/dports/emulators/qemu5/qemu-5.2.0/roms/edk2/OvmfPkg/XenPvBlkDxe/ |
H A D | BlockIo.c | 81 UINTN Sector; in XenPvBlkDxeBlockIoReadWriteBlocks() local
|
/dports/sysutils/uefi-edk2-bhyve/edk2-edk2-stable202102/OvmfPkg/XenPvBlkDxe/ |
H A D | BlockIo.c | 81 UINTN Sector; in XenPvBlkDxeBlockIoReadWriteBlocks() local
|
/dports/sysutils/uefi-edk2-qemu/edk2-edk2-stable201911/OvmfPkg/XenPvBlkDxe/ |
H A D | BlockIo.c | 81 UINTN Sector; in XenPvBlkDxeBlockIoReadWriteBlocks() local
|
/dports/emulators/qemu-guest-agent/qemu-5.0.1/roms/edk2/OvmfPkg/XenPvBlkDxe/ |
H A D | BlockIo.c | 81 UINTN Sector; in XenPvBlkDxeBlockIoReadWriteBlocks() local
|
/dports/sysutils/edk2/edk2-edk2-stable202102/OvmfPkg/XenPvBlkDxe/ |
H A D | BlockIo.c | 81 UINTN Sector; in XenPvBlkDxeBlockIoReadWriteBlocks() local
|
/dports/devel/cc65/cc65-2.19/samples/ |
H A D | diodemo.c | 120 unsigned int Sector; in main() local
|
/dports/games/pioneer/pioneer-20210723/src/galaxy/ |
H A D | GalaxyCache.h | 113 class Sector; variable
|
H A D | Sector.cpp | 17 Sector::Sector(RefCountedPtr<Galaxy> galaxy, const SystemPath &path, SectorCache *cache) : in Sector() function in Sector
|
/dports/games/gigalomania/gigalomaniasrc/ |
H A D | player.h | 10 class Sector; variable
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/world/ |
H A D | map.h | 59 class Sector; variable
|
H A D | line.h | 39 class Sector; variable
|
/dports/games/OpenLara/OpenLara-b4b19f2/src/platform/gba/ |
H A D | common.h | 221 struct Sector { struct 222 uint16 floorIndex; 223 uint16 boxIndex; 224 uint8 roomBelow; 225 int8 floor; 226 uint8 roomAbove; 227 int8 ceiling;
|
/dports/games/libretro-hatari/hatari-561c07e/src/ |
H A D | floppy.c | 786 bool Floppy_ReadSectors(int Drive, Uint8 **pBuffer, Uint16 Sector, in Floppy_ReadSectors() 868 bool Floppy_WriteSectors(int Drive, Uint8 *pBuffer, Uint16 Sector, in Floppy_WriteSectors()
|
/dports/audio/lenticular-lv2/lenticular_lv2-0.5.0-14-g14d8075/eurorack/stmlib/third_party/STM/STM32H7xx_HAL_Driver/src/ |
H A D | stm32h7xx_hal_flash_ex.c | 812 void FLASH_Erase_Sector(uint32_t Sector, uint32_t Banks, uint32_t VoltageRange) in FLASH_Erase_Sector() 1551 static void FLASH_CRC_AddSector(uint32_t Sector, uint32_t Bank) in FLASH_CRC_AddSector()
|
/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_levelinfo.cpp | 169 void VLevelInfo::SectorStartSound(const sector_t* Sector, int SoundId, in SectorStartSound() 210 void VLevelInfo::SectorStartSequence(const sector_t* Sector, VName Name, in SectorStartSequence()
|
/dports/emulators/simh/simh-3.9.0_5/AltairZ80/ |
H A D | sim_imd.c | 505 uint32 Sector, in sectRead() 598 uint32 Sector, in sectWrite()
|
/dports/multimedia/v4l-utils/linux-5.13-rc2/block/partitions/ |
H A D | check.h | 29 } Sector; typedef
|
/dports/multimedia/v4l_compat/linux-5.13-rc2/block/partitions/ |
H A D | check.h | 29 } Sector; typedef
|
/dports/multimedia/libv4l/linux-5.13-rc2/block/partitions/ |
H A D | check.h | 29 } Sector; typedef
|
/dports/emulators/hatari/hatari-2.2.1/src/ |
H A D | floppy.c | 810 bool Floppy_ReadSectors(int Drive, Uint8 **pBuffer, Uint16 Sector, in Floppy_ReadSectors() 892 bool Floppy_WriteSectors(int Drive, Uint8 *pBuffer, Uint16 Sector, in Floppy_WriteSectors()
|
/dports/games/residualvm/residualvm-0.3.1/engines/grim/ |
H A D | sector.cpp | 34 Sector::Sector() : in Sector() function in Grim::Sector 40 Sector::Sector(const Sector &other) : in Sector() function in Grim::Sector
|
/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | gamemap.h | 130 struct Sector struct 132 enum Flat { Floor, Ceiling }; 133 FTextureID texture[2];
|
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | town.cpp | 25 Uint16 *Sector; in T_FillSector() local
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | sector.cpp | 34 Sector::Sector() : in Sector() function in Grim::Sector 40 Sector::Sector(const Sector &other) : in Sector() function in Grim::Sector
|
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/emi/ |
H A D | setb2set.cpp | 118 class Sector : public Section { class 136 Sector::Sector(Data *data) : Section(data) { in Sector() function in Sector
|