/dports/math/saga/saga-8.1.3/saga-gis/src/saga_core/saga_api/ |
H A D | grid_system.cpp | 511 CSG_Vector Sector(2); in _Set_Kernel() local
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_nodebuild.cpp | 205 glbsp_sector_t* Sector = NewSector(); in SetUpSectors() local
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H A D | p_gameobject.h | 228 sector_t* Sector; member 326 sector_t* Sector; // a sector containing this object member
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H A D | p_entity.h | 171 sector_t* Sector; variable
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H A D | p_levelinfo.cpp | 169 void VLevelInfo::SectorStartSound(const sector_t* Sector, int SoundId, in SectorStartSound() 210 void VLevelInfo::SectorStartSequence(const sector_t* Sector, VName Name, in SectorStartSequence()
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/dports/games/xspacewarp/xspacewarp-1.2/ |
H A D | c_sector.cc | 36 Sector::Sector() in Sector() function in Sector
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H A D | c_sector.hh | 38 class Sector class
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | game.h | 1837 short Sector; member 1872 short Sector, TimeOut; member
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/dports/games/traingame/traingame-cb6513e/src/ |
H A D | QuadTree.cpp | 41 struct Sector { struct in QuadTree 42 Point<int> bot_left, top_right; 43 unsigned int id; 44 unsigned int children[4]; 45 QuadType type;
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_spec.cpp | 912 sector_t *Sector = point->Sector; in SetupFloorPortal() local 925 sector_t *Sector = point->Sector; in SetupCeilingPortal() local 1058 sector_t *Sector = origin->Sector; in P_SpawnSkybox() local
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | game.h | 22 class Sector; variable
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/dports/emulators/simh/simh-3.9.0_5/AltairZ80/ |
H A D | sim_imd.c | 505 uint32 Sector, in sectRead() 598 uint32 Sector, in sectWrite()
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/dports/www/gitea/gitea-1.16.5/vendor/golang.org/x/sys/unix/ |
H A D | ztypes_linux.go | 213 Sector uint64 member
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/dports/games/konquest/konquest-21.12.3/src/ |
H A D | planet.h | 17 class Sector; variable
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H A D | sector.cc | 19 Sector::Sector() in Sector() function in Sector 25 Sector::Sector( Map *map, Coordinate coord ) in Sector() function in Sector 32 Sector::Sector( const Sector & other ) in Sector() function in Sector
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/dports/net/traefik/traefik-2.6.1/vendor/golang.org/x/sys/unix/ |
H A D | ztypes_linux.go | 208 Sector uint64 member
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | actor.h | 36 class Sector; variable
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H A D | sector.cpp | 34 Sector::Sector() : in Sector() function in Grim::Sector 40 Sector::Sector(const Sector &other) : in Sector() function in Grim::Sector
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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | objproto.h | 79 class Sector; variable
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H A D | objects.h | 743 Sector(void) : in Sector() function
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/scripting/ |
H A D | sector.cpp | 28 Sector::Sector(::Sector* parent) : in Sector() function in scripting::Sector
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H A D | sector.hpp | 29 class Sector final : public GameObjectManager class
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/ |
H A D | sector.cpp | 71 Sector::Sector(Level& parent) : in Sector() function in Sector
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H A D | sector.hpp | 52 class Sector final : public GameObjectManager class
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/dports/emulators/qemu/qemu-6.2.0/roms/edk2/OvmfPkg/XenPvBlkDxe/ |
H A D | BlockFront.h | 22 UINTN Sector; ///< 512 bytes sector. member
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