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Searched defs:Sector (Results 1 – 25 of 352) sorted by last modified time

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/dports/math/saga/saga-8.1.3/saga-gis/src/saga_core/saga_api/
H A Dgrid_system.cpp511 CSG_Vector Sector(2); in _Set_Kernel() local
/dports/games/vavoom/vavoom-1.33/source/
H A Dp_nodebuild.cpp205 glbsp_sector_t* Sector = NewSector(); in SetUpSectors() local
H A Dp_gameobject.h228 sector_t* Sector; member
326 sector_t* Sector; // a sector containing this object member
H A Dp_entity.h171 sector_t* Sector; variable
H A Dp_levelinfo.cpp169 void VLevelInfo::SectorStartSound(const sector_t* Sector, int SoundId, in SectorStartSound()
210 void VLevelInfo::SectorStartSequence(const sector_t* Sector, VName Name, in SectorStartSequence()
/dports/games/xspacewarp/xspacewarp-1.2/
H A Dc_sector.cc36 Sector::Sector() in Sector() function in Sector
H A Dc_sector.hh38 class Sector class
/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.h1837 short Sector; member
1872 short Sector, TimeOut; member
/dports/games/traingame/traingame-cb6513e/src/
H A DQuadTree.cpp41 struct Sector { struct in QuadTree
42 Point<int> bot_left, top_right;
43 unsigned int id;
44 unsigned int children[4];
45 QuadType type;
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_spec.cpp912 sector_t *Sector = point->Sector; in SetupFloorPortal() local
925 sector_t *Sector = point->Sector; in SetupCeilingPortal() local
1058 sector_t *Sector = origin->Sector; in P_SpawnSkybox() local
/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.h22 class Sector; variable
/dports/emulators/simh/simh-3.9.0_5/AltairZ80/
H A Dsim_imd.c505 uint32 Sector, in sectRead()
598 uint32 Sector, in sectWrite()
/dports/www/gitea/gitea-1.16.5/vendor/golang.org/x/sys/unix/
H A Dztypes_linux.go213 Sector uint64 member
/dports/games/konquest/konquest-21.12.3/src/
H A Dplanet.h17 class Sector; variable
H A Dsector.cc19 Sector::Sector() in Sector() function in Sector
25 Sector::Sector( Map *map, Coordinate coord ) in Sector() function in Sector
32 Sector::Sector( const Sector & other ) in Sector() function in Sector
/dports/net/traefik/traefik-2.6.1/vendor/golang.org/x/sys/unix/
H A Dztypes_linux.go208 Sector uint64 member
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dactor.h36 class Sector; variable
H A Dsector.cpp34 Sector::Sector() : in Sector() function in Grim::Sector
40 Sector::Sector(const Sector &other) : in Sector() function in Grim::Sector
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dobjproto.h79 class Sector; variable
H A Dobjects.h743 Sector(void) : in Sector() function
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/scripting/
H A Dsector.cpp28 Sector::Sector(::Sector* parent) : in Sector() function in scripting::Sector
H A Dsector.hpp29 class Sector final : public GameObjectManager class
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/
H A Dsector.cpp71 Sector::Sector(Level& parent) : in Sector() function in Sector
H A Dsector.hpp52 class Sector final : public GameObjectManager class
/dports/emulators/qemu/qemu-6.2.0/roms/edk2/OvmfPkg/XenPvBlkDxe/
H A DBlockFront.h22 UINTN Sector; ///< 512 bytes sector. member

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