys_st.st_mode;
434 
435 	*out_cst = *cst;
436 	DEBUG2(DIR, "   Caching %s for %s\n",
437 	    Targ_FmtTime(sys_st.st_mtime), pathname);
438 
439 	return 0;
440 }
441 
442 int
cached_stat(const char * pathname,struct cached_stat * cst)443 cached_stat(const char *pathname, struct cached_stat *cst)
444 {
445 	return cached_stats(pathname, cst, false, false);
446 }
447 
448 int
cached_lstat(const char * pathname,struct cached_stat * cst)449 cached_lstat(const char *pathname, struct cached_stat *cst)
450 {
451 	return cached_stats(pathname, cst, true, false);
452 }
453 
454 /* Initialize the directories module. */
455 void
Dir_Init(void)456 Dir_Init(void)
457 {
458 	OpenDirs_Init(&openDirs);
459 	HashTable_Init(&mtimes);
460 	HashTable_Init(&lmtimes);
461 	CachedDir_Assign(&dotLast, CachedDir_New(".DOTLAST"));
462 }
463 
464 /* Called by Dir_InitDir and whenever .CURDIR is assigned to. */
465 void
Dir_InitCur(const char * newCurdir)466 Dir_InitCur(const char *newCurdir)
467 {
468 	CachedDir *dir;
469 
470 	if (newCurdir == NULL)
471 		return;
472 
473 	/*
474 	 * The build directory is not the same as the source directory.
475 	 * Keep this one around too.
476 	 */
477 	dir = SearchPath_Add(NULL, newCurdir);
478 	if (dir == NULL)
479 		return;
480 
481 	CachedDir_Assign(&cur, dir);
482 }
483 
484 /*
485  * (Re)initialize "dot" (the current/object directory).
486  * Some directories may be cached.
487  */
488 void
Dir_InitDot(void)489 Dir_InitDot(void)
490 {
491 	CachedDir *dir;
492 
493 	dir = SearchPath_Add(NULL, ".");
494 	if (dir == NULL) {
495 		Error("Cannot open `.' (%s)", strerror(errno));
496 		exit(2);	/* Not 1 so -q can distinguish error */
497 	}
498 
499 	CachedDir_Assign(&dot, dir);
500 
501 	Dir_SetPATH();		/* initialize */
502 }
503 
504 /* Clean up the directories module. */
505 void
Dir_End(void)506 Dir_End(void)
507 {
508 #ifdef CLEANUP
509 	CachedDir_Assign(&cur, NULL);
510 	CachedDir_Assign(&dot, NULL);
511 	CachedDir_Assign(&dotLast, NULL);
512 	SearchPath_Clear(&dirSearchPath);
513 	OpenDirs_Done(&openDirs);
514 	HashTable_Done(&mtimes);
515 	HashTable_Done(&lmtimes);
516 #endif
517 }
518 
519 /*
520  * We want ${.PATH} to indicate the order in which we will actually
521  * search, so we rebuild it after any .PATH: target.
522  * This is the simplest way to deal with the effect of .DOTLAST.
523  */
524 void
Dir_SetPATH(void)525 Dir_SetPATH(void)
526 {
527 	CachedDirListNode *ln;
528 	bool seenDotLast = false;	/* true if we should search '.' last */
529 
530 	Global_Delete(".PATH");
531 
532 	if ((ln = dirSearchPath.dirs.first) != NULL) {
533 		CachedDir *dir = ln->datum;
534 		if (dir == dotLast) {
535 			seenDotLast = true;
536 			Global_Append(".PATH", dotLast->name);
537 		}
538 	}
539 
540 	if (!seenDotLast) {
541 		if (dot != NULL)
542 			Global_Append(".PATH", dot->name);
543 		if (cur != NULL)
544 			Global_Append(".PATH", cur->name);
545 	}
546 
547 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
548 		CachedDir *dir = ln->datum;
549 		if (dir == dotLast)
550 			continue;
551 		if (dir == dot && seenDotLast)
552 			continue;
553 		Global_Append(".PATH", dir->name);
554 	}
555 
556 	if (seenDotLast) {
557 		if (dot != NULL)
558 			Global_Append(".PATH", dot->name);
559 		if (cur != NULL)
560 			Global_Append(".PATH", cur->name);
561 	}
562 }
563 
564 
565 void
Dir_SetSYSPATH(void)566 Dir_SetSYSPATH(void)
567 {
568 	CachedDirListNode *ln;
569 	SearchPath *path = Lst_IsEmpty(&sysIncPath->dirs)
570 		? defSysIncPath : sysIncPath;
571 
572 	Var_ReadOnly(".SYSPATH", false);
573 	Global_Delete(".SYSPATH");
574 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
575 		CachedDir *dir = ln->datum;
576 		Global_Append(".SYSPATH", dir->name);
577 	}
578 	Var_ReadOnly(".SYSPATH", true);
579 }
580 
581 /*
582  * See if the given name has any wildcard characters in it and all braces and
583  * brackets are properly balanced.
584  *
585  * XXX: This code is not 100% correct ([^]] fails etc.). I really don't think
586  * that make(1) should be expanding patterns, because then you have to set a
587  * mechanism for escaping the expansion!
