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Searched defs:SetActor (Results 1 – 25 of 61) sorted by relevance

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/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-macie2/include/aws/macie2/model/
H A DPolicyDetails.h85 inline void SetActor(const FindingActor& value) { m_actorHasBeenSet = true; m_actor = value; } in SetActor() function
90 …inline void SetActor(FindingActor&& value) { m_actorHasBeenSet = true; m_actor = std::move(value);… in SetActor() function
/dports/www/firefox-esr/firefox-91.8.0/dom/storage/
H A DSessionStorageObserver.cpp48 void SessionStorageObserver::SetActor(SessionStorageObserverChild* aActor) { in SetActor() function in mozilla::dom::SessionStorageObserver
H A DSessionStorageCache.cpp265 void SessionStorageCache::SetActor(SessionStorageCacheChild* aActor) { in SetActor() function in mozilla::dom::SessionStorageCache
/dports/lang/spidermonkey78/firefox-78.9.0/dom/storage/
H A DSessionStorageObserver.cpp46 void SessionStorageObserver::SetActor(SessionStorageObserverChild* aActor) { in SetActor() function in mozilla::dom::SessionStorageObserver
/dports/www/firefox/firefox-99.0/dom/storage/
H A DSessionStorageObserver.cpp48 void SessionStorageObserver::SetActor(SessionStorageObserverChild* aActor) { in SetActor() function in mozilla::dom::SessionStorageObserver
H A DSessionStorageCache.cpp266 void SessionStorageCache::SetActor(SessionStorageCacheChild* aActor) { in SetActor() function in mozilla::dom::SessionStorageCache
/dports/mail/thunderbird/thunderbird-91.8.0/dom/storage/
H A DSessionStorageObserver.cpp48 void SessionStorageObserver::SetActor(SessionStorageObserverChild* aActor) { in SetActor() function in mozilla::dom::SessionStorageObserver
H A DSessionStorageCache.cpp265 void SessionStorageCache::SetActor(SessionStorageCacheChild* aActor) { in SetActor() function in mozilla::dom::SessionStorageCache
/dports/www/firefox-esr/firefox-91.8.0/dom/localstorage/
H A DLSObserver.cpp62 void LSObserver::SetActor(LSObserverChild* aActor) { in SetActor() function in mozilla::dom::LSObserver
H A DLSDatabase.cpp111 void LSDatabase::SetActor(LSDatabaseChild* aActor) { in SetActor() function in mozilla::dom::LSDatabase
/dports/lang/spidermonkey78/firefox-78.9.0/dom/localstorage/
H A DLSObserver.cpp60 void LSObserver::SetActor(LSObserverChild* aActor) { in SetActor() function in mozilla::dom::LSObserver
/dports/www/firefox/firefox-99.0/dom/localstorage/
H A DLSObserver.cpp62 void LSObserver::SetActor(LSObserverChild* aActor) { in SetActor() function in mozilla::dom::LSObserver
H A DLSDatabase.cpp111 void LSDatabase::SetActor(LSDatabaseChild* aActor) { in SetActor() function in mozilla::dom::LSDatabase
/dports/mail/thunderbird/thunderbird-91.8.0/dom/localstorage/
H A DLSObserver.cpp62 void LSObserver::SetActor(LSObserverChild* aActor) { in SetActor() function in mozilla::dom::LSObserver
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dwindow_skillstatus.cpp32 void Window_SkillStatus::SetActor(int actor_id) { in SetActor() function in Window_SkillStatus
H A Dwindow_skill.cpp37 void Window_Skill::SetActor(int actor_id) { in SetActor() function in Window_Skill
H A Dwindow_item.cpp135 void Window_Item::SetActor(Game_Actor * actor) { in SetActor() function in Window_Item
H A Dwindow_battlecommand.cpp135 void Window_BattleCommand::SetActor(int _actor_id) { in SetActor() function in Window_BattleCommand
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DXSControl_TransferReader.hxx77 void SetActor (const Handle(Transfer_ActorOfTransientProcess)& theActor) in SetActor() function in XSControl_TransferReader
/dports/cad/opencascade/opencascade-7.6.0/src/XSControl/
H A DXSControl_SelectForTransfer.cxx36 void XSControl_SelectForTransfer::SetActor in SetActor() function in XSControl_SelectForTransfer
H A DXSControl_TransferReader.hxx77 void SetActor (const Handle(Transfer_ActorOfTransientProcess)& theActor) in SetActor() function in XSControl_TransferReader
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DXSControl_TransferReader.hxx76 void SetActor (const Handle(Transfer_ActorOfTransientProcess)& theActor) in SetActor() function in XSControl_TransferReader
/dports/games/ivan/ivan-059/Main/Include/
H A Daction.h48 void SetActor(character* What) { Actor = What; } in SetActor() function
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/World/
H A DEditorCursorLayer.cs172 public int SetActor(WorldRenderer wr, ActorInfo actor, PlayerReference owner) in SetActor() method in OpenRA.Mods.Common.Traits.EditorCursorLayer
/dports/cad/opencascade/opencascade-7.6.0/src/TransferBRep/
H A DTransferBRep_Reader.cxx44 void TransferBRep_Reader::SetActor in SetActor() function in TransferBRep_Reader

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