588  */
589 bool
Dir_HasWildcards(const char * name)590 Dir_HasWildcards(const char *name)
591 {
592 	const char *p;
593 	bool wild = false;
594 	int braces = 0, brackets = 0;
595 
596 	for (p = name; *p != '\0'; p++) {
597 		switch (*p) {
598 		case '{':
599 			braces++;
600 			wild = true;
601 			break;
602 		case '}':
603 			braces--;
604 			break;
605 		case '[':
606 			brackets++;
607 			wild = true;
608 			break;
609 		case ']':
610 			brackets--;
611 			break;
612 		case '?':
613 		case '*':
614 			wild = true;
615 			break;
616 		default:
617 			break;
618 		}
619 	}
620 	return wild && brackets == 0 && braces == 0;
621 }
622 
623 /*
624  * See if any files as seen from 'dir' match 'pattern', and add their names
625  * to 'expansions' if they do.
626  *
627  * Wildcards are only expanded in the final path component, but not in
628  * directories like src/lib*c/file*.c. To expand these wildcards,
629  * delegate the work to the shell, using the '!=' variable assignment
630  * operator, the ':sh' variable modifier or the ':!...!' variable modifier,
631  * such as in ${:!echo src/lib*c/file*.c!}.
632  */
633 static void
DirMatchFiles(const char * pattern,CachedDir * dir,StringList * expansions)634 DirMatchFiles(const char *pattern, CachedDir *dir, StringList *expansions)
635 {
636 	const char *dirName = dir->name;
637 	bool isDot = dirName[0] == '.' && dirName[1] == '\0';
638 	HashIter hi;
639 
640 	/*
641 	 * XXX: Iterating over all hash entries is inefficient.  If the
642 	 * pattern is a plain string without any wildcards, a direct lookup
643 	 * is faster.
644 	 */
645 
646 	HashIter_InitSet(&hi, &dir->files);
647 	while (HashIter_Next(&hi) != NULL) {
648 		const char *base = hi.entry->key;
649 		StrMatchResult res = Str_Match(base, pattern);
650 		/* TODO: handle errors from res.error */
651 
652 		if (!res.matched)
653 			continue;
654 
655 		/*
656 		 * Follow the UNIX convention that dot files are only found
657 		 * if the pattern begins with a dot. The pattern '.*' does
658 		 * not match '.' or '..' since these are not included in the
659 		 * directory cache.
660 		 *
661 		 * This means that the pattern '[a-z.]*' does not find
662 		 * '.file', which is consistent with NetBSD sh, NetBSD ksh,
663 		 * bash, dash, csh and probably many other shells as well.
664 		 */
665 		if (base[0] == '.' && pattern[0] != '.')
666 			continue;
667 
668 		{
669 			char *fullName = isDot
670 			    ? bmake_strdup(base)
671 			    : str_concat3(dirName, "/", base);
672 			Lst_Append(expansions, fullName);
673 		}
674 	}
675 }
676 
677 /* Find the next closing brace in 'p', taking nested braces into account. */
678 static const char *
closing_brace(const char * p)679 closing_brace(const char *p)
680 {
681 	int depth = 0;
682 	while (*p != '\0') {
683 		if (*p == '}' && depth == 0)
684 			break;
685 		if (*p == '{')
686 			depth++;
687 		if (*p == '}')
688 			depth--;
689 		p++;
690 	}
691 	return p;
692 }
693 
694 /*
695  * Find the next closing brace or comma in the string, taking nested braces
696  * into account.
697  */
698 static const char *
separator_comma(const char * p)699 separator_comma(const char *p)
700 {
701 	int depth = 0;
702 	while (*p != '\0') {
703 		if ((*p == '}' || *p == ',') && depth == 0)
704 			break;
705 		if (*p == '{')
706 			depth++;
707 		if (*p == '}')
708 			depth--;
709 		p++;
710 	}
711 	return p;
712 }
713 
714 static bool
contains_wildcard(const char * p)715 contains_wildcard(const char *p)
716 {
717 	for (; *p != '\0'; p++) {
718 		switch (*p) {
719 		case '*':
720 		case '?':
721 		case '{':
722 		case '[':
723 			return true;
724 		}
725 	}
726 	return false;
727 }
728 
729 static char *
concat3(const char * a,size_t a_len,const char * b,size_t b_len,const char * c,size_t c_len)730 concat3(const char *a, size_t a_len, const char *b, size_t b_len,
731 	const char *c, size_t c_len)
732 {
733 	size_t s_len = a_len + b_len + c_len;
734 	char *s = bmake_malloc(s_len + 1);
735 	memcpy(s, a, a_len);
736 	memcpy(s + a_len, b, b_len);
737 	memcpy(s + a_len + b_len, c, c_len);
738 	s[s_len] = '\0';
739 	return s;
740 }
741 
742 /*
743  * Expand curly braces like the C shell. Brace expansion by itself is purely
744  * textual, the expansions are not looked up in the file system. But if an
745  * expanded word contains wildcard characters, it is expanded further,
746  * matching only the actually existing files.
747  *
748  * Example: "{a{b,c}}" expands to "ab" and "ac".
749  * Example: "{a}" expands to "a".
750  * Example: "{a,*.c}" expands to "a" and all "*.c" files that exist.
751  *
752  * Input:
753  *	word		Entire word to expand
754  *	brace		First curly brace in it
755  *	path		Search path to use
756  *	expansions	Place to store the expansions
757  */
758 static void
DirExpandCurly(const char * word,const char * brace,SearchPath * path,StringList * expansions)759 DirExpandCurly(const char *word, const char *brace, SearchPath *path,
760 	       StringList *expansions)
761 {
762 	const char *prefix, *middle, *piece, *middle_end, *suffix;
763 	size_t prefix_len, suffix_len;
764 
765 	/* Split the word into prefix, '{', middle, '}' and suffix. */
766 
767 	middle = brace + 1;
768 	middle_end = closing_brace(middle);
769 	if (*middle_end == '\0') {
770 		Error("Unterminated {} clause \"%s\"", middle);
771 		return;
772 	}
773 
774 	prefix = word;
775 	prefix_len = (size_t)(brace - prefix);
776 	suffix = middle_end + 1;
777 	suffix_len = strlen(suffix);
778 
779 	/* Split the middle into pieces, separated by commas. */
780 
781 	piece = middle;
782 	while (piece < middle_end + 1) {
783 		const char *piece_end = separator_comma(piece);
784 		size_t piece_len = (size_t)(piece_end - piece);
785 
786 		char *file = concat3(prefix, prefix_len, piece, piece_len,
787 		    suffix, suffix_len);
788 
789 		if (contains_wildcard(file)) {
790 			SearchPath_Expand(path, file, expansions);
791 			free(file);
792 		} else {
793 			Lst_Append(expansions, file);
794 		}
795 
796 		/* skip over the comma or closing brace */
797 		piece = piece_end + 1;
798 	}
799 }
800 
801 
802 /* Expand 'pattern' in each of the directories from 'path'. */
803 static void
DirExpandPath(const char * pattern,SearchPath * path,StringList * expansions)804 DirExpandPath(const char *pattern, SearchPath *path, StringList *expansions)
805 {
806 	CachedDirListNode *ln;
807 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
808 		CachedDir *dir = ln->datum;
809 		DirMatchFiles(pattern, dir, expansions);
810 	}
811 }
812 
813 static void
PrintExpansions(StringList * expansions)814 PrintExpansions(StringList *expansions)
815 {
816 	const char *sep = "";
817 	StringListNode *ln;
818 	for (ln = expansions->first; ln != NULL; ln = ln->next) {
819 		const char *word = ln->datum;
820 		debug_printf("%s%s", sep, word);
821 		sep = " ";
822 	}
823 	debug_printf("\n");
824 }
825 
826 /*
827  * The wildcard isn't in the first component.
828  * Find all the components up to the one with the wildcard.
829  */
830 static void
SearchPath_ExpandMiddle(SearchPath * path,const char * pattern,const char * wildcardComponent,StringList * expansions)831 SearchPath_ExpandMiddle(SearchPath *path, const char *pattern,
832 			const char *wildcardComponent, StringList *expansions)
833 {
834 	char *prefix, *dirpath, *end;
835 	SearchPath *partPath;
836 
837 	prefix = bmake_strsedup(pattern, wildcardComponent + 1);
838 	/*
839 	 * XXX: Only the first match of the prefix in the path is
840 	 * taken, any others are ignored.  The expectation may be
841 	 * that the pattern is expanded in the whole path.
842 	 */
843 	dirpath = Dir_FindFile(prefix, path);
844 	free(prefix);
845 
846 	/*
847 	 * dirpath is null if can't find the leading component
848 	 *
849 	 * XXX: Dir_FindFile won't find internal components.  i.e. if the
850 	 * path contains ../Etc/Object and we're looking for Etc, it won't
851 	 * be found.  Ah well.  Probably not important.
852 	 *
853 	 * TODO: Check whether the above comment is still true.
854 	 */
855 	if (dirpath == NULL)
856 		return;
857 
858 	end = &dirpath[strlen(dirpath) - 1];
859 	/* XXX: What about multiple trailing slashes? */
860 	if (*end == '/')
861 		*end = '\0';
862 
863 	partPath = SearchPath_New();
864 	(void)SearchPath_Add(partPath, dirpath);
865 	DirExpandPath(wildcardComponent + 1, partPath, expansions);
866 	SearchPath_Free(partPath);
867 }
868 
869 /*
870  * Expand the given pattern into a list of existing filenames by globbing it,
871  * looking in each directory from the search path.
872  *
873  * Input:
874  *	path		the directories in which to find the files
875  *	pattern		the pattern to expand
876  *	expansions	the list on which to place the results
877  */
878 void
SearchPath_Expand(SearchPath * path,const char * pattern,StringList * expansions)879 SearchPath_Expand(SearchPath *path, const char *pattern, StringList *expansions)
880 {
881 	const char *brace, *slash, *wildcard, *wildcardComponent;
882 
883 	assert(path != NULL);
884 	assert(expansions != NULL);
885 
886 	DEBUG1(DIR, "Expanding \"%s\"... ", pattern);
887 
888 	brace = strchr(pattern, '{');
889 	if (brace != NULL) {
890 		DirExpandCurly(pattern, brace, path, expansions);
891 		goto done;
892 	}
893 
894 	slash = strchr(pattern, '/');
895 	if (slash == NULL) {
896 		DirMatchFiles(pattern, dot, expansions);
897 		DirExpandPath(pattern, path, expansions);
898 		goto done;
899 	}
900 
901 	/* At this point, the pattern has a directory component. */
902 
903 	/* Find the first wildcard in the pattern. */
904 	for (wildcard = pattern; *wildcard != '\0'; wildcard++)
905 		if (*wildcard == '?' || *wildcard == '[' || *wildcard == '*')
906 			break;
907 
908 	if (*wildcard == '\0') {
909 		/*
910 		 * No directory component and no wildcard at all -- this
911 		 * should never happen as in such a simple case there is no
912 		 * need to expand anything.
913 		 */
914 		DirExpandPath(pattern, path, expansions);
915 		goto done;
916 	}
917 
918 	/* Back up to the start of the component containing the wildcard. */
919 	/* XXX: This handles '///' and '/' differently. */
920 	wildcardComponent = wildcard;
921 	while (wildcardComponent > pattern && *wildcardComponent != '/')
922 		wildcardComponent--;
923 
924 	if (wildcardComponent == pattern) {
925 		/* The first component contains the wildcard. */
926 		/* Start the search from the local directory */
927 		DirExpandPath(pattern, path, expansions);
928 	} else {
929 		SearchPath_ExpandMiddle(path, pattern, wildcardComponent,
930 		    expansions);
931 	}
932 
933 done:
934 	if (DEBUG(DIR))
935 		PrintExpansions(expansions);
936 }
937 
938 /*
939  * Find if 'base' exists in 'dir'.
940  * Return the freshly allocated path to the file, or NULL.
941  */
942 static char *
DirLookup(CachedDir * dir,const char * base)943 DirLookup(CachedDir *dir, const char *base)
944 {
945 	char *file;
946 
947 	DEBUG1(DIR, "   %s ...\n", dir->name);
948 
949 	if (!HashSet_Contains(&dir->files, base))
950 		return NULL;
951 
952 	file = str_concat3(dir->name, "/", base);
953 	DEBUG1(DIR, "   returning %s\n", file);
954 	dir->hits++;
955 	hits++;
956 	return file;
957 }
958 
959 
960 /*
961  * Find if 'name' exists in 'dir'.
962  * Return the freshly allocated path to the file, or NULL.
963  */
964 static char *
DirLookupSubdir(CachedDir * dir,const char * name)965 DirLookupSubdir(CachedDir *dir, const char *name)
966 {
967 	struct cached_stat cst;
968 	char *file = dir == dot
969 	    ? bmake_strdup(name)
970 	    : str_concat3(dir->name, "/", name);
971 
972 	DEBUG1(DIR, "checking %s ...\n", file);
973 
974 	if (cached_stat(file, &cst) == 0) {
975 		nearmisses++;
976 		return file;
977 	}
978 	free(file);
979 	return NULL;
980 }
981 
982 /*
983  * Find if 'name' (which has basename 'base') exists in 'dir'.
984  * Return the freshly allocated path to the file, an empty string, or NULL.
985  * Returning an empty string means that the search should be terminated.
986  */
987 static char *
DirLookupAbs(CachedDir * dir,const char * name,const char * base)988 DirLookupAbs(CachedDir *dir, const char *name, const char *base)
989 {
990 	const char *dnp;	/* pointer into dir->name */
991 	const char *np;		/* pointer into name */
992 
993 	DEBUG1(DIR, "   %s ...\n", dir->name);
994 
995 	/*
996 	 * If the file has a leading path component and that component
997 	 * exactly matches the entire name of the current search
998 	 * directory, we can attempt another cache lookup. And if we don't
999 	 * have a hit, we can safely assume the file does not exist at all.
1000 	 */
1001 	for (dnp = dir->name, np = name;
1002 	     *dnp != '\0' && *dnp == *np; dnp++, np++)
1003 		continue;
1004 	if (*dnp != '\0' || np != base - 1)
1005 		return NULL;
1006 
1007 	if (!HashSet_Contains(&dir->files, base)) {
1008 		DEBUG0(DIR, "   must be here but isn't -- returning\n");
1009 		return bmake_strdup("");	/* to terminate the search */
1010 	}
1011 
1012 	dir->hits++;
1013 	hits++;
1014 	DEBUG1(DIR, "   returning %s\n", name);
1015 	return bmake_strdup(name);
1016 }
1017 
1018 /*
1019  * Find the given file in "." or curdir.
1020  * Return the freshly allocated path to the file, or NULL.
1021  */
1022 static char *
DirFindDot(const char * name,const char * base)1023 DirFindDot(const char *name, const char *base)
1024 {
1025 
1026 	if (HashSet_Contains(&dot->files, base)) {
1027 		DEBUG0(DIR, "   in '.'\n");
1028 		hits++;
1029 		dot->hits++;
1030 		return bmake_strdup(name);
1031 	}
1032 
1033 	if (cur != NULL && HashSet_Contains(&cur->files, base)) {
1034 		DEBUG1(DIR, "   in ${.CURDIR} = %s\n", cur->name);
1035 		hits++;
1036 		cur->hits++;
1037 		return str_concat3(cur->name, "/", base);
1038 	}
1039 
1040 	return NULL;
1041 }
1042 
1043 static bool
FindFileRelative(SearchPath * path,bool seenDotLast,const char * name,char ** out_file)1044 FindFileRelative(SearchPath *path, bool seenDotLast,
1045 		 const char *name, char **out_file)
1046 {
1047 	CachedDirListNode *ln;
1048 	bool checkedDot = false;
1049 	char *file;
1050 
1051 	DEBUG0(DIR, "   Trying subdirectories...\n");
1052 
1053 	if (!seenDotLast) {
1054 		if (dot != NULL) {
1055 			checkedDot = true;
1056 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1057 				goto done;
1058 		}
1059 		if (cur != NULL &&
1060 		    (file = DirLookupSubdir(cur, name)) != NULL)
1061 			goto done;
1062 	}
1063 
1064 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1065 		CachedDir *dir = ln->datum;
1066 		if (dir == dotLast)
1067 			continue;
1068 		if (dir == dot) {
1069 			if (checkedDot)
1070 				continue;
1071 			checkedDot = true;
1072 		}
1073 		if ((file = DirLookupSubdir(dir, name)) != NULL)
1074 			goto done;
1075 	}
1076 
1077 	if (seenDotLast) {
1078 		if (dot != NULL && !checkedDot) {
1079 			checkedDot = true;
1080 			if ((file = DirLookupSubdir(dot, name)) != NULL)
1081 				goto done;
1082 		}
1083 		if (cur != NULL &&
1084 		    (file = DirLookupSubdir(cur, name)) != NULL)
1085 			goto done;
1086 	}
1087 
1088 	if (checkedDot) {
1089 		/*
1090 		 * Already checked by the given name, since . was in
1091 		 * the path, so no point in proceeding.
1092 		 */
1093 		DEBUG0(DIR, "   Checked . already, returning NULL\n");
1094 		file = NULL;
1095 		goto done;
1096 	}
1097 
1098 	return false;
1099 
1100 done:
1101 	*out_file = file;
1102 	return true;
1103 }
1104 
1105 static bool
FindFileAbsolute(SearchPath * path,bool seenDotLast,const char * name,const char * base,char ** out_file)1106 FindFileAbsolute(SearchPath *path, bool seenDotLast,
1107 		 const char *name, const char *base, char **out_file)
1108 {
1109 	char *file;
1110 	CachedDirListNode *ln;
1111 
1112 	DEBUG0(DIR, "   Trying exact path matches...\n");
1113 
1114 	if (!seenDotLast && cur != NULL &&
1115 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
1116 		goto found;
1117 
1118 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1119 		CachedDir *dir = ln->datum;
1120 		if (dir == dotLast)
1121 			continue;
1122 		if ((file = DirLookupAbs(dir, name, base)) != NULL)
1123 			goto found;
1124 	}
1125 
1126 	if (seenDotLast && cur != NULL &&
1127 	    ((file = DirLookupAbs(cur, name, base)) != NULL))
1128 		goto found;
1129 
1130 	return false;
1131 
1132 found:
1133 	if (file[0] == '\0') {
1134 		free(file);
1135 		file = NULL;
1136 	}
1137 	*out_file = file;
1138 	return true;
1139 }
1140 
1141 /*
1142  * Find the file with the given name along the given search path.
1143  *
1144  * Input:
1145  *	name		the file to find
1146  *	path		the directories to search, or NULL
1147  *	isinclude	if true, do not search .CURDIR at all
1148  *
1149  * Results:
1150  *	The freshly allocated path to the file, or NULL.
1151  */
1152 static char *
FindFile(const char * name,SearchPath * path,bool isinclude)1153 FindFile(const char *name, SearchPath *path, bool isinclude)
1154 {
1155 	char *file;		/* the current filename to check */
1156 	bool seenDotLast = isinclude; /* true if we should search dot last */
1157 	struct cached_stat cst;
1158 	const char *trailing_dot = ".";
1159 	const char *base = str_basename(name);
1160 
1161 	DEBUG1(DIR, "Searching for %s ...", name);
1162 
1163 	if (path == NULL) {
1164 		DEBUG0(DIR, "couldn't open path, file not found\n");
1165 		misses++;
1166 		return NULL;
1167 	}
1168 
1169 	if (!seenDotLast && path->dirs.first != NULL) {
1170 		CachedDir *dir = path->dirs.first->datum;
1171 		if (dir == dotLast) {
1172 			seenDotLast = true;
1173 			DEBUG0(DIR, "[dot last]...");
1174 		}
1175 	}
1176 	DEBUG0(DIR, "\n");
1177 
1178 	/*
1179 	 * If there's no leading directory components or if the leading
1180 	 * directory component is exactly `./', consult the cached contents
1181 	 * of each of the directories on the search path.
1182 	 */
1183 	if (base == name || (base - name == 2 && *name == '.')) {
1184 		CachedDirListNode *ln;
1185 
1186 		/*
1187 		 * Look through all the directories on the path seeking one
1188 		 * which contains the final component of the given name.  If
1189 		 * such a file is found, return its pathname.
1190 		 * If there is no such file, go on to phase two.
1191 		 *
1192 		 * No matter what, always look for the file in the current
1193 		 * directory before anywhere else (unless the path contains
1194 		 * the magic '.DOTLAST', in which case search it last).
1195 		 * This is so there are no conflicts between what the user
1196 		 * specifies (fish.c) and what make finds (./fish.c).
1197 		 */
1198 		if (!seenDotLast && (file = DirFindDot(name, base)) != NULL)
1199 			return file;
1200 
1201 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1202 			CachedDir *dir = ln->datum;
1203 			if (dir == dotLast)
1204 				continue;
1205 			if ((file = DirLookup(dir, base)) != NULL)
1206 				return file;
1207 		}
1208 
1209 		if (seenDotLast && (file = DirFindDot(name, base)) != NULL)
1210 			return file;
1211 	}
1212 
1213 	if (base == name) {
1214 		DEBUG0(DIR, "   failed.\n");
1215 		misses++;
1216 		return NULL;
1217 	}
1218 
1219 	if (*base == '\0')
1220 		base = trailing_dot;	/* we were given a trailing "/" */
1221 
1222 	if (name[0] != '/') {
1223 		if (FindFileRelative(path, seenDotLast, name, &file))
1224 			return file;
1225 	} else {
1226 		if (FindFileAbsolute(path, seenDotLast, name, base, &file))
1227 			return file;
1228 	}
1229 
1230 	/*
1231 	 * We cannot add the directory onto the search path because
1232 	 * of this amusing case:
1233 	 * $(INSTALLDIR)/$(FILE): $(FILE)
1234 	 *
1235 	 * $(FILE) exists in $(INSTALLDIR) but not in the current one.
1236 	 * When searching for $(FILE), we will find it in $(INSTALLDIR)
1237 	 * b/c we added it here. This is not good...
1238 	 */
1239 
1240 	DEBUG1(DIR, "   Looking for \"%s\" ...\n", name);
1241 
1242 	bigmisses++;
1243 	if (cached_stat(name, &cst) == 0)
1244 		return bmake_strdup(name);
1245 
1246 	DEBUG0(DIR, "   failed. Returning NULL\n");
1247 	return NULL;
1248 }
1249 
1250 /*
1251  * Find the file with the given name along the given search path.
1252  *
1253  * Input:
1254  *	name		the file to find
1255  *	path		the directories to search, or NULL
1256  *
1257  * Results:
1258  *	The freshly allocated path to the file, or NULL.
1259  */
1260 char *
Dir_FindFile(const char * name,SearchPath * path)1261 Dir_FindFile(const char *name, SearchPath *path)
1262 {
1263 	return FindFile(name, path, false);
1264 }
1265 
1266 /*
1267  * Find the include file with the given name along the given search path.
1268  *
1269  * Input:
1270  *	name		the file to find
1271  *	path		the directories to search, or NULL
1272  *
1273  * Results:
1274  *	The freshly allocated path to the file, or NULL.
1275  */
1276 char *
Dir_FindInclude(const char * name,SearchPath * path)1277 Dir_FindInclude(const char *name, SearchPath *path)
1278 {
1279 	return FindFile(name, path, true);
1280 }
1281 
1282 
1283 /*
1284  * Search for 'needle' starting at the directory 'here' and then working our
1285  * way up towards the root directory. Return the allocated path, or NULL.
1286  */
1287 char *
Dir_FindHereOrAbove(const char * here,const char * needle)1288 Dir_FindHereOrAbove(const char *here, const char *needle)
1289 {
1290 	struct cached_stat cst;
1291 	char *dirbase, *dirbase_end;
1292 	char *try, *try_end;
1293 
1294 	dirbase = bmake_strdup(here);
1295 	dirbase_end = dirbase + strlen(dirbase);
1296 
1297 	for (;;) {
1298 		try = str_concat3(dirbase, "/", needle);
1299 		if (cached_stat(try, &cst) != -1) {
1300 			if ((cst.cst_mode & S_IFMT) != S_IFDIR) {
1301 				/*
1302 				 * Chop off the filename, to return a
1303 				 * directory.
1304 				 */
1305 				try_end = try + strlen(try);
1306 				while (try_end > try && *try_end != '/')
1307 					try_end--;
1308 				if (try_end > try)
1309 					*try_end = '\0';	/* chop! */
1310 			}
1311 
1312 			free(dirbase);
1313 			return try;
1314 		}
1315 		free(try);
1316 
1317 		if (dirbase_end == dirbase)
1318 			break;	/* failed! */
1319 
1320 		/* Truncate dirbase from the end to move up a dir. */
1321 		while (dirbase_end > dirbase && *dirbase_end != '/')
1322 			dirbase_end--;
1323 		*dirbase_end = '\0';	/* chop! */
1324 	}
1325 
1326 	free(dirbase);
1327 	return NULL;
1328 }
1329 
1330 /*
1331  * This is an implied source, and it may have moved,
1332  * see if we can find it via the current .PATH
1333  */
1334 static char *
ResolveMovedDepends(GNode * gn)1335 ResolveMovedDepends(GNode *gn)
1336 {
1337 	char *fullName;
1338 
1339 	const char *base = str_basename(gn->name);
1340 	if (base == gn->name)
1341 		return NULL;
1342 
1343 	fullName = Dir_FindFile(base, Suff_FindPath(gn));
1344 	if (fullName == NULL)
1345 		return NULL;
1346 
1347 	/*
1348 	 * Put the found file in gn->path so that we give that to the compiler.
1349 	 */
1350 	/*
1351 	 * XXX: Better just reset gn->path to NULL; updating it is already done
1352 	 * by Dir_UpdateMTime.
1353 	 */
1354 	gn->path = bmake_strdup(fullName);
1355 	if (!Job_RunTarget(".STALE", gn->fname))
1356 		fprintf(stdout,	/* XXX: Why stdout? */
1357 		    "%s: %s, %u: ignoring stale %s for %s, found %s\n",
1358 		    progname, gn->fname, gn->lineno,
1359 		    makeDependfile, gn->name, fullName);
1360 
1361 	return fullName;
1362 }
1363 
1364 static char *
ResolveFullName(GNode * gn)1365 ResolveFullName(GNode *gn)
1366 {
1367 	char *fullName;
1368 
1369 	fullName = gn->path;
1370 	if (fullName == NULL && !(gn->type & OP_NOPATH)) {
1371 
1372 		fullName = Dir_FindFile(gn->name, Suff_FindPath(gn));
1373 
1374 		if (fullName == NULL && gn->flags.fromDepend &&
1375 		    !Lst_IsEmpty(&gn->implicitParents))
1376 			fullName = ResolveMovedDepends(gn);
1377 
1378 		DEBUG2(DIR, "Found '%s' as '%s'\n",
1379 		    gn->name, fullName != NULL ? fullName : "(not found)");
1380 	}
1381 
1382 	if (fullName == NULL)
1383 		fullName = bmake_strdup(gn->name);
1384 
1385 	/* XXX: Is every piece of memory freed as it should? */
1386 
1387 	return fullName;
1388 }
1389 
1390 /*
1391  * Search 'gn' along 'dirSearchPath' and store its modification time in
1392  * 'gn->mtime'. If no file is found, store 0 instead.
1393  *
1394  * The found file is stored in 'gn->path', unless the node already had a path.
1395  */
1396 void
Dir_UpdateMTime(GNode * gn,bool forceRefresh)1397 Dir_UpdateMTime(GNode *gn, bool forceRefresh)
1398 {
1399 	char *fullName;
1400 	struct cached_stat cst;
1401 
1402 	if (gn->type & OP_ARCHV) {
1403 		Arch_UpdateMTime(gn);
1404 		return;
1405 	}
1406 
1407 	if (gn->type & OP_PHONY) {
1408 		gn->mtime = 0;
1409 		return;
1410 	}
1411 
1412 	fullName = ResolveFullName(gn);
1413 
1414 	if (cached_stats(fullName, &cst, false, forceRefresh) < 0) {
1415 		if (gn->type & OP_MEMBER) {
1416 			if (fullName != gn->path)
1417 				free(fullName);
1418 			Arch_UpdateMemberMTime(gn);
1419 			return;
1420 		}
1421 
1422 		cst.cst_mtime = 0;
1423 	}
1424 
1425 	if (fullName != NULL && gn->path == NULL)
1426 		gn->path = fullName;
1427 	/* XXX: else free(fullName)? */
1428 
1429 	gn->mtime = cst.cst_mtime;
1430 }
1431 
1432 /*
1433  * Read the directory and add it to the cache in openDirs.
1434  * If a path is given, add the directory to that path as well.
1435  */
1436 static CachedDir *
CacheNewDir(const char * name,SearchPath * path)1437 CacheNewDir(const char *name, SearchPath *path)
1438 {
1439 	CachedDir *dir = NULL;
1440 	DIR *d;
1441 	struct dirent *dp;
1442 
1443 	if ((d = opendir(name)) == NULL) {
1444 		DEBUG1(DIR, "Caching %s ... not found\n", name);
1445 		return dir;
1446 	}
1447 
1448 	DEBUG1(DIR, "Caching %s ...\n", name);
1449 
1450 	dir = CachedDir_New(name);
1451 
1452 	while ((dp = readdir(d)) != NULL) {
1453 
1454 #if defined(sun) && defined(d_ino) /* d_ino is a sunos4 #define for d_fileno */
1455 		/*
1456 		 * The sun directory library doesn't check for a 0 inode
1457 		 * (0-inode slots just take up space), so we have to do
1458 		 * it ourselves.
1459 		 */
1460 		if (dp->d_fileno == 0)
1461 			continue;
1462 #endif /* sun && d_ino */
1463 
1464 		(void)HashSet_Add(&dir->files, dp->d_name);
1465 	}
1466 	(void)closedir(d);
1467 
1468 	OpenDirs_Add(&openDirs, dir);
1469 	if (path != NULL)
1470 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1471 
1472 	DEBUG1(DIR, "Caching %s done\n", name);
1473 	return dir;
1474 }
1475 
1476 /*
1477  * Read the list of filenames in the directory 'name' and store the result
1478  * in 'openDirs'.
1479  *
1480  * If a search path is given, append the directory to that path.
1481  *
1482  * Input:
1483  *	path		The path to which the directory should be
1484  *			added, or NULL to only add the directory to openDirs.
1485  *	name		The name of the directory to add.
1486  *			The name is not normalized in any way.
1487  * Output:
1488  *	result		If no path is given and the directory exists, the
1489  *			returned CachedDir has a reference count of 0.  It
1490  *			must either be assigned to a variable using
1491  *			CachedDir_Assign or be appended to a SearchPath using
1492  *			Lst_Append and CachedDir_Ref.
1493  */
1494 CachedDir *
SearchPath_Add(SearchPath * path,const char * name)1495 SearchPath_Add(SearchPath *path, const char *name)
1496 {
1497 
1498 	if (path != NULL && strcmp(name, ".DOTLAST") == 0) {
1499 		CachedDirListNode *ln;
1500 
1501 		/* XXX: Linear search gets slow with thousands of entries. */
1502 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1503 			CachedDir *pathDir = ln->datum;
1504 			if (strcmp(pathDir->name, name) == 0)
1505 				return pathDir;
1506 		}
1507 
1508 		Lst_Prepend(&path->dirs, CachedDir_Ref(dotLast));
1509 	}
1510 
1511 	if (path != NULL) {
1512 		/* XXX: Why is OpenDirs only checked if path != NULL? */
1513 		CachedDir *dir = OpenDirs_Find(&openDirs, name);
1514 		if (dir != NULL) {
1515 			if (Lst_FindDatum(&path->dirs, dir) == NULL)
1516 				Lst_Append(&path->dirs, CachedDir_Ref(dir));
1517 			return dir;
1518 		}
1519 	}
1520 
1521 	return CacheNewDir(name, path);
1522 }
1523 
1524 /*
1525  * Return a copy of dirSearchPath, incrementing the reference counts for
1526  * the contained directories.
1527  */
1528 SearchPath *
Dir_CopyDirSearchPath(void)1529 Dir_CopyDirSearchPath(void)
1530 {
1531 	SearchPath *path = SearchPath_New();
1532 	CachedDirListNode *ln;
1533 	for (ln = dirSearchPath.dirs.first; ln != NULL; ln = ln->next) {
1534 		CachedDir *dir = ln->datum;
1535 		Lst_Append(&path->dirs, CachedDir_Ref(dir));
1536 	}
1537 	return path;
1538 }
1539 
1540 /*
1541  * Make a string by taking all the directories in the given search path and
1542  * preceding them by the given flag. Used by the suffix module to create
1543  * variables for compilers based on suffix search paths. Note that there is no
1544  * space between the given flag and each directory.
1545  */
1546 char *
SearchPath_ToFlags(SearchPath * path,const char * flag)1547 SearchPath_ToFlags(SearchPath *path, const char *flag)
1548 {
1549 	Buffer buf;
1550 	CachedDirListNode *ln;
1551 
1552 	Buf_Init(&buf);
1553 
1554 	if (path != NULL) {
1555 		for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1556 			CachedDir *dir = ln->datum;
1557 			Buf_AddStr(&buf, " ");
1558 			Buf_AddStr(&buf, flag);
1559 			Buf_AddStr(&buf, dir->name);
1560 		}
1561 	}
1562 
1563 	return Buf_DoneData(&buf);
1564 }
1565 
1566 /* Free the search path and all directories mentioned in it. */
1567 void
SearchPath_Free(SearchPath * path)1568 SearchPath_Free(SearchPath *path)
1569 {
1570 	CachedDirListNode *ln;
1571 
1572 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1573 		CachedDir *dir = ln->datum;
1574 		CachedDir_Unref(dir);
1575 	}
1576 	Lst_Done(&path->dirs);
1577 	free(path);
1578 }
1579 
1580 /*
1581  * Clear out all elements from the given search path.
1582  * The path is set to the empty list but is not destroyed.
1583  */
1584 void
SearchPath_Clear(SearchPath * path)1585 SearchPath_Clear(SearchPath *path)
1586 {
1587 	while (!Lst_IsEmpty(&path->dirs)) {
1588 		CachedDir *dir = Lst_Dequeue(&path->dirs);
1589 		CachedDir_Unref(dir);
1590 	}
1591 }
1592 
1593 
1594 /*
1595  * Concatenate two paths, adding the second to the end of the first,
1596  * skipping duplicates.
1597  */
1598 void
SearchPath_AddAll(SearchPath * dst,SearchPath * src)1599 SearchPath_AddAll(SearchPath *dst, SearchPath *src)
1600 {
1601 	CachedDirListNode *ln;
1602 
1603 	for (ln = src->dirs.first; ln != NULL; ln = ln->next) {
1604 		CachedDir *dir = ln->datum;
1605 		if (Lst_FindDatum(&dst->dirs, dir) == NULL)
1606 			Lst_Append(&dst->dirs, CachedDir_Ref(dir));
1607 	}
1608 }
1609 
1610 static int
percentage(int num,int den)1611 percentage(int num, int den)
1612 {
1613 	return den != 0 ? num * 100 / den : 0;
1614 }
1615 
1616 void
Dir_PrintDirectories(void)1617 Dir_PrintDirectories(void)
1618 {
1619 	CachedDirListNode *ln;
1620 
1621 	debug_printf("#*** Directory Cache:\n");
1622 	debug_printf(
1623 	    "# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
1624 	    hits, misses, nearmisses, bigmisses,
1625 	    percentage(hits, hits + bigmisses + nearmisses));
1626 	debug_printf("#  refs  hits  directory\n");
1627 
1628 	for (ln = openDirs.list.first; ln != NULL; ln = ln->next) {
1629 		CachedDir *dir = ln->datum;
1630 		debug_printf("#  %4d  %4d  %s\n",
1631 		    dir->refCount, dir->hits, dir->name);
1632 	}
1633 }
1634 
1635 void
SearchPath_Print(const SearchPath * path)1636 SearchPath_Print(const SearchPath *path)
1637 {
1638 	CachedDirListNode *ln;
1639 
1640 	for (ln = path->dirs.first; ln != NULL; ln = ln->next) {
1641 		const CachedDir *dir = ln->datum;
1642 		debug_printf("%s ", dir->name);
1643 	}
1644 }
1